Player Matchup

Sylvanus
Sylvanus
FlowYork
Sylvanus
Level 103
God Stats
25W - 20L
1,520 SR
Queue Stats
148W - 113L
1,484 Elo+
Solo
Nu Wa
Nu Wa
LaMermeMx
Nu Wa
Level 68
God Stats
166W - 187L
1,490 SR
Queue Stats
581W - 716L
1,385 Elo+
Party 1
Bastet
Bastet
SaltyBunny92812
Bastet
Level 85
God Stats
14W - 5L
1,667 SR
Queue Stats
318W - 382L
1,410 Elo+
Solo
Danzaburou
Danzaburou
heyatomicwolf
Danzaburou
Level 107
God Stats
30W - 37L
1,470 SR
Queue Stats
666W - 785L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
vietnam_sapa
Gilgamesh
Level 102
God Stats
20W - 22L
1,322 SR
Queue Stats
770W - 817L
1,411 Elo+
Solo
Team Averages
Level 93
1,494 SR
1,430 Elo+

VS

Team Averages
Level 92
1,394 SR
1,397 Elo+
Ymir
Ymir
 
Ymir
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
HCxHitnRun14xHC
Cupid
Level 125
God Stats
13W - 16L
1,434 SR
Queue Stats
253W - 273L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
KrazyThaJoker
Gilgamesh
Level 56
God Stats
96W - 86L
1,466 SR
Queue Stats
411W - 445L
1,415 Elo+
Solo
The Morrigan
The Morrigan
MarcosLoki2401
The Morrigan
Level 108
God Stats
3W - 6L
1,157 SR
Queue Stats
36W - 52L
1,288 Elo+
Solo
Zhong Kui
Zhong Kui
zoldlovag
Zhong Kui
Level 100
God Stats
3W - 3L
1,411 SR
Queue Stats
93W - 103L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FlowYork
Sylvanus
11
1 / 4 / 5
7,181
449
8,426
15,226
10,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
LaMermeMx
Nu Wa
14
4 / 5 / 3
8,553
535
9,678
10,034
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 7 / 3
7,066
442
2,660
13,252
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
heyatomicwolf
Danzaburou
13
4 / 7 / 4
8,012
501
9,474
15,500
5,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
vietnam_sapa
Gilgamesh
13
0 / 7 / 0
7,361
460
3,733
14,415
8,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 4 / 4
7,727
483
8,257
14,813
10,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 5
8,190
512
4,953
12,619
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
KrazyThaJoker
Gilgamesh
17
10 / 1 / 3
10,862
679
9,927
14,013
9,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
MarcosLoki2401
The Morrigan
16
7 / 3 / 13
10,352
647
10,940
6,261
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
zoldlovag
Zhong Kui
17
9 / 0 / 0
10,458
654
10,129
8,995
7,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
11
Kills
29
30
Deaths
11
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
4
4
1
L
Sylvanus
FlowYork
Sylvanus
1
4
5
0.88
W
1
3
5
1.17
W
Gilgamesh
KrazyThaJoker
Gilgamesh
10
1
3
11.5
L
Nu Wa
LaMermeMx
Nu Wa
4
5
3
1.1
W
The Morrigan
MarcosLoki2401
The Morrigan
7
3
13
4.5
L
2
7
3
0.5
L
Danzaburou
heyatomicwolf
Danzaburou
4
7
4
0.86
L
Gilgamesh
vietnam_sapa
Gilgamesh
0
7
0
0
W
Zhong Kui
zoldlovag
Zhong Kui
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,971
Damage
44,206
68,427
Taken
56,701
32,089
Mitigated
33,721
19,571
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,257
865
454
895
14,813
10,694
148
5,904
8,793
33,415
0
L
Sylvanus
FlowYork
Sylvanus
8,426
2,996
2,405
6,313
15,226
10,246
240
4,506
10,682
27,227
0
W
4,953
2,159
1,582
6,239
12,619
4,122
1,483
4,036
8,483
0
43,007
W
Gilgamesh
KrazyThaJoker
Gilgamesh
9,927
3,563
0
1,014
14,013
9,053
203
3,530
10,341
0
82,326
L
Nu Wa
LaMermeMx
Nu Wa
9,678
3,190
480
1,775
10,034
3,233
302
5,947
3,772
57,169
0
W
The Morrigan
MarcosLoki2401
The Morrigan
10,940
757
0
3
6,261
2,037
0
2,263
3,810
55,681
0
L
2,660
1,114
0
4,002
13,252
4,123
352
4,344
8,760
0
32,821
L
Danzaburou
heyatomicwolf
Danzaburou
9,474
4,328
222
2,872
15,500
5,663
0
6,598
8,802
0
35,057
L
Gilgamesh
vietnam_sapa
Gilgamesh
3,733
390
0
1,502
14,415
8,824
0
7,598
6,771
0
40,752
W
Zhong Kui
zoldlovag
Zhong Kui
10,129
1,238
0
1,514
8,995
7,815
1,996
1,711
7,170
59,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,173
Gold Earned
47,589
318
Minions Killed
508
0
Camps Cleared
0
1,394,959
Distance Traveled
1,455,646
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,727
483
63
4
0
289,543
0
L
Sylvanus
7,181
449
24
2
0
269,061
4
W
Cupid
8,190
512
94
6
0
277,484
7
W
Gilgamesh
10,862
679
123
8
0
322,059
3
L
Nu Wa
8,553
535
105
7
0
268,471
1
W
The Morrigan
10,352
647
110
7
0
263,613
0
L
Bastet
7,066
442
70
4
0
328,245
0
L
Danzaburou
8,012
501
46
3
0
258,151
0
L
Gilgamesh
7,361
460
73
5
0
271,031
1
W
Zhong Kui
10,458
654
118
7
0
302,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role