Player Matchup

Jing Wei
Jing Wei
Silver I
Akatsuki_Neto
Jing Wei
Silver I
Level 125
God Stats
5W - 11L
1,376 SR
Queue Stats
193W - 211L
1,133 MMR
Party 2
Merlin
Merlin
Gold II
El_bean63
Merlin
Gold II
Level 101
God Stats
5W - 5L
1,694 SR
Queue Stats
147W - 156L
1,562 MMR
Party 2
Ganesha
Ganesha
Silver V
iNoScoped-JFKlol
Ganesha
Silver V
Level 104
God Stats
9W - 9L
1,308 SR
Queue Stats
78W - 100L
650 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,459 SR
1,115 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,552 SR
987 MMR
Chaac
Chaac
Silver V
Cbaby Babyyy
Chaac
Silver V
Level 65
God Stats
3W - 4L
1,555 SR
Queue Stats
50W - 76L
604 MMR
Party 1
Kukulkan
Kukulkan
Gold II
Keyz Hprk
Kukulkan
Gold II
Level 115
God Stats
39W - 39L
1,525 SR
Queue Stats
237W - 265L
1,402 MMR
Party 1
Izanami
Izanami
Silver III
VoodooEnds U
Izanami
Silver III
Level 123
God Stats
21W - 17L
1,574 SR
Queue Stats
569W - 683L
956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Akatsuki_Neto
Jing Wei
15
3 / 7 / 5
12,940
616
8,428
17,468
7,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
El_bean63
Merlin
16
8 / 7 / 2
13,832
659
15,267
17,229
7,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 5 / 8
12,454
593
5,130
23,521
31,271
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bans
AphroditeDanzaburouAthenaScyllaCthulhu

VS

Bans
Cu ChulainnYmirGilgameshKumbhakarnaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 12
14,716
701
15,953
14,793
11,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Keyz Hprk
Kukulkan
19
9 / 5 / 7
14,944
712
21,350
14,854
4,829
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
VoodooEnds U
Izanami
17
4 / 5 / 9
13,565
646
9,409
13,359
4,505
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
11
Kills
19
19
Deaths
11
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Akatsuki_Neto
Jing Wei
3
7
5
0.79
W
6
1
12
12
L
Merlin
El_bean63
Merlin
8
7
2
1.29
W
Kukulkan
Keyz Hprk
Kukulkan
9
5
7
2.5
W
Izanami
VoodooEnds U
Izanami
4
5
9
1.7
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,825
Damage
46,712
58,218
Taken
43,006
46,526
Mitigated
20,632
10,488
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Akatsuki_Neto
Jing Wei
8,428
7,351
0
2,474
17,468
7,690
2,580
4,948
12,520
0
57,379
W
15,953
2,465
0
8,568
14,793
11,298
491
4,926
9,867
0
51,549
L
Merlin
El_bean63
Merlin
15,267
230
0
3,031
17,229
7,565
816
8,678
8,551
52,017
0
W
Kukulkan
Keyz Hprk
Kukulkan
21,350
1,152
0
1,088
14,854
4,829
103
8,082
6,772
92,114
0
W
Izanami
VoodooEnds U
Izanami
9,409
4,887
486
4,252
13,359
4,505
1,867
7,480
5,879
0
77,186
L
5,130
102
1,071
3,912
23,521
31,271
349
7,780
15,741
24,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,226
Gold Earned
43,225
192
Minions Killed
242
0
Camps Cleared
0
1,016,634
Distance Traveled
1,162,286
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,940
616
96
5
0
335,623
5
W
Chaac
14,716
701
44
2
0
427,286
4
L
Merlin
13,832
659
92
4
0
329,279
0
W
Kukulkan
14,944
712
109
5
0
385,769
1
W
Izanami
13,565
646
89
4
0
349,231
0
L
Ganesha
12,454
593
4
0
0
351,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role