Player Matchup

Khepri
Khepri
Diamond IV
Eggmiestah
Khepri
Diamond IV
Level 149
God Stats
3W - 3L
1,924 SR
Queue Stats
291W - 276L
2,137 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
Khastik
Tsukuyomi
Diamond III
Level 160
God Stats
69W - 53L
1,755 SR
Queue Stats
1,598W - 1,625L
2,111 MMR
Solo
Apollo
Apollo
Diamond III
SokaaDB
Apollo
Diamond III
Level 154
God Stats
6W - 9L
1,573 SR
Queue Stats
120W - 98L
2,189 MMR
Party 1
King Arthur
King Arthur
Diamond IV
oKeeno
King Arthur
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Diamond II
starkiller1b
Discordia
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,650 SR
1,888 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,612 SR
2,036 MMR
Anhur
Anhur
Diamond I
GaIaactic
Anhur
Diamond I
Level 159
God Stats
15W - 15L
1,547 SR
Queue Stats
85W - 76L
2,269 MMR
Solo
Thanatos
Thanatos
Diamond II
Nocillα
Thanatos
Diamond II
Level 132
God Stats
5W - 2L
1,719 SR
Queue Stats
134W - 126L
2,145 MMR
Solo
Olorun
Olorun
Diamond III
Vhear
Olorun
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
gotenks12
Sun Wukong
Diamond IV
Level 153
God Stats
132W - 104L
1,672 SR
Queue Stats
262W - 262L
2,155 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
llReignll
Kumbhakarna
Diamond III
Level 148
God Stats
16W - 19L
1,620 SR
Queue Stats
569W - 560L
2,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Eggmiestah
Khepri
10
0 / 8 / 3
6,677
417
3,122
14,486
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
Khastik
Tsukuyomi
13
2 / 6 / 1
7,819
489
5,933
11,724
4,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
SokaaDB
Apollo
12
0 / 7 / 0
7,414
463
6,552
14,487
2,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
oKeeno
King Arthur
15
2 / 4 / 1
9,207
575
10,238
12,707
7,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
starkiller1b
Discordia
14
2 / 6 / 1
8,231
514
10,260
8,848
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AthenaTiamatSetJanusGuan Yu

VS

Bans
GilgameshCu ChulainnSobekTyrYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GaIaactic
Anhur
17
8 / 0 / 6
10,737
671
13,394
12,422
4,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Nocillα
Thanatos
18
15 / 2 / 6
11,517
720
13,818
13,976
5,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Vhear
Olorun
16
2 / 2 / 10
10,410
651
9,491
11,195
4,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
gotenks12
Sun Wukong
16
4 / 2 / 6
9,864
617
8,248
13,715
7,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Kumbhakarna
llReignll
Kumbhakarna
13
2 / 0 / 16
8,729
546
4,565
10,053
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
6
Kills
31
31
Deaths
6
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Khepri
Eggmiestah
Khepri
0
8
3
0.19
W
Anhur
GaIaactic
Anhur
8
0
6
11
L
Tsukuyomi
Khastik
Tsukuyomi
2
6
1
0.42
W
Thanatos
Nocillα
Thanatos
15
2
6
9
L
Apollo
SokaaDB
Apollo
0
7
0
0
W
Olorun
Vhear
Olorun
2
2
10
3.5
W
Sun Wukong
gotenks12
Sun Wukong
4
2
6
3.5
W
Kumbhakarna
llReignll
Kumbhakarna
2
0
16
10
L
King Arthur
oKeeno
King Arthur
2
4
1
0.63
L
Discordia
starkiller1b
Discordia
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,105
Damage
49,516
62,252
Taken
61,361
26,878
Mitigated
28,581
10,318
Healing
35,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Eggmiestah
Khepri
3,122
116
0
1,320
14,486
9,413
0
5,575
8,911
12,412
0
W
Anhur
GaIaactic
Anhur
13,394
9,314
0
6,579
12,422
4,535
503
1,048
11,374
0
82,523
L
Tsukuyomi
Khastik
Tsukuyomi
5,933
1,287
0
1,708
11,724
4,952
0
3,545
8,179
0
48,972
W
Thanatos
Nocillα
Thanatos
13,818
5,080
0
13,454
13,976
5,384
0
2,342
11,634
0
78,812
L
Apollo
SokaaDB
Apollo
6,552
4,345
0
3,268
14,487
2,522
0
1,202
13,285
0
50,136
W
Olorun
Vhear
Olorun
9,491
5,082
2,034
7,087
11,195
4,361
3,635
6,531
4,664
81,289
0
W
Sun Wukong
gotenks12
Sun Wukong
8,248
2,092
0
3,920
13,715
7,949
244
1,542
12,173
0
62,797
W
Kumbhakarna
llReignll
Kumbhakarna
4,565
958
0
2,109
10,053
6,352
63
1,919
8,134
16,287
0
L
King Arthur
oKeeno
King Arthur
10,238
2,596
0
2,967
12,707
7,144
392
582
12,125
0
69,769
L
Discordia
starkiller1b
Discordia
10,260
506
0
1,055
8,848
2,847
0
3,152
5,696
66,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,348
Gold Earned
51,257
480
Minions Killed
578
0
Camps Cleared
0
1,498,917
Distance Traveled
1,675,454
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,677
417
27
2
0
302,282
5
W
Anhur
10,737
671
132
8
0
304,701
4
L
Tsukuyomi
7,819
489
93
6
0
323,244
8
W
Thanatos
11,517
720
133
8
0
380,686
5
L
Apollo
7,414
463
94
6
0
288,653
2
W
Olorun
10,410
651
177
11
0
276,467
1
W
Sun Wukong
9,864
617
125
8
0
354,553
3
W
Kumbhakarna
8,729
546
11
1
0
359,047
4
L
King Arthur
9,207
575
144
9
0
285,944
1
L
Discordia
8,231
514
122
8
0
298,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role