Player Matchup

Yemoja
Yemoja
Callyypso
Yemoja
Level 7
God Stats
6W - 3L
1,689 SR
Queue Stats
11W - 9L
1,547 Elo+
Solo
Anubis
Anubis
ThatsCorky
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,602 Elo+
Solo
Neith
Neith
flashed96
Neith
Level 7
God Stats
4W - 2L
1,313 SR
Queue Stats
5W - 4L
1,227 Elo+
Solo
Scylla
Scylla
susanokiuby
Scylla
Level 5
God Stats
8W - 8L
1,705 SR
Queue Stats
41W - 28L
1,466 Elo+
Solo
Amaterasu
Amaterasu
vLazy Baller
Amaterasu
Level 27
God Stats
8W - 2L
1,703 SR
Queue Stats
117W - 105L
1,548 Elo+
Solo
Team Averages
Level 12
1,582 SR
1,478 Elo+

VS

Team Averages
Level 16
1,507 SR
1,474 Elo+
Gilgamesh
Gilgamesh
ICEZephyr
Gilgamesh
Level 29
God Stats
19W - 23L
1,816 SR
Queue Stats
724W - 760L
1,574 Elo+
Solo
Kukulkan
Kukulkan
SiriWho
Kukulkan
Level 15
God Stats
40W - 37L
1,545 SR
Queue Stats
65W - 58L
1,523 Elo+
Solo
Pele
Pele
Smoking Up Yo
Pele
Level 23
God Stats
18W - 21L
1,366 SR
Queue Stats
162W - 192L
1,484 Elo+
Solo
Olorun
Olorun
XxMYTCHxX420
Olorun
Level 6
God Stats
8W - 9L
1,308 SR
Queue Stats
38W - 51L
1,350 Elo+
Solo
Ymir
Ymir
mrSmokeYoWeed
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Callyypso
Yemoja
20
1 / 2 / 14
14,742
921
7,824
12,421
15,386
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
ThatsCorky
Anubis
20
7 / 0 / 15
15,513
970
17,144
9,581
4,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
flashed96
Neith
20
2 / 5 / 18
14,494
906
15,359
18,938
7,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
20
13 / 0 / 13
17,372
1,086
28,783
11,430
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Amaterasu
vLazy Baller
Amaterasu
20
9 / 2 / 16
15,833
990
16,051
21,809
21,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ICEZephyr
Gilgamesh
20
1 / 10 / 4
13,637
852
20,142
28,614
12,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
SiriWho
Kukulkan
20
4 / 5 / 4
15,199
950
26,835
16,716
6,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 2 / 4
14,537
909
9,166
9,899
3,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
19
1 / 10 / 5
13,087
818
12,667
22,654
7,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 5 / 5
12,140
759
2,070
13,288
6,905
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
31
32
Kills
9
9
Deaths
32
76
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Callyypso
Yemoja
1
2
14
4
L
Gilgamesh
ICEZephyr
Gilgamesh
1
10
4
0.3
L
Kukulkan
SiriWho
Kukulkan
4
5
4
1.2
L
3
2
4
2.5
W
Anubis
ThatsCorky
Anubis
7
0
15
14.5
L
Olorun
1
10
5
0.35
W
Neith
flashed96
Neith
2
5
18
2.2
L
0
5
5
0.5
W
Scylla
13
0
13
19.5
W
Amaterasu
vLazy Baller
Amaterasu
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,161
Damage
70,880
74,179
Taken
91,171
53,272
Mitigated
37,030
13,318
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Callyypso
Yemoja
7,824
532
2,710
2,208
12,421
15,386
0
7,999
4,422
14,204
0
L
Gilgamesh
ICEZephyr
Gilgamesh
20,142
6,146
0
1,329
28,614
12,435
0
14,190
14,037
0
42,286
L
Kukulkan
SiriWho
Kukulkan
26,835
740
0
1,209
16,716
6,333
0
9,426
7,276
95,715
0
L
9,166
1,007
0
764
9,899
3,627
0
5,586
4,313
0
37,515
W
Anubis
ThatsCorky
Anubis
17,144
553
0
1,573
9,581
4,537
0
3,800
5,781
49,822
0
L
Olorun
12,667
9,131
0
2,668
22,654
7,730
0
16,135
6,497
33,744
0
W
Neith
flashed96
Neith
15,359
6,631
0
1,600
18,938
7,541
0
14,382
4,556
0
43,345
L
2,070
420
0
483
13,288
6,905
0
8,337
4,951
5,921
0
W
Scylla
28,783
2,510
0
862
11,430
4,520
0
5,706
5,724
79,589
0
W
Amaterasu
vLazy Baller
Amaterasu
16,051
7,697
0
4,365
21,809
21,288
0
9,685
12,124
0
27,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,954
Gold Earned
68,600
322
Minions Killed
326
10
Camps Cleared
14
1,496,132
Distance Traveled
1,371,218
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,742
921
16
1
0
279,408
0
L
Gilgamesh
13,637
852
44
3
6
317,819
1
L
Kukulkan
15,199
950
185
12
0
333,750
1
L
Pele
14,537
909
41
3
6
321,549
0
W
Anubis
15,513
970
84
5
4
307,607
0
L
Olorun
13,087
818
52
3
1
251,339
1
W
Neith
14,494
906
58
4
2
266,746
1
L
Ymir
12,140
759
4
0
1
146,761
4
W
Scylla
17,372
1,086
148
9
2
319,967
0
W
Amaterasu
15,833
990
16
1
2
322,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role