Player Matchup

Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
A_3rdi
Ymir
Level 27
God Stats
42W - 40L
1,476 SR
Queue Stats
186W - 213L
1,408 Elo+
Party 1
Hera
Hera
BluewingYT5889
Hera
Level 13
God Stats
2W - 19L
1,500 SR
Queue Stats
60W - 87L
1,287 Elo+
Solo
Sun Wukong
Sun Wukong
Lxst9841
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,136 Elo+
Solo
Chang'e
Chang'e
livinlife5195
Chang'e
Level 29
God Stats
5W - 8L
1,422 SR
Queue Stats
485W - 616L
1,290 Elo+
Solo
Team Averages
Level 22
1,479 SR
1,324 Elo+

VS

Team Averages
Level 20
1,427 SR
1,339 Elo+
Arachne
Arachne
KoW EsPEcTrOo
Arachne
Level 28
God Stats
42W - 72L
1,475 SR
Queue Stats
824W - 903L
1,431 Elo+
Solo
Cerberus
Cerberus
NoctisDominius
Cerberus
Level 8
God Stats
4W - 5L
1,263 SR
Queue Stats
5W - 5L
1,306 Elo+
Party 2
Aphrodite
Aphrodite
Ph4nt0m N0v4
Aphrodite
Level 15
God Stats
7W - 2L
1,228 SR
Queue Stats
16W - 11L
1,310 Elo+
Party 2
Freya
Freya
TedsShadow
Freya
Level 24
God Stats
14W - 9L
1,666 SR
Queue Stats
35W - 31L
1,563 Elo+
Solo
Cthulhu
Cthulhu
i hungry69
Cthulhu
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 18L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
7 / 11 / 5
11,486
1,149
16,457
22,145
12,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
A_3rdi
Ymir
16
3 / 8 / 5
9,946
995
16,095
20,676
8,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 9 / 7
11,649
1,165
21,879
13,441
5,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Lxst9841
Sun Wukong
12
0 / 1 / 1
7,777
778
460
1,295
663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chang'e
16
1 / 10 / 6
9,595
960
8,701
16,732
6,564
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

74

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
14 / 2 / 18
12,900
1,290
20,144
17,548
11,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
17
3 / 6 / 21
10,964
1,096
6,916
18,585
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Ph4nt0m N0v4
Aphrodite
16
2 / 2 / 21
10,587
1,059
7,219
10,138
6,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
19
18 / 3 / 14
13,943
1,394
24,226
11,869
5,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
i hungry69
Cthulhu
17
2 / 3 / 23
10,489
1,049
10,855
14,064
9,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
136
16
Kills
39
39
Deaths
16
24
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
11
5
0.86
L
Ymir
A_3rdi
Ymir
3
8
5
0.69
L
5
9
7
0.94
W
Arachne
14
2
18
11.5
L
Sun Wukong
Lxst9841
Sun Wukong
0
1
1
0.5
W
Cerberus
3
6
21
2.25
W
Aphrodite
Ph4nt0m N0v4
Aphrodite
2
2
21
6.25
W
Freya
18
3
14
8.33
W
Cthulhu
i hungry69
Cthulhu
2
3
23
4.5
L
Chang'e
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,592
Damage
69,360
74,289
Taken
72,204
33,540
Mitigated
43,811
7,332
Healing
21,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,457
6,703
0
3,194
22,145
12,807
0
14,419
7,459
0
27,664
L
Ymir
A_3rdi
Ymir
16,095
3,324
0
64
20,676
8,312
0
14,157
6,519
34,051
0
L
21,879
6,424
177
846
13,441
5,194
0
8,361
5,080
41,598
0
W
Arachne
20,144
15,866
0
3,216
17,548
11,882
0
11,348
6,200
0
32,964
L
Sun Wukong
Lxst9841
Sun Wukong
460
88
0
232
1,295
663
0
939
356
0
790
W
Cerberus
6,916
1,089
0
3,103
18,585
11,275
0
12,547
5,963
16,223
0
W
Aphrodite
Ph4nt0m N0v4
Aphrodite
7,219
2,053
2,896
3,776
10,138
6,069
0
6,208
3,930
16,288
0
W
Freya
24,226
8,076
0
4,686
11,869
5,156
0
7,259
4,610
44,090
0
W
Cthulhu
i hungry69
Cthulhu
10,855
1,066
494
3,636
14,064
9,429
0
9,313
4,751
30,775
0
L
Chang'e
8,701
3,667
978
1,841
16,732
6,564
0
11,073
5,659
22,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,453
Gold Earned
58,883
160
Minions Killed
132
3
Camps Cleared
5
635,924
Distance Traveled
894,901
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,486
1,149
28
3
0
157,510
0
L
Ymir
9,946
995
42
4
0
172,544
0
L
Hera
11,649
1,165
57
6
0
149,905
1
W
Arachne
12,900
1,290
26
3
1
201,115
2
L
Sun Wukong
7,777
778
3
0
2
21,964
0
W
Cerberus
10,964
1,096
19
2
0
162,568
0
W
Aphrodite
10,587
1,059
17
2
1
157,244
0
W
Freya
13,943
1,394
39
4
2
186,958
0
W
Cthulhu
10,489
1,049
31
3
1
187,016
1
L
Chang'e
9,595
960
30
3
1
134,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role