Player Matchup

Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Madwacker247
Hades
Level 138
God Stats
28W - 16L
1,582 SR
Queue Stats
94W - 120L
1,420 Elo+
Party 2
Ares
Ares
MrOnion100997
Ares
Level 41
God Stats
2W - 2L
1,273 SR
Queue Stats
154W - 148L
1,530 Elo+
Party 2
Team Averages
Level 100
1,452 SR
1,483 Elo+

VS

Team Averages
Level 67
1,541 SR
1,517 Elo+
Kukulkan
Kukulkan
SirMontereyJack
Kukulkan
Level 12
God Stats
9W - 4L
1,691 SR
Queue Stats
14W - 15L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
Whomsus
Gilgamesh
Level 69
God Stats
5W - 9L
1,569 SR
Queue Stats
174W - 150L
1,519 Elo+
Party 1
Ravana
Ravana
pieboy ape
Ravana
Level 121
God Stats
1W - 1L
1,364 SR
Queue Stats
151W - 132L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 2 / 2
8,873
739
8,411
8,145
2,951
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
8 / 6 / 4
10,475
873
9,668
13,913
8,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 3 / 11
10,144
845
7,588
13,300
11,427
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 5 / 7
8,310
693
6,544
9,290
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Whomsus
Gilgamesh
10
3 / 5 / 7
8,591
716
10,305
12,394
6,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
pieboy ape
Ravana
13
6 / 4 / 4
9,416
785
8,826
11,015
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
14
Kills
10
11
Deaths
14
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
2
2.5
W
8
6
4
1.67
W
2
3
11
2.5
L
Kukulkan
1
5
7
0.9
L
Gilgamesh
Whomsus
Gilgamesh
3
5
7
1.3
L
Ravana
pieboy ape
Ravana
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,667
Damage
25,675
35,358
Taken
32,699
23,114
Mitigated
13,660
8,344
Healing
4,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,411
2,320
0
1,426
8,145
2,951
1,908
1,131
7,014
38,749
0
W
9,668
35
1,004
5,414
13,913
8,736
185
2,820
11,093
40,608
0
W
7,588
469
0
500
13,300
11,427
292
2,623
10,677
10,768
0
L
Kukulkan
6,544
647
0
1,745
9,290
3,099
32
7,636
1,654
38,142
0
L
Gilgamesh
Whomsus
Gilgamesh
10,305
4,075
0
672
12,394
6,137
0
9,263
3,131
0
28,928
L
Ravana
pieboy ape
Ravana
8,826
2,450
0
1,719
11,015
4,424
0
8,828
2,187
0
28,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,492
Gold Earned
26,317
137
Minions Killed
128
0
Camps Cleared
0
661,640
Distance Traveled
657,678
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,873
739
56
5
0
240,318
3
W
Hades
10,475
873
71
6
0
197,392
1
W
Ares
10,144
845
10
1
0
223,930
0
L
Kukulkan
8,310
693
62
5
0
191,494
3
L
Gilgamesh
8,591
716
30
3
0
230,601
1
L
Ravana
9,416
785
36
3
0
235,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role