Player Matchup

Pele
Pele
DrNebulous
Pele
Level 28
God Stats
4W - 5L
1,397 SR
Queue Stats
12W - 13L
1,342 Elo+
Party 2
Bacchus
Bacchus
FireGosling3427
Bacchus
Level 15
God Stats
0W - 4L
1,278 SR
Queue Stats
7W - 8L
1,400 Elo+
Party 2
Tiamat
Tiamat
VesicalDragon
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,420 Elo+
Party 2
Chaac
Chaac
hastymonkey69
Chaac
Level 30
God Stats
1W - 2L
1,399 SR
Queue Stats
15W - 10L
1,345 Elo+
Party 2
Artemis
Artemis
xAlfee
Artemis
Level 6
God Stats
6W - 5L
1,711 SR
Queue Stats
13W - 8L
1,345 Elo+
Party 2
Team Averages
Level 18
1,457 SR
1,371 Elo+

VS

Team Averages
Level 25
1,564 SR
1,395 Elo+
Olorun
Olorun
Battlebornvking
Olorun
Level 29
God Stats
2W - 1L
1,735 SR
Queue Stats
253W - 294L
1,432 Elo+
Party 1
Neith
Neith
LivinggCookiee
Neith
Level 29
God Stats
7W - 7L
1,682 SR
Queue Stats
239W - 217L
1,400 Elo+
Party 3
Da Ji
Da Ji
Sillee Pup
Da Ji
Level 23
God Stats
32W - 24L
1,502 SR
Queue Stats
60W - 54L
1,365 Elo+
Party 3
Izanami
Izanami
TheGodOfPringles
Izanami
Level 25
God Stats
8W - 5L
1,562 SR
Queue Stats
89W - 99L
1,416 Elo+
Party 1
Zhong Kui
Zhong Kui
WillofBaye
Zhong Kui
Level 17
God Stats
3W - 4L
1,338 SR
Queue Stats
162W - 180L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
7,859
462
6,338
13,665
4,138
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 5 / 4
7,384
434
2,714
12,589
7,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 1
6,834
402
4,853
9,256
3,588
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
6 / 4 / 4
9,033
531
10,714
16,738
17,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
xAlfee
Artemis
13
3 / 4 / 2
7,793
458
6,042
8,053
2,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 6
9,320
548
11,842
8,925
4,013
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 5 / 1
10,181
599
5,647
10,182
4,319
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
11
0 / 2 / 2
7,109
418
2,190
9,401
4,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 4 / 5
9,162
539
9,978
10,896
3,729
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
WillofBaye
Zhong Kui
18
7 / 0 / 5
10,547
620
14,331
11,657
9,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
13
Kills
23
23
Deaths
13
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
2
6
3
0.58
L
1
5
4
0.6
W
2
5
1
0.5
W
Da Ji
0
2
2
0.5
W
6
4
5
2.13
L
1
4
1
0.38
W
Zhong Kui
WillofBaye
Zhong Kui
7
0
5
9.5
L
6
4
4
2
L
Artemis
xAlfee
Artemis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,661
Damage
43,988
60,301
Taken
51,061
34,613
Mitigated
25,572
9,585
Healing
15,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,842
5,459
1,991
2,670
8,925
4,013
1,571
1,986
6,889
50,662
0
L
6,338
1,793
0
3,561
13,665
4,138
0
4,286
9,379
0
42,380
L
2,714
652
0
740
12,589
7,075
0
5,995
6,594
16,527
0
W
5,647
1,757
0
2,511
10,182
4,319
3,032
232
9,625
0
68,416
W
Da Ji
2,190
329
0
0
9,401
4,003
0
845
8,381
0
26,222
W
9,978
6,921
0
1,123
10,896
3,729
1,165
1,128
9,693
0
53,352
L
4,853
738
0
1,048
9,256
3,588
0
6,540
2,716
22,980
0
W
Zhong Kui
WillofBaye
Zhong Kui
14,331
1,900
0
6,997
11,657
9,508
0
3,376
8,181
73,687
0
L
10,714
2,222
0
4,236
16,738
17,636
0
3,552
13,186
0
44,428
L
Artemis
xAlfee
Artemis
6,042
3,578
0
0
8,053
2,176
0
5,800
2,253
0
35,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,903
Gold Earned
46,319
282
Minions Killed
492
0
Camps Cleared
0
1,461,612
Distance Traveled
1,368,032
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,320
548
64
4
0
259,571
5
L
Pele
7,859
462
79
5
0
318,205
9
L
Bacchus
7,384
434
25
1
0
312,010
4
W
Neith
10,181
599
147
9
0
261,626
0
W
Da Ji
7,109
418
44
3
0
296,772
2
W
Izanami
9,162
539
115
7
0
243,518
2
L
Tiamat
6,834
402
40
2
0
235,232
2
W
Zhong Kui
10,547
620
122
7
0
306,545
4
L
Chaac
9,033
531
79
5
0
327,903
1
L
Artemis
7,793
458
59
3
0
268,262
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role