Player Matchup

Hades
Hades
AlphaPharoah
Hades
Level 29
God Stats
11W - 12L
1,500 SR
Queue Stats
155W - 170L
1,376 Elo+
Party 4
Sobek
Sobek
Bupkixx
Sobek
Level 56
God Stats
12W - 14L
1,759 SR
Queue Stats
470W - 445L
1,463 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kooterthug69
Ah Muzen Cab
Level 48
God Stats
14W - 18L
1,459 SR
Queue Stats
254W - 269L
1,428 Elo+
Party 2
Gilgamesh
Gilgamesh
MADARA MUGETSU
Gilgamesh
Level 39
God Stats
5W - 4L
1,196 SR
Queue Stats
142W - 136L
1,420 Elo+
Party 4
Susano
Susano
TehGreatBrowine
Susano
Level 17
God Stats
3W - 3L
1,535 SR
Queue Stats
35W - 30L
1,386 Elo+
Party 2
Team Averages
Level 38
1,490 SR
1,415 Elo+

VS

Team Averages
Level 51
1,577 SR
1,394 Elo+
Kukulkan
Kukulkan
ELHEISENBERG23
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
IRB__GOTTI
Ymir
Level 124
God Stats
54W - 43L
1,543 SR
Queue Stats
308W - 294L
1,441 Elo+
Party 3
Geb
Geb
Lord_Pistachio
Geb
Level 60
God Stats
11W - 11L
1,605 SR
Queue Stats
355W - 287L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
Momentum_SD
Zhong Kui
Level 47
God Stats
5W - 5L
1,500 SR
Queue Stats
259W - 261L
1,419 Elo+
Party 1
Cupid
Cupid
SchwapGod
Cupid
Level 16
God Stats
1W - 1L
1,734 SR
Queue Stats
2W - 5L
1,118 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 9
11,591
504
10,965
17,016
8,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
Bupkixx
Sobek
17
4 / 0 / 7
12,908
561
9,888
15,898
21,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Kooterthug69
Ah Muzen Cab
20
6 / 2 / 6
13,465
585
18,431
19,692
9,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
MADARA MUGETSU
Gilgamesh
19
13 / 2 / 5
13,088
569
16,438
19,359
10,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 1 / 6
11,632
506
9,506
11,579
9,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 14 / 2
9,546
415
7,927
15,436
5,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 3 / 4
10,026
436
9,900
15,998
8,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 3 / 6
9,484
412
10,665
19,256
16,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Momentum_SD
Zhong Kui
19
6 / 4 / 2
12,232
532
13,502
17,374
17,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
SchwapGod
Cupid
13
0 / 8 / 1
8,413
366
7,406
13,159
4,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
32
Kills
8
8
Deaths
32
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
W
Sobek
Bupkixx
Sobek
4
0
7
7.5
L
Kukulkan
1
14
2
0.14
L
1
3
4
1
W
Ah Muzen Cab
Kooterthug69
Ah Muzen Cab
6
2
6
4.5
L
0
3
6
1
W
Gilgamesh
MADARA MUGETSU
Gilgamesh
13
2
5
7.75
L
Zhong Kui
Momentum_SD
Zhong Kui
6
4
2
1.75
L
Cupid
SchwapGod
Cupid
0
8
1
0.06
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,228
Damage
49,400
83,544
Taken
81,223
59,682
Mitigated
52,585
32,086
Healing
20,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,965
1,231
1,318
7,073
17,016
8,999
1,006
10,234
6,590
50,174
0
W
Sobek
Bupkixx
Sobek
9,888
221
0
4,609
15,898
21,543
35
6,652
9,144
33,239
0
L
Kukulkan
7,927
1,441
0
0
15,436
5,914
436
5,100
10,286
42,282
0
L
9,900
1,428
0
6,135
15,998
8,357
0
4,239
11,713
69,460
0
W
Ah Muzen Cab
Kooterthug69
Ah Muzen Cab
18,431
12,860
0
12,861
19,692
9,048
2,140
7,903
11,733
0
121,488
L
10,665
1,174
0
3,869
19,256
16,538
0
6,582
12,549
29,242
0
W
Gilgamesh
MADARA MUGETSU
Gilgamesh
16,438
4,216
291
5,190
19,359
10,954
2,482
10,000
9,269
0
83,490
L
Zhong Kui
Momentum_SD
Zhong Kui
13,502
1,436
0
7,680
17,374
17,136
28
1,955
15,144
81,642
0
L
Cupid
SchwapGod
Cupid
7,406
3,368
159
2,859
13,159
4,640
266
2,977
10,157
0
42,045
W
9,506
1,892
0
744
11,579
9,138
2,715
6,705
4,814
0
57,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,684
Gold Earned
49,701
535
Minions Killed
481
0
Camps Cleared
0
2,131,972
Distance Traveled
1,921,114
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,591
504
87
4
0
354,146
0
W
Sobek
12,908
561
32
1
0
464,657
6
L
Kukulkan
9,546
415
79
3
0
302,156
6
L
Ymir
10,026
436
118
5
0
444,893
3
W
Ah Muzen Cab
13,465
585
169
7
0
424,645
4
L
Geb
9,484
412
31
1
0
475,492
4
W
Gilgamesh
13,088
569
130
6
0
442,982
1
L
Zhong Kui
12,232
532
168
7
0
366,933
4
L
Cupid
8,413
366
85
4
0
331,640
1
W
Susano
11,632
506
117
5
0
445,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role