Player Matchup

Bacchus
Bacchus
ElesaBanks
Bacchus
Level 29
God Stats
18W - 33L
1,255 SR
Queue Stats
86W - 157L
1,239 Elo+
Solo
Ullr
Ullr
LucasTomeu
Ullr
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Pajarito84
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
andreferrari77
Neith
Level 6
God Stats
35W - 39L
1,686 SR
Queue Stats
208W - 253L
1,567 Elo+
Solo
Chronos
Chronos
andreobrabo
Chronos
Level 24
God Stats
8W - 6L
1,592 SR
Queue Stats
99W - 77L
1,587 Elo+
Solo
Team Averages
Level 12
1,506 SR
1,479 Elo+

VS

Team Averages
Level 26
1,467 SR
1,370 Elo+
Nemesis
Nemesis
Donwalon
Nemesis
Level 25
God Stats
21W - 13L
1,716 SR
Queue Stats
81W - 83L
1,290 Elo+
Solo
Cu Chulainn
Cu Chulainn
IISunSh1neII
Cu Chulainn
Level 29
God Stats
10W - 10L
1,344 SR
Queue Stats
176W - 191L
1,368 Elo+
Solo
Bacchus
Bacchus
Ultrapcborges
Bacchus
Level 27
God Stats
2W - 1L
1,519 SR
Queue Stats
15W - 21L
1,410 Elo+
Solo
Hera
Hera
eboylesado
Hera
Level 22
God Stats
2W - 3L
1,106 SR
Queue Stats
20W - 17L
1,275 Elo+
Solo
Artemis
Artemis
lxEdrionxl
Artemis
Level 29
God Stats
18W - 11L
1,649 SR
Queue Stats
75W - 45L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ElesaBanks
Bacchus
13
0 / 3 / 6
8,362
418
5,574
12,888
12,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 3 / 0
6,042
302
774
3,863
1,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
Pajarito84
Artemis
14
2 / 6 / 1
9,654
483
4,827
13,653
4,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 8 / 2
8,136
407
4,231
12,556
4,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
andreobrabo
Chronos
16
9 / 10 / 1
11,039
552
22,612
19,558
7,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Donwalon
Nemesis
19
8 / 2 / 6
11,705
585
10,847
14,456
7,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
IISunSh1neII
Cu Chulainn
18
9 / 0 / 5
11,763
588
10,870
16,747
10,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
13
1 / 3 / 11
9,605
480
7,335
11,372
12,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 4 / 5
9,726
486
6,504
7,606
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
lxEdrionxl
Artemis
13
8 / 3 / 4
9,759
488
11,060
10,817
3,964
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
12
Kills
30
30
Deaths
12
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Donwalon
Nemesis
8
2
6
5.5
L
Bacchus
ElesaBanks
Bacchus
0
3
6
1
W
Cu Chulainn
IISunSh1neII
Cu Chulainn
9
0
5
11.5
L
0
3
0
0
L
Artemis
Pajarito84
Artemis
2
6
1
0.42
W
Bacchus
1
3
11
2.17
L
1
8
2
0.25
L
Chronos
andreobrabo
Chronos
9
10
1
0.95
W
4
4
5
1.63
W
Artemis
lxEdrionxl
Artemis
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,018
Damage
46,616
62,518
Taken
60,998
30,914
Mitigated
36,793
7,591
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Donwalon
Nemesis
10,847
5,751
0
1,015
14,456
7,049
356
7,703
6,753
0
84,117
L
Bacchus
ElesaBanks
Bacchus
5,574
227
294
1,914
12,888
12,977
0
4,521
8,213
24,403
0
W
Cu Chulainn
IISunSh1neII
Cu Chulainn
10,870
1,436
0
5,522
16,747
10,660
2,016
7,147
9,600
8,514
54,583
L
774
774
0
20
3,863
1,057
78
0
3,863
0
9,352
L
Artemis
Pajarito84
Artemis
4,827
1,807
0
1,989
13,653
4,899
495
3,922
9,653
0
46,324
W
Bacchus
7,335
898
0
841
11,372
12,444
786
4,344
7,028
24,025
0
L
4,231
2,201
0
1,535
12,556
4,172
58
2,342
10,174
0
38,263
L
Chronos
andreobrabo
Chronos
22,612
8,446
0
1,839
19,558
7,809
0
4,039
15,373
64,363
0
W
6,504
2,193
88
2,410
7,606
2,676
1,350
3,677
3,929
38,423
0
W
Artemis
lxEdrionxl
Artemis
11,060
5,168
0
4,908
10,817
3,964
3,351
5,315
5,502
0
46,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,233
Gold Earned
52,558
298
Minions Killed
464
0
Camps Cleared
0
1,426,397
Distance Traveled
1,819,388
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,705
585
137
7
0
423,978
3
L
Bacchus
8,362
418
28
1
0
362,090
0
W
Cu Chulainn
11,763
588
132
7
0
402,898
2
L
Ullr
6,042
302
26
1
0
122,939
0
L
Artemis
9,654
483
76
4
0
314,113
1
W
Bacchus
9,605
480
37
2
0
334,387
1
L
Neith
8,136
407
82
4
0
307,745
1
L
Chronos
11,039
552
86
4
0
319,510
2
W
Hera
9,726
486
86
4
0
326,122
4
W
Artemis
9,759
488
72
4
0
332,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role