Player Matchup

King Arthur
King Arthur
DANCISKYRIM
King Arthur
Level 159
God Stats
1W - 2L
1,432 SR
Queue Stats
20W - 24L
1,650 Elo+
Party 2
Discordia
Discordia
abner08
Discordia
Level 154
God Stats
6W - 5L
1,542 SR
Queue Stats
203W - 142L
1,644 Elo+
Party 2
Ne Zha
Ne Zha
xToxic_Dynamite
Ne Zha
Level 122
God Stats
3W - 1L
1,710 SR
Queue Stats
72W - 64L
1,522 Elo+
Party 2
Team Averages
Level 145
1,561 SR
1,605 Elo+

VS

Team Averages
Level 50
1,480 SR
1,866 Elo+
Khepri
Khepri
JustMonikaOK
Khepri
Level 63
God Stats
105W - 73L
1,659 SR
Queue Stats
245W - 160L
1,866 Elo+
Party 1
Baron Samedi
Baron Samedi
LordBoompa
Baron Samedi
Level 6
God Stats
3W - 2L
1,664 SR
Queue Stats
9W - 7L
1,866 Elo+
Party 1
Hou Yi
Hou Yi
Togoru
Hou Yi
Level 81
God Stats
1W - 2L
1,119 SR
Queue Stats
259W - 168L
1,866 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DANCISKYRIM
King Arthur
13
7 / 2 / 6
9,880
823
8,942
11,318
9,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
abner08
Discordia
13
5 / 2 / 9
9,617
801
14,963
5,770
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 3 / 7
8,547
712
4,669
8,001
3,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
2 / 3 / 5
8,038
670
3,325
10,688
8,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
LordBoompa
Baron Samedi
11
3 / 6 / 2
7,904
659
5,198
9,384
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Togoru
Hou Yi
11
2 / 5 / 5
8,003
667
6,561
12,151
4,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
14
Kills
7
7
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DANCISKYRIM
King Arthur
7
2
6
5
L
Khepri
2
3
5
1.5
L
Baron Samedi
LordBoompa
Baron Samedi
3
6
2
0.67
L
Hou Yi
Togoru
Hou Yi
2
5
5
0.9
W
Discordia
abner08
Discordia
5
2
9
4.75
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,574
Damage
15,084
25,089
Taken
32,223
14,992
Mitigated
17,717
7,339
Healing
4,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DANCISKYRIM
King Arthur
8,942
727
0
2,686
11,318
9,888
366
4,578
6,520
0
36,261
L
Khepri
3,325
332
0
1,047
10,688
8,700
0
3,683
6,773
10,994
0
L
Baron Samedi
LordBoompa
Baron Samedi
5,198
1,410
703
659
9,384
4,027
0
4,805
4,157
23,746
0
L
Hou Yi
Togoru
Hou Yi
6,561
4,126
0
2,122
12,151
4,990
0
5,473
6,298
0
32,130
W
Discordia
abner08
Discordia
14,963
609
0
2,053
5,770
1,915
916
1,186
4,546
44,806
0
W
4,669
1,929
0
2,600
8,001
3,189
1,179
2,495
5,394
0
35,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,044
Gold Earned
23,945
162
Minions Killed
106
0
Camps Cleared
0
680,595
Distance Traveled
585,488
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,880
823
49
4
0
229,403
3
L
Khepri
8,038
670
15
1
0
222,705
3
L
Baron Samedi
7,904
659
40
3
0
167,846
1
L
Hou Yi
8,003
667
51
4
0
194,937
2
W
Discordia
9,617
801
64
5
0
218,049
1
W
Ne Zha
8,547
712
49
4
0
233,143
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role