Player Matchup

Khepri
Khepri
FaZe_Aldo69
Khepri
Level 82
God Stats
3W - 2L
1,709 SR
Queue Stats
287W - 336L
1,462 Elo+
Party 1
Bellona
Bellona
TheWalker19
Bellona
Level 74
God Stats
9W - 11L
1,465 SR
Queue Stats
218W - 252L
1,499 Elo+
Party 1
Neith
Neith
keilsa
Neith
Level 48
God Stats
2W - 0L
1,457 SR
Queue Stats
189W - 222L
1,386 Elo+
Party 2
Arachne
Arachne
thefullmunty
Arachne
Level 128
God Stats
57W - 48L
1,599 SR
Queue Stats
340W - 350L
1,515 Elo+
Party 2
Janus
Janus
vGLaddv
Janus
Level 39
God Stats
18W - 20L
1,487 SR
Queue Stats
135W - 164L
1,402 Elo+
Party 1
Team Averages
Level 74
1,543 SR
1,453 Elo+

VS

Team Averages
Level 40
1,410 SR
1,409 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
KingTM35
Cerberus
Level 14
God Stats
12W - 27L
1,223 SR
Queue Stats
29W - 50L
1,380 Elo+
Party 3
Susano
Susano
LILNAKI
Susano
Level 61
God Stats
0W - 2L
1,299 SR
Queue Stats
402W - 464L
1,393 Elo+
Party 3
Neith
Neith
animeweeb_d
Neith
Level 18
God Stats
16W - 16L
1,500 SR
Queue Stats
26W - 25L
1,424 Elo+
Party 3
Zhong Kui
Zhong Kui
leonardo_ruben1
Zhong Kui
Level 55
God Stats
1W - 2L
1,530 SR
Queue Stats
292W - 344L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
1 / 1 / 4
5,518
552
2,868
5,865
2,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
TheWalker19
Bellona
12
6 / 1 / 0
6,641
664
7,865
7,661
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
keilsa
Neith
8
5 / 2 / 1
5,638
564
5,816
5,012
1,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
thefullmunty
Arachne
12
6 / 0 / 1
6,714
671
3,757
5,881
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
vGLaddv
Janus
10
0 / 1 / 2
5,720
572
3,051
4,010
893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
1 / 5 / 0
4,608
461
2,624
7,388
2,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
KingTM35
Cerberus
6
1 / 5 / 0
4,256
426
1,775
6,822
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
LILNAKI
Susano
7
0 / 3 / 0
4,346
435
1,881
6,983
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 3 / 1
5,225
523
3,897
6,388
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
leonardo_ruben1
Zhong Kui
10
1 / 2 / 0
5,415
542
1,807
5,041
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
18
Kills
4
5
Deaths
18
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
5
0
0.2
W
Khepri
1
1
4
3
L
Cerberus
KingTM35
Cerberus
1
5
0
0.2
L
Susano
LILNAKI
Susano
0
3
0
0
W
Bellona
TheWalker19
Bellona
6
1
0
6
L
1
3
1
0.5
W
Neith
keilsa
Neith
5
2
1
2.75
L
Zhong Kui
leonardo_ruben1
Zhong Kui
1
2
0
0.5
W
Arachne
thefullmunty
Arachne
6
0
1
6.5
W
Janus
vGLaddv
Janus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,357
Damage
11,984
28,429
Taken
32,622
13,036
Mitigated
12,960
10,263
Healing
8,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,624
479
0
878
7,388
2,661
0
0
7,388
0
16,699
W
Khepri
2,868
214
0
1,034
5,865
2,353
132
962
4,903
20,577
0
L
Cerberus
KingTM35
Cerberus
1,775
53
0
956
6,822
3,782
0
1,017
5,805
8,239
0
L
Susano
LILNAKI
Susano
1,881
339
0
2,335
6,983
1,893
0
1,278
5,705
0
14,046
W
Bellona
TheWalker19
Bellona
7,865
2,198
0
2,769
7,661
5,828
558
0
7,661
0
39,920
L
3,897
1,901
246
2,257
6,388
1,582
0
1,595
4,793
0
20,912
W
Neith
keilsa
Neith
5,816
3,771
0
1,283
5,012
1,416
176
813
4,199
0
20,855
L
Zhong Kui
leonardo_ruben1
Zhong Kui
1,807
604
0
1,530
5,041
3,042
0
2,029
3,012
25,904
0
W
Arachne
thefullmunty
Arachne
3,757
2,195
0
3,040
5,881
2,546
0
114
5,759
0
40,850
W
Janus
vGLaddv
Janus
3,051
506
0
2,137
4,010
893
366
1,525
2,325
33,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,231
Gold Earned
23,850
276
Minions Killed
189
0
Camps Cleared
0
918,127
Distance Traveled
873,425
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,608
461
29
3
0
179,107
0
W
Khepri
5,518
552
29
3
0
169,185
0
L
Cerberus
4,256
426
10
1
0
162,739
0
L
Susano
4,346
435
38
4
0
199,980
0
W
Bellona
6,641
664
75
8
0
202,249
4
L
Neith
5,225
523
44
4
0
163,208
1
W
Neith
5,638
564
37
4
0
171,759
2
L
Zhong Kui
5,415
542
68
7
0
168,391
4
W
Arachne
6,714
671
76
8
0
204,455
2
W
Janus
5,720
572
59
6
0
170,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role