Player Matchup

Fenrir
Fenrir
Carb0hydrate
Fenrir
Level 129
God Stats
7W - 4L
1,731 SR
Queue Stats
148W - 127L
1,574 Elo+
Party 1
Medusa
Medusa
Dozenka
Medusa
Level 159
God Stats
10W - 7L
1,614 SR
Queue Stats
153W - 151L
1,468 Elo+
Solo
Tyr
Tyr
ExplosiveLou
Tyr
Level 127
God Stats
13W - 25L
1,530 SR
Queue Stats
747W - 777L
1,525 Elo+
Party 2
Agni
Agni
FrigidFloridian
Agni
Level 145
God Stats
6W - 9L
1,620 SR
Queue Stats
616W - 635L
1,513 Elo+
Party 2
Cerberus
Cerberus
P0RTALMAST3R
Cerberus
Level 86
God Stats
2W - 2L
1,634 SR
Queue Stats
106W - 98L
1,563 Elo+
Party 1
Team Averages
Level 129
1,626 SR
1,528 Elo+

VS

Team Averages
Level 93
1,684 SR
1,671 Elo+
Gilgamesh
Gilgamesh
CerealMeister
Gilgamesh
Level 31
God Stats
1W - 0L
1,790 SR
Queue Stats
2W - 0L
1,714 Elo+
Party 3
Hou Yi
Hou Yi
IamCromwell
Hou Yi
Level 108
God Stats
2W - 1L
1,717 SR
Queue Stats
44W - 38L
1,709 Elo+
Party 4
Olorun
Olorun
ImJepi
Olorun
Level 69
God Stats
1W - 0L
1,742 SR
Queue Stats
15W - 3L
1,801 Elo+
Party 3
Chaac
Chaac
OdinsWolf191
Chaac
Level 149
God Stats
2W - 1L
1,595 SR
Queue Stats
53W - 56L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
danni0097
Baron Samedi
Level 107
God Stats
2W - 4L
1,578 SR
Queue Stats
80W - 79L
1,587 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 6 / 3
7,615
692
7,551
12,571
7,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Dozenka
Medusa
16
2 / 0 / 4
8,752
796
10,187
6,393
2,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 2
7,914
719
4,312
11,753
10,372
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 5
7,854
714
11,557
8,602
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
P0RTALMAST3R
Cerberus
13
1 / 7 / 3
7,735
703
6,256
17,674
14,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CerealMeister
Gilgamesh
16
9 / 2 / 8
10,520
956
11,213
12,067
10,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
15
3 / 1 / 9
8,446
768
7,054
6,500
3,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Olorun
ImJepi
Olorun
15
3 / 0 / 11
8,633
785
9,505
7,419
2,895
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 4 / 10
8,870
806
10,995
16,289
13,463
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
danni0097
Baron Samedi
14
1 / 2 / 9
7,562
687
9,028
7,895
3,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
9
Kills
19
19
Deaths
9
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
6
3
0.58
W
Gilgamesh
CerealMeister
Gilgamesh
9
2
8
6.5
L
Medusa
Dozenka
Medusa
2
0
4
4
L
2
3
2
1
L
2
3
5
1.5
W
Hou Yi
3
1
9
7.5
W
Olorun
ImJepi
Olorun
3
0
11
8.5
W
3
4
10
2
L
Cerberus
P0RTALMAST3R
Cerberus
1
7
3
0.36
W
Baron Samedi
danni0097
Baron Samedi
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,863
Damage
47,795
56,993
Taken
50,170
38,190
Mitigated
32,902
8,081
Healing
17,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,551
1,829
0
774
12,571
7,101
0
3,316
9,130
0
14,851
W
Gilgamesh
CerealMeister
Gilgamesh
11,213
2,342
0
1,835
12,067
10,174
673
4,162
7,541
0
31,984
L
Medusa
Dozenka
Medusa
10,187
3,997
0
250
6,393
2,743
924
1,340
4,953
0
45,381
L
4,312
93
0
714
11,753
10,372
0
3,412
8,216
0
12,159
L
11,557
864
0
3,016
8,602
3,370
400
3,516
5,061
26,938
0
W
Hou Yi
7,054
3,460
0
1,656
6,500
3,226
847
1,893
4,443
0
26,854
W
Olorun
ImJepi
Olorun
9,505
5,309
215
2,577
7,419
2,895
384
4,190
3,043
33,123
0
W
10,995
1,161
0
4,922
16,289
13,463
207
4,448
11,480
0
33,620
L
Cerberus
P0RTALMAST3R
Cerberus
6,256
254
0
3,327
17,674
14,604
94
6,949
10,550
17,808
0
W
Baron Samedi
danni0097
Baron Samedi
9,028
618
3,021
2,840
7,895
3,144
114
2,675
5,076
22,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,870
Gold Earned
44,031
216
Minions Killed
266
5
Camps Cleared
10
1,105,097
Distance Traveled
1,107,914
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,615
692
18
2
0
210,850
2
W
Gilgamesh
10,520
956
55
5
6
249,982
0
L
Medusa
8,752
796
95
9
4
234,664
3
L
Tyr
7,914
719
14
1
0
243,139
1
L
Agni
7,854
714
49
4
1
210,321
1
W
Hou Yi
8,446
768
40
4
1
204,270
4
W
Olorun
8,633
785
65
6
1
227,943
4
W
Chaac
8,870
806
57
5
2
213,964
3
L
Cerberus
7,735
703
40
4
0
206,123
3
W
Baron Samedi
7,562
687
49
4
0
211,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role