Player Matchup

Anhur
Anhur
 
Anhur
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
BTCHWTF03
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,165 Elo+
Party 3
Yemoja
Yemoja
BigShane024
Yemoja
Level 145
God Stats
3W - 3L
1,305 SR
Queue Stats
596W - 619L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pickles80
Cu Chulainn
Level 55
God Stats
2W - 1L
1,511 SR
Queue Stats
48W - 56L
1,418 Elo+
Solo
Cupid
Cupid
TubbyJay
Cupid
Level 88
God Stats
29W - 17L
1,505 SR
Queue Stats
903W - 963L
1,480 Elo+
Solo
Team Averages
Level 64
1,464 SR
1,412 Elo+

VS

Team Averages
Level 55
1,596 SR
1,538 Elo+
Kuzenbo
Kuzenbo
LTRU1
Kuzenbo
Level 129
God Stats
6W - 8L
1,525 SR
Queue Stats
361W - 385L
1,435 Elo+
Solo
Scylla
Scylla
Ramboneel
Scylla
Level 70
God Stats
7W - 3L
1,953 SR
Queue Stats
260W - 258L
1,580 Elo+
Party 2
Hel
Hel
SparklingWill
Hel
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 31L
1,521 Elo+
Party 1
Izanami
Izanami
TheRealDealDeo
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,480 Elo+
Party 2
Apollo
Apollo
Yoshi1021jr
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
13 / 3 / 12
11,434
880
20,060
17,109
8,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 2 / 18
11,224
863
10,680
16,300
7,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
17
2 / 1 / 21
10,120
778
8,690
11,103
7,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Pickles80
Cu Chulainn
15
1 / 4 / 19
9,340
718
12,008
18,085
17,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
TubbyJay
Cupid
18
10 / 2 / 14
11,388
876
21,687
13,115
5,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LTRU1
Kuzenbo
16
2 / 5 / 5
9,211
709
9,912
27,953
27,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
Ramboneel
Scylla
17
4 / 6 / 6
9,689
745
20,793
10,786
3,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 4
8,310
639
5,946
14,573
6,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 6 / 7
9,500
731
13,640
15,390
6,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
14
2 / 10 / 7
9,005
693
4,918
14,784
6,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
41
34
Kills
12
12
Deaths
34
84
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
13
3
12
6.33
W
8
2
18
8.5
W
Yemoja
2
1
21
12.5
L
Kuzenbo
LTRU1
Kuzenbo
2
5
5
0.9
W
Cu Chulainn
Pickles80
Cu Chulainn
1
4
19
2.63
L
Scylla
Ramboneel
Scylla
4
6
6
1.17
L
1
7
4
0.43
L
3
6
7
1.08
W
Cupid
TubbyJay
Cupid
10
2
14
8.5
L
Apollo
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,125
Damage
55,209
75,712
Taken
83,486
46,046
Mitigated
49,984
31,871
Healing
31,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
20,060
12,117
1,238
5,372
17,109
8,162
2,822
9,458
7,651
0
40,757
W
10,680
464
2,750
3,050
16,300
7,227
1,356
9,735
6,565
20,941
0
W
Yemoja
8,690
961
7,019
2,129
11,103
7,150
378
5,190
5,913
21,516
0
L
Kuzenbo
LTRU1
Kuzenbo
9,912
1,747
935
9,499
27,953
27,446
149
6,393
21,560
18,530
0
W
Cu Chulainn
Pickles80
Cu Chulainn
12,008
1,894
1,649
1,244
18,085
17,827
328
7,030
11,055
0
22,844
L
Scylla
Ramboneel
Scylla
20,793
1,032
1,397
638
10,786
3,958
44
3,229
7,557
37,293
0
L
5,946
1,358
7,592
4,989
14,573
6,067
68
3,673
10,900
12,189
0
L
13,640
8,932
893
3,169
15,390
6,278
64
2,716
12,674
0
27,884
W
Cupid
TubbyJay
Cupid
21,687
13,869
4,134
3,286
13,115
5,680
1,777
5,238
7,877
0
40,693
L
Apollo
4,918
2,279
503
1,460
14,784
6,235
1,140
3,359
11,425
0
12,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,506
Gold Earned
45,715
149
Minions Killed
104
0
Camps Cleared
0
1,061,789
Distance Traveled
975,182
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,434
880
42
3
0
197,606
2
W
Nox
11,224
863
29
2
0
211,641
0
W
Yemoja
10,120
778
18
1
0
225,884
0
L
Kuzenbo
9,211
709
13
1
0
187,293
0
W
Cu Chulainn
9,340
718
22
2
0
190,409
0
L
Scylla
9,689
745
38
3
0
222,202
0
L
Hel
8,310
639
8
1
0
184,851
0
L
Izanami
9,500
731
28
2
0
200,058
0
W
Cupid
11,388
876
38
3
0
236,249
1
L
Apollo
9,005
693
17
1
0
180,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role