Player Matchup

Gilgamesh
Gilgamesh
Dankjitsu
Gilgamesh
Level 24
God Stats
11W - 17L
1,487 SR
Queue Stats
84W - 90L
1,394 Elo+
Solo
Ymir
Ymir
OhMALEVOLENT
Ymir
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 39L
1,500 Elo+
Party 1
Chang'e
Chang'e
ZxkuraTTV
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
kuraiDark9
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
sanbing
Cthulhu
Level 24
God Stats
3W - 3L
1,376 SR
Queue Stats
57W - 58L
1,432 Elo+
Solo
Team Averages
Level 19
1,473 SR
1,465 Elo+

VS

Team Averages
Level 19
1,475 SR
1,414 Elo+
Bakasura
Bakasura
DellFian
Bakasura
Level 19
God Stats
24W - 16L
1,324 SR
Queue Stats
424W - 406L
1,377 Elo+
Solo
Athena
Athena
SPyitiaoyu
Athena
Level 7
God Stats
3W - 3L
1,625 SR
Queue Stats
6W - 6L
1,451 Elo+
Solo
Danzaburou
Danzaburou
STRBEAST
Danzaburou
Level 29
God Stats
19W - 23L
1,425 SR
Queue Stats
101W - 121L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
ThePxLun
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,443 Elo+
Solo
Yemoja
Yemoja
yobhctiw
Yemoja
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 48L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dankjitsu
Gilgamesh
15
4 / 2 / 5
9,354
550
9,878
12,618
6,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 1 / 2
10,165
598
8,668
12,613
6,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
ZxkuraTTV
Chang'e
16
5 / 2 / 6
10,237
602
7,982
9,698
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
kuraiDark9
Danzaburou
15
5 / 3 / 4
9,864
580
9,464
11,574
4,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
sanbing
Cthulhu
5
0 / 1 / 0
5,872
345
1,074
2,121
865
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DellFian
Bakasura
14
1 / 4 / 2
8,361
492
4,601
13,069
6,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
SPyitiaoyu
Athena
14
3 / 5 / 2
8,919
525
3,663
12,387
8,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
STRBEAST
Danzaburou
14
3 / 3 / 1
8,720
513
7,444
12,998
4,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
ThePxLun
Baron Samedi
13
2 / 5 / 1
8,765
516
7,492
9,259
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
yobhctiw
Yemoja
12
0 / 3 / 4
8,039
473
4,854
10,629
8,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
20
Kills
9
9
Deaths
20
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dankjitsu
Gilgamesh
4
2
5
3.25
L
Bakasura
DellFian
Bakasura
1
4
2
0.5
W
6
1
2
7
L
Athena
SPyitiaoyu
Athena
3
5
2
0.8
L
Danzaburou
STRBEAST
Danzaburou
3
3
1
1.17
L
Baron Samedi
ThePxLun
Baron Samedi
2
5
1
0.5
W
Chang'e
ZxkuraTTV
Chang'e
5
2
6
4
W
Danzaburou
kuraiDark9
Danzaburou
5
3
4
2.33
W
Cthulhu
sanbing
Cthulhu
0
1
0
0
L
Yemoja
yobhctiw
Yemoja
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,066
Damage
28,054
48,624
Taken
58,342
22,397
Mitigated
33,228
20,160
Healing
14,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dankjitsu
Gilgamesh
9,878
3,597
0
2,386
12,618
6,334
276
3,032
9,243
0
59,072
L
Bakasura
DellFian
Bakasura
4,601
3,579
0
4,207
13,069
6,674
781
3,457
9,557
0
55,694
W
8,668
2,050
0
4,417
12,613
6,859
1,402
3,696
8,676
50,793
0
L
Athena
SPyitiaoyu
Athena
3,663
1,090
0
849
12,387
8,670
892
5,755
6,528
26,601
1,469
L
Danzaburou
STRBEAST
Danzaburou
7,444
3,923
356
3,303
12,998
4,719
1,998
1,731
11,247
0
57,066
L
Baron Samedi
ThePxLun
Baron Samedi
7,492
826
69
1,557
9,259
4,301
0
4,295
4,812
43,711
0
W
Chang'e
ZxkuraTTV
Chang'e
7,982
863
1,834
4,967
9,698
3,615
1,746
5,293
4,050
60,421
0
W
Danzaburou
kuraiDark9
Danzaburou
9,464
3,884
393
5,340
11,574
4,724
1,206
2,920
8,648
0
52,940
W
Cthulhu
sanbing
Cthulhu
1,074
160
0
823
2,121
865
108
414
1,688
7,845
0
L
Yemoja
yobhctiw
Yemoja
4,854
1,350
2,477
1,920
10,629
8,864
655
2,135
8,474
15,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,492
Gold Earned
42,804
430
Minions Killed
372
0
Camps Cleared
0
1,288,314
Distance Traveled
1,435,761
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,354
550
93
5
0
288,675
7
L
Bakasura
8,361
492
110
6
0
330,309
6
W
Ymir
10,165
598
102
6
0
319,574
3
L
Athena
8,919
525
55
3
0
307,226
0
L
Danzaburou
8,720
513
94
6
0
280,858
2
L
Baron Samedi
8,765
516
93
5
0
264,331
2
W
Chang'e
10,237
602
128
8
0
330,701
3
W
Danzaburou
9,864
580
95
6
0
300,452
0
W
Cthulhu
5,872
345
12
1
0
48,912
1
L
Yemoja
8,039
473
20
1
0
253,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role