Player Matchup

Neith
Neith
Kodacub
Neith
Level 5
God Stats
4W - 4L
1,732 SR
Queue Stats
4W - 4L
1,644 Elo+
Party 3
Skadi
Skadi
TrampledMufasa
Skadi
Level 22
God Stats
5W - 3L
1,709 SR
Queue Stats
97W - 87L
1,590 Elo+
Party 1
Poseidon
Poseidon
alwaystired95
Poseidon
Level 25
God Stats
21W - 40L
1,503 SR
Queue Stats
85W - 111L
1,706 Elo+
Solo
He Bo
He Bo
hairysquatch
He Bo
Level 26
God Stats
47W - 43L
1,706 SR
Queue Stats
161W - 155L
1,611 Elo+
Party 1
Ymir
Ymir
sequiya_
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Party 3
Team Averages
Level 16
1,630 SR
1,639 Elo+

VS

Team Averages
Level 41
1,692 SR
1,596 Elo+
Vamana
Vamana
Grugbrum
Vamana
Level 5
God Stats
2W - 0L
1,713 SR
Queue Stats
3W - 2L
1,704 Elo+
Party 2
Zeus
Zeus
OWHITEGLINTO
Zeus
Level 24
God Stats
37W - 18L
1,683 SR
Queue Stats
241W - 196L
1,556 Elo+
Solo
Ymir
Ymir
PagelFamilyOf4
Ymir
Level 29
God Stats
10W - 6L
1,524 SR
Queue Stats
47W - 54L
1,496 Elo+
Solo
Medusa
Medusa
SilentGinger317
Medusa
Level 126
God Stats
9W - 3L
1,913 SR
Queue Stats
26W - 25L
1,630 Elo+
Party 2
Chang'e
Chang'e
Soulsdark12320
Chang'e
Level 23
God Stats
263W - 222L
1,628 SR
Queue Stats
446W - 431L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kodacub
Neith
15
1 / 6 / 4
9,401
855
6,317
12,336
4,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 6
10,518
956
9,972
13,844
5,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
alwaystired95
Poseidon
16
1 / 11 / 4
9,557
869
9,036
15,378
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 4 / 2
9,856
896
10,712
11,953
4,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
17
3 / 4 / 5
10,818
983
10,674
16,585
10,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

121

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Grugbrum
Vamana
17
1 / 5 / 19
10,544
959
7,574
12,655
8,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
6 / 1 / 18
11,613
1,056
23,255
3,820
1,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 11
11,185
1,017
9,513
14,436
12,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 1 / 13
11,463
1,042
9,709
7,887
3,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 1 / 9
11,466
1,042
15,292
12,215
5,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
96
10
Kills
26
26
Deaths
10
21
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Vamana
Grugbrum
Vamana
1
5
19
2.1
L
Neith
Kodacub
Neith
1
6
4
0.5
W
6
1
18
15
W
6
2
11
5.75
W
6
1
13
12.5
W
7
1
9
11.5
L
2
1
6
5
L
Poseidon
alwaystired95
Poseidon
1
11
4
0.27
L
3
4
2
1
L
Ymir
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,711
Damage
65,343
70,096
Taken
51,013
31,011
Mitigated
30,437
5,444
Healing
17,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Grugbrum
Vamana
7,574
2,161
0
2,102
12,655
8,269
0
9,312
3,343
180
13,136
L
Neith
Kodacub
Neith
6,317
3,635
0
520
12,336
4,785
0
8,742
3,544
0
20,100
W
23,255
1,378
161
1,189
3,820
1,523
0
1,927
1,893
41,718
0
W
9,513
3,262
0
1,586
14,436
12,290
0
6,709
7,727
23,475
0
W
9,709
4,333
0
90
7,887
3,255
0
5,121
2,766
0
34,889
W
15,292
1,233
5,846
6,352
12,215
5,100
0
7,353
4,862
42,573
0
L
9,972
5,220
0
1,071
13,844
5,244
0
10,592
3,150
0
30,689
L
Poseidon
alwaystired95
Poseidon
9,036
2,308
0
1,362
15,378
5,420
0
11,327
4,001
15,383
0
L
10,712
37
0
0
11,953
4,866
0
7,985
3,943
30,407
0
L
Ymir
10,674
969
0
2,491
16,585
10,696
0
9,594
6,920
40,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,150
Gold Earned
56,271
190
Minions Killed
222
4
Camps Cleared
10
878,745
Distance Traveled
979,222
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,544
959
24
2
0
197,607
0
L
Neith
9,401
855
20
2
0
177,835
0
W
Zeus
11,613
1,056
49
4
2
190,264
1
W
Ymir
11,185
1,017
39
4
4
177,343
0
W
Medusa
11,463
1,042
59
5
3
205,520
1
W
Chang'e
11,466
1,042
51
5
1
208,488
0
L
Skadi
10,518
956
34
3
0
172,639
0
L
Poseidon
9,557
869
11
1
0
143,771
0
L
He Bo
9,856
896
54
5
1
205,540
1
L
Ymir
10,818
983
71
6
3
178,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role