Player Matchup

Hou Yi
Hou Yi
IIVodII
Hou Yi
Level 31
God Stats
4W - 10L
1,366 SR
Queue Stats
57W - 75L
1,391 Elo+
Solo
Eset
Eset
Nachos67
Eset
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,285 Elo+
Solo
Pele
Pele
Storminium
Pele
Level 4
God Stats
2W - 7L
1,127 SR
Queue Stats
5W - 10L
1,059 Elo+
Solo
Anubis
Anubis
ToxxicaPsycho
Anubis
Level 27
God Stats
3W - 5L
1,770 SR
Queue Stats
162W - 250L
1,365 Elo+
Solo
Sun Wukong
Sun Wukong
ramancer1023
Sun Wukong
Level 16
God Stats
25W - 31L
1,362 SR
Queue Stats
237W - 246L
1,314 Elo+
Solo
Team Averages
Level 20
1,425 SR
1,283 Elo+

VS

Team Averages
Level 11
1,597 SR
1,338 Elo+
Gilgamesh
Gilgamesh
C9Rav3nous
Gilgamesh
Level 11
God Stats
11W - 1L
1,839 SR
Queue Stats
13W - 4L
1,560 Elo+
Party 2
Fenrir
Fenrir
FortniteXDDD
Fenrir
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 50L
1,384 Elo+
Solo
Susano
Susano
Jotua
Susano
Level 3
God Stats
3W - 0L
1,695 SR
Queue Stats
3W - 0L
1,665 Elo+
Party 2
Ares
Ares
Tabl0Escobar
Ares
Level 10
God Stats
14W - 9L
1,313 SR
Queue Stats
92W - 75L
1,079 Elo+
Party 1
Neith
Neith
TimmyDrew
Neith
Level 14
God Stats
42W - 24L
1,638 SR
Queue Stats
107W - 96L
1,000 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IIVodII
Hou Yi
9
5 / 3 / 0
6,008
546
2,943
8,064
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
9
1 / 6 / 1
5,304
482
1,704
5,607
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 6 / 2
5,368
488
2,309
7,135
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
3 / 4 / 1
5,958
542
3,673
6,669
3,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
ramancer1023
Sun Wukong
9
1 / 4 / 3
5,456
496
2,305
7,630
2,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C9Rav3nous
Gilgamesh
12
8 / 0 / 4
7,771
706
6,650
4,586
1,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
11
7 / 5 / 3
6,559
596
4,230
6,993
1,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Jotua
Susano
8
0 / 0 / 3
5,262
478
603
5,763
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 3 / 4
6,332
576
5,793
6,869
4,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
TimmyDrew
Neith
10
4 / 4 / 3
6,015
547
3,995
4,856
1,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
12
Kills
22
23
Deaths
12
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
C9Rav3nous
Gilgamesh
8
0
4
10
W
Fenrir
7
5
3
1.7
L
Hou Yi
IIVodII
Hou Yi
5
3
0
1.67
W
Susano
Jotua
Susano
0
0
3
1.5
L
Eset
1
6
1
0.25
L
2
6
2
0.5
W
3
3
4
1.67
W
Neith
TimmyDrew
Neith
4
4
3
1.38
L
3
4
1
0.88
L
Sun Wukong
ramancer1023
Sun Wukong
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,934
Damage
21,271
35,105
Taken
29,067
11,834
Mitigated
10,664
5,878
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
C9Rav3nous
Gilgamesh
6,650
2,067
0
1,228
4,586
1,428
622
1,558
2,988
0
29,539
W
Fenrir
4,230
1,459
0
1,259
6,993
1,907
358
2,375
4,618
0
18,953
L
Hou Yi
IIVodII
Hou Yi
2,943
885
0
1,430
8,064
2,227
159
2,974
5,090
0
21,259
W
Susano
Jotua
Susano
603
186
0
3,128
5,763
1,559
117
181
5,552
0
21,163
L
Eset
1,704
167
0
121
5,607
1,660
782
783
4,824
15,212
0
L
2,309
528
0
792
7,135
1,882
0
1,270
5,865
0
17,752
W
5,793
346
0
668
6,869
4,366
184
379
6,472
20,191
0
W
Neith
TimmyDrew
Neith
3,995
1,719
0
356
4,856
1,404
546
750
4,060
0
18,473
L
3,673
84
0
2,285
6,669
3,203
0
0
6,669
20,447
0
L
Sun Wukong
ramancer1023
Sun Wukong
2,305
603
0
1,250
7,630
2,862
454
1,379
6,251
0
22,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,094
Gold Earned
31,939
192
Minions Killed
215
0
Camps Cleared
0
922,847
Distance Traveled
1,030,357
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,771
706
71
6
0
238,656
0
W
Fenrir
6,559
596
35
3
0
191,932
0
L
Hou Yi
6,008
546
44
4
0
165,611
0
W
Susano
5,262
478
53
5
0
198,269
0
L
Eset
5,304
482
30
3
0
173,297
0
L
Pele
5,368
488
28
3
0
214,731
2
W
Ares
6,332
576
23
2
0
216,499
0
W
Neith
6,015
547
33
3
0
185,001
0
L
Anubis
5,958
542
47
4
0
192,273
0
L
Sun Wukong
5,456
496
43
4
0
176,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role