Player Matchup

Gilgamesh
Gilgamesh
DJSteve55
Gilgamesh
Level 6
God Stats
2W - 0L
1,732 SR
Queue Stats
8W - 2L
1,817 Elo+
Party 2
Izanami
Izanami
Himikinn
Izanami
Level 29
God Stats
13W - 11L
1,533 SR
Queue Stats
77W - 80L
1,498 Elo+
Solo
Bakasura
Bakasura
MJS_Monsekil69
Bakasura
Level 23
God Stats
15W - 13L
1,488 SR
Queue Stats
49W - 51L
1,434 Elo+
Solo
Kukulkan
Kukulkan
TwiPlayZone
Kukulkan
Level 14
God Stats
3W - 2L
1,451 SR
Queue Stats
25W - 33L
1,675 Elo+
Party 2
Ares
Ares
bu-boom
Ares
Level 5
God Stats
16W - 12L
1,802 SR
Queue Stats
30W - 19L
1,683 Elo+
Solo
Team Averages
Level 15
1,601 SR
1,621 Elo+

VS

Team Averages
Level 13
1,504 SR
1,455 Elo+
Merlin
Merlin
Caranchoo
Merlin
Level 12
God Stats
1W - 1L
1,720 SR
Queue Stats
28W - 20L
1,385 Elo+
Party 1
Kuzenbo
Kuzenbo
Carpasius
Kuzenbo
Level 6
God Stats
17W - 15L
1,629 SR
Queue Stats
51W - 39L
1,471 Elo+
Party 1
Izanami
Izanami
ElNegrodeGuasac
Izanami
Level 19
God Stats
5W - 1L
1,500 SR
Queue Stats
98W - 36L
1,740 Elo+
Solo
Bellona
Bellona
Frenh
Bellona
Level 12
God Stats
5W - 10L
1,399 SR
Queue Stats
76W - 56L
1,352 Elo+
Party 1
Susano
Susano
ManuA1
Susano
Level 18
God Stats
0W - 2L
1,273 SR
Queue Stats
32W - 30L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DJSteve55
Gilgamesh
10
1 / 0 / 4
5,856
586
3,644
8,233
3,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Himikinn
Izanami
9
2 / 0 / 0
5,557
556
2,049
4,422
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
10
3 / 1 / 1
5,903
590
2,772
6,339
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
TwiPlayZone
Kukulkan
10
0 / 0 / 0
5,762
576
506
1,564
514
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
bu-boom
Ares
10
4 / 1 / 1
6,350
635
3,905
4,431
1,974
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Caranchoo
Merlin
8
1 / 4 / 1
5,226
523
3,347
4,319
1,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Carpasius
Kuzenbo
7
0 / 3 / 0
4,331
433
2,263
4,947
3,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 0 / 0
5,654
565
4,008
4,370
941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Frenh
Bellona
8
1 / 0 / 1
5,217
522
1,772
3,166
1,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
ManuA1
Susano
7
0 / 3 / 2
4,719
472
1,171
6,437
1,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
2
2
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
Caranchoo
Merlin
1
4
1
0.38
L
Kuzenbo
Carpasius
Kuzenbo
0
3
0
0
W
Gilgamesh
DJSteve55
Gilgamesh
1
0
4
3
L
0
0
0
0
L
Bellona
Frenh
Bellona
1
0
1
1.5
W
Izanami
Himikinn
Izanami
2
0
0
2
W
Bakasura
3
1
1
3.5
L
Susano
ManuA1
Susano
0
3
2
0.33
W
Kukulkan
TwiPlayZone
Kukulkan
0
0
0
0
W
Ares
bu-boom
Ares
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,876
Damage
12,561
24,989
Taken
23,239
9,558
Mitigated
8,520
9,466
Healing
4,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Caranchoo
Merlin
3,347
471
0
204
4,319
1,289
0
1,408
2,816
21,943
0
L
Kuzenbo
Carpasius
Kuzenbo
2,263
1,014
0
131
4,947
3,101
0
0
4,821
10,927
0
W
Gilgamesh
DJSteve55
Gilgamesh
3,644
1,211
0
4,187
8,233
3,927
0
1,840
6,393
0
20,083
L
4,008
2,515
0
1,008
4,370
941
0
0
4,370
0
41,696
L
Bellona
Frenh
Bellona
1,772
286
0
680
3,166
1,582
0
1,224
1,862
0
13,201
W
Izanami
Himikinn
Izanami
2,049
1,727
0
2,476
4,422
1,136
0
988
3,434
0
35,004
W
Bakasura
2,772
2,199
0
1,286
6,339
2,007
0
1,052
5,287
0
33,384
L
Susano
ManuA1
Susano
1,171
155
0
2,214
6,437
1,607
0
1,779
4,633
0
17,627
W
Kukulkan
TwiPlayZone
Kukulkan
506
71
0
111
1,564
514
754
469
1,095
27,636
0
W
Ares
bu-boom
Ares
3,905
0
0
1,406
4,431
1,974
0
1,261
3,170
22,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,428
Gold Earned
25,147
327
Minions Killed
235
0
Camps Cleared
0
1,000,421
Distance Traveled
1,037,955
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,226
523
49
5
0
203,432
1
L
Kuzenbo
4,331
433
15
2
0
230,044
0
W
Gilgamesh
5,856
586
35
4
0
208,231
0
L
Izanami
5,654
565
91
9
0
188,430
4
L
Bellona
5,217
522
34
3
0
215,988
2
W
Izanami
5,557
556
93
9
0
186,639
3
W
Bakasura
5,903
590
92
9
0
234,059
5
L
Susano
4,719
472
46
5
0
200,061
1
W
Kukulkan
5,762
576
66
7
0
163,101
1
W
Ares
6,350
635
41
4
0
208,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role