Player Matchup

Sobek
Sobek
Platinum III
AlexanderBlume
Sobek
Platinum III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 26L
1,960 MMR
Solo
Merlin
Merlin
Diamond V
DrDsRspect
Merlin
Diamond V
Level 157
God Stats
17W - 9L
1,747 SR
Queue Stats
160W - 143L
2,180 MMR
Party 1
Cernunnos
Cernunnos
Diamond IV
Endeavvorr
Cernunnos
Diamond IV
Level 146
God Stats
42W - 24L
1,786 SR
Queue Stats
79W - 52L
2,130 MMR
Party 1
Kali
Kali
Diamond V
Silsuf
Kali
Diamond V
Level 125
God Stats
12W - 9L
1,592 SR
Queue Stats
350W - 346L
1,903 MMR
Solo
Tyr
Tyr
Diamond V
XenoAustin
Tyr
Diamond V
Level 94
God Stats
6W - 12L
1,392 SR
Queue Stats
402W - 403L
1,935 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,603 SR
2,022 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,493 SR
1,907 MMR
Ravana
Ravana
Diamond V
Almasa
Ravana
Diamond V
Level 150
God Stats
8W - 5L
1,709 SR
Queue Stats
381W - 363L
2,097 MMR
Solo
Ganesha
Ganesha
Platinum III
EmuRzGhost
Ganesha
Platinum III
Level 100
God Stats
1W - 2L
1,584 SR
Queue Stats
296W - 279L
1,880 MMR
Solo
The Morrigan
The Morrigan
Diamond V
GeorgeVaz
The Morrigan
Diamond V
Level 155
God Stats
0W - 2L
1,333 SR
Queue Stats
311W - 292L
2,051 MMR
Solo
Anhur
Anhur
Diamond III
GreenStats
Anhur
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond V
RoughHouse
Chaac
Diamond V
Level 143
God Stats
0W - 2L
1,339 SR
Queue Stats
133W - 110L
2,006 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 15
11,705
557
7,320
20,312
18,499
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
DrDsRspect
Merlin
19
2 / 0 / 7
11,920
568
12,102
5,325
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Endeavvorr
Cernunnos
20
9 / 1 / 3
14,569
694
17,326
15,043
6,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
Silsuf
Kali
16
3 / 5 / 9
11,006
524
10,157
16,832
9,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 4 / 7
12,510
596
15,382
24,329
25,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Bans
SetTiamatGilgameshGuan YuTsukuyomi

VS

Bans
AthenaLokiYmirFenrirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Almasa
Ravana
16
3 / 4 / 3
10,232
487
8,704
10,603
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
EmuRzGhost
Ganesha
13
0 / 8 / 6
8,601
410
5,818
20,359
16,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

The Morrigan
GeorgeVaz
The Morrigan
17
1 / 3 / 7
10,305
491
9,277
7,171
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Anhur
19
0 / 2 / 3
11,860
565
6,605
13,845
4,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Chaac
17
6 / 4 / 3
10,707
510
15,706
28,896
28,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
21
Kills
10
11
Deaths
21
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
L
Ravana
Almasa
Ravana
3
4
3
1.13
W
Merlin
DrDsRspect
Merlin
2
0
7
5.5
L
Ganesha
EmuRzGhost
Ganesha
0
8
6
0.38
W
Cernunnos
Endeavvorr
Cernunnos
9
1
3
10.5
L
The Morrigan
GeorgeVaz
The Morrigan
1
3
7
1.5
L
Anhur
0
2
3
0.75
L
Chaac
6
4
3
1.88
W
Kali
Silsuf
Kali
3
5
9
1.5
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,287
Damage
46,110
81,841
Taken
80,874
62,211
Mitigated
59,128
34,901
Healing
25,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,320
583
0
7,737
20,312
18,499
0
3,916
16,136
28,118
0
L
Ravana
Almasa
Ravana
8,704
1,707
0
2,216
10,603
6,951
0
2,053
8,550
0
66,878
W
Merlin
DrDsRspect
Merlin
12,102
668
0
1,070
5,325
2,447
763
1,326
3,975
94,033
0
L
Ganesha
EmuRzGhost
Ganesha
5,818
467
0
3,210
20,359
16,202
0
8,066
12,293
24,257
0
W
Cernunnos
Endeavvorr
Cernunnos
17,326
12,287
0
10,742
15,043
6,638
7,739
1,394
13,624
0
139,613
L
The Morrigan
GeorgeVaz
The Morrigan
9,277
1,548
0
610
7,171
2,535
0
1,179
5,992
76,825
3,072
L
Anhur
6,605
4,614
0
6,939
13,845
4,443
3,682
1,548
12,297
0
101,074
L
Chaac
15,706
1,343
0
12,825
28,896
28,997
0
6,576
22,320
1,081
55,896
W
Kali
Silsuf
Kali
10,157
6,799
0
4,569
16,832
9,244
477
3,036
13,582
0
69,857
W
15,382
1,142
0
10,783
24,329
25,383
386
3,242
20,256
0
86,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,710
Gold Earned
51,705
669
Minions Killed
652
0
Camps Cleared
0
2,014,119
Distance Traveled
1,893,808
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,705
557
25
1
0
385,609
9
L
Ravana
10,232
487
130
6
0
407,665
1
W
Merlin
11,920
568
188
9
0
416,490
5
L
Ganesha
8,601
410
14
1
0
382,484
5
W
Cernunnos
14,569
694
206
10
0
370,018
4
L
The Morrigan
10,305
491
188
9
0
380,378
6
L
Anhur
11,860
565
205
10
0
319,777
7
L
Chaac
10,707
510
115
5
0
403,504
4
W
Kali
11,006
524
95
5
0
410,750
5
W
Tyr
12,510
596
155
7
0
431,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role