Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DeeTricksterz
Pele
Level 24
God Stats
37W - 41L
1,442 SR
Queue Stats
767W - 771L
1,415 Elo+
Party 1
Ymir
Ymir
Em0kidCarCrash97
Ymir
Level 18
God Stats
28W - 25L
1,549 SR
Queue Stats
448W - 469L
1,431 Elo+
Party 1
King Arthur
King Arthur
EnVi-Blitz
King Arthur
Level 38
God Stats
18W - 19L
1,704 SR
Queue Stats
939W - 917L
1,437 Elo+
Party 1
Medusa
Medusa
Fly-Tha-Guy
Medusa
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
570W - 537L
1,465 Elo+
Party 1
Team Averages
Level 22
1,539 SR
1,449 Elo+

VS

Team Averages
Level 20
1,558 SR
1,517 Elo+
Bellona
Bellona
An_epoch29
Bellona
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,777 Elo+
Solo
Serqet
Serqet
LondonLobsters
Serqet
Level 28
God Stats
7W - 5L
1,893 SR
Queue Stats
66W - 61L
1,450 Elo+
Solo
Scylla
Scylla
Sella80
Scylla
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
77W - 79L
1,395 Elo+
Solo
Artemis
Artemis
SinfulVoid_
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,387 Elo+
Solo
Kuzenbo
Kuzenbo
The_krazy_guy420
Kuzenbo
Level 28
God Stats
3W - 2L
1,397 SR
Queue Stats
170W - 155L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 0 / 3
5,819
647
2,185
1,449
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
5 / 1 / 2
5,440
604
3,811
3,724
893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
3 / 1 / 2
5,204
578
2,656
4,962
1,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
EnVi-Blitz
King Arthur
9
2 / 0 / 1
5,225
581
2,019
3,933
2,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
8
2 / 0 / 3
4,875
542
2,598
3,041
710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
An_epoch29
Bellona
7
2 / 4 / 0
4,448
494
1,638
5,331
2,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,295
477
1,791
4,415
1,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Sella80
Scylla
7
0 / 4 / 0
4,068
452
1,359
4,863
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
SinfulVoid_
Artemis
5
0 / 3 / 1
3,805
423
1,252
3,172
1,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 1 / 2
4,368
485
2,655
4,839
2,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
2
2
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
3
3.5
L
Bellona
An_epoch29
Bellona
2
4
0
0.5
W
5
1
2
6
W
3
1
2
4
W
King Arthur
EnVi-Blitz
King Arthur
2
0
1
2.5
W
Medusa
2
0
3
3.5
L
0
2
0
0
L
Scylla
Sella80
Scylla
0
4
0
0
L
Artemis
SinfulVoid_
Artemis
0
3
1
0.17
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,269
Damage
8,695
17,109
Taken
22,620
6,123
Mitigated
9,346
3,413
Healing
3,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,185
386
0
443
1,449
486
483
72
1,377
26,925
0
L
Bellona
An_epoch29
Bellona
1,638
227
0
432
5,331
2,984
141
1,485
3,846
0
10,196
W
3,811
1,328
0
1,002
3,724
893
0
379
3,084
0
17,082
W
2,656
419
0
1,076
4,962
1,906
155
1,782
2,988
13,346
0
W
King Arthur
EnVi-Blitz
King Arthur
2,019
484
0
201
3,933
2,128
0
1,102
2,646
0
17,217
W
Medusa
2,598
1,636
0
691
3,041
710
341
494
2,547
0
17,018
L
1,791
416
0
0
4,415
1,175
0
429
3,986
0
17,484
L
Scylla
Sella80
Scylla
1,359
384
0
1,734
4,863
1,126
0
1,111
3,752
15,524
0
L
Artemis
SinfulVoid_
Artemis
1,252
656
0
72
3,172
1,136
0
1,082
2,090
0
9,613
L
2,655
751
0
1,208
4,839
2,925
0
734
4,105
14,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,563
Gold Earned
20,984
176
Minions Killed
138
0
Camps Cleared
0
823,345
Distance Traveled
765,149
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,819
647
55
6
0
156,910
6
L
Bellona
4,448
494
24
3
0
161,525
1
W
Pele
5,440
604
43
5
0
207,263
3
W
Ymir
5,204
578
20
2
0
160,101
4
W
King Arthur
5,225
581
31
3
0
153,524
2
W
Medusa
4,875
542
27
3
0
145,547
1
L
Serqet
4,295
477
43
5
0
182,857
0
L
Scylla
4,068
452
25
3
0
134,114
2
L
Artemis
3,805
423
25
3
0
122,375
0
L
Kuzenbo
4,368
485
21
2
0
164,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role