Player Matchup

Pele
Pele
InFeRnAlDeaThGuN
Pele
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Kiritoyea
Hera
Level 38
God Stats
3W - 0L
1,774 SR
Queue Stats
4W - 0L
1,724 Elo+
Party 1
Ullr
Ullr
zZKokitoZz
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 69
1,591 SR
1,575 Elo+

VS

Team Averages
Level 117
1,540 SR
1,548 Elo+
Danzaburou
Danzaburou
Luperci
Danzaburou
Level 105
God Stats
8W - 10L
1,465 SR
Queue Stats
123W - 135L
1,575 Elo+
Party 2
Ne Zha
Ne Zha
Scuubs
Ne Zha
Level 138
God Stats
3W - 6L
1,461 SR
Queue Stats
1,104W - 1,244L
1,519 Elo+
Solo
Janus
Janus
Zanzoe
Janus
Level 108
God Stats
5W - 6L
1,694 SR
Queue Stats
178W - 229L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 3 / 7
10,880
777
15,599
15,083
9,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hera
13
1 / 3 / 11
8,762
626
8,271
7,768
2,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
5 / 5 / 6
9,431
674
5,167
10,190
4,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Luperci
Danzaburou
13
7 / 4 / 3
10,601
757
10,631
10,349
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Scuubs
Ne Zha
11
1 / 7 / 7
8,806
629
7,254
16,347
6,655
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Zanzoe
Janus
12
3 / 6 / 4
9,458
676
8,749
9,987
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
16
Kills
11
11
Deaths
17
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
3
7
4.5
W
Hera
1
3
11
2.17
L
Danzaburou
Luperci
Danzaburou
7
4
3
2.13
L
Ne Zha
Scuubs
Ne Zha
1
7
7
0.64
L
Janus
Zanzoe
Janus
3
6
4
0.83
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,037
Damage
26,634
33,041
Taken
36,683
16,711
Mitigated
13,505
8,235
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,599
4,176
0
5,323
15,083
9,764
34
4,020
11,063
0
50,735
W
Hera
8,271
2,396
906
911
7,768
2,707
54
3,533
4,235
37,227
0
L
Danzaburou
Luperci
Danzaburou
10,631
5,625
711
1,810
10,349
3,857
779
3,083
7,266
0
41,448
L
Ne Zha
Scuubs
Ne Zha
7,254
1,220
559
2,476
16,347
6,655
83
3,476
12,871
0
22,372
L
Janus
Zanzoe
Janus
8,749
333
282
1,503
9,987
2,993
36
1,732
8,255
22,498
0
W
5,167
1,698
0
1,095
10,190
4,240
508
1,395
8,795
0
15,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,073
Gold Earned
28,865
137
Minions Killed
116
0
Camps Cleared
0
706,308
Distance Traveled
737,026
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,880
777
51
4
0
243,446
1
W
Hera
8,762
626
45
3
0
247,394
5
L
Danzaburou
10,601
757
63
5
0
226,030
2
L
Ne Zha
8,806
629
14
1
0
252,822
3
L
Janus
9,458
676
39
3
0
258,174
2
W
Ullr
9,431
674
41
3
0
215,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role