Player Matchup

King Arthur
King Arthur
Draconxprime
King Arthur
Level 155
God Stats
1W - 1L
1,330 SR
Queue Stats
71W - 70L
1,335 Elo+
Solo
Medusa
Medusa
Exorl98
Medusa
Level 62
God Stats
3W - 3L
1,542 SR
Queue Stats
69W - 66L
1,551 Elo+
Party 1
Khepri
Khepri
IodizedSalt
Khepri
Level 103
God Stats
13W - 4L
1,532 SR
Queue Stats
127W - 123L
1,554 Elo+
Party 1
Scylla
Scylla
kennethnyu
Scylla
Level 104
God Stats
13W - 9L
1,638 SR
Queue Stats
77W - 61L
1,570 Elo+
Party 1
Mercury
Mercury
xRhec
Mercury
Level 60
God Stats
1W - 1L
1,281 SR
Queue Stats
193W - 257L
1,402 Elo+
Solo
Team Averages
Level 97
1,465 SR
1,482 Elo+

VS

Team Averages
Level 87
1,537 SR
1,453 Elo+
Arachne
Arachne
BlaineFiasco
Arachne
Level 146
God Stats
18W - 11L
1,665 SR
Queue Stats
169W - 169L
1,548 Elo+
Solo
Fafnir
Fafnir
EscanorSama125
Fafnir
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 243L
1,403 Elo+
Solo
Medusa
Medusa
MkRiot
Medusa
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
185W - 210L
1,453 Elo+
Solo
Izanami
Izanami
Zoka
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
bromshotew
Janus
Level 49
God Stats
11W - 10L
1,519 SR
Queue Stats
128W - 149L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Draconxprime
King Arthur
18
3 / 7 / 5
11,447
520
8,751
18,864
16,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Medusa
Exorl98
Medusa
19
3 / 2 / 8
12,736
579
11,034
12,281
5,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
16
4 / 0 / 8
12,083
549
5,257
11,403
13,990
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
kennethnyu
Scylla
20
9 / 1 / 8
13,732
624
20,634
10,684
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
xRhec
Mercury
19
3 / 4 / 5
12,276
558
2,595
13,952
6,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlaineFiasco
Arachne
15
1 / 2 / 0
9,864
448
4,306
11,508
4,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 2
8,806
400
2,241
12,278
12,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
MkRiot
Medusa
16
2 / 4 / 0
10,168
462
6,851
15,033
6,146
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Zoka
Izanami
19
9 / 4 / 0
12,676
576
16,771
17,900
7,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
16
1 / 8 / 1
10,411
473
7,185
11,592
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
22
Kills
14
14
Deaths
22
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
BlaineFiasco
Arachne
1
2
0
0.5
W
King Arthur
Draconxprime
King Arthur
3
7
5
0.79
L
1
4
2
0.5
W
Medusa
Exorl98
Medusa
3
2
8
3.5
W
Khepri
4
0
8
8
L
Medusa
MkRiot
Medusa
2
4
0
0.5
L
Izanami
Zoka
Izanami
9
4
0
2.25
L
Janus
1
8
1
0.19
W
Scylla
kennethnyu
Scylla
9
1
8
13
W
Mercury
xRhec
Mercury
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,271
Damage
37,354
67,184
Taken
68,311
46,577
Mitigated
34,630
20,589
Healing
18,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BlaineFiasco
Arachne
4,306
3,057
0
4,917
11,508
4,492
741
3,722
7,740
0
69,309
W
King Arthur
Draconxprime
King Arthur
8,751
1,697
0
3,420
18,864
16,794
680
1,614
17,250
221
65,367
L
2,241
577
276
2,445
12,278
12,338
0
5,409
6,679
16,823
0
W
Medusa
Exorl98
Medusa
11,034
4,153
0
6,528
12,281
5,292
1,696
1,612
10,669
0
105,622
W
Khepri
5,257
462
0
2,333
11,403
13,990
117
3,169
8,234
18,783
0
L
Medusa
MkRiot
Medusa
6,851
4,481
0
3,182
15,033
6,146
698
4,864
10,077
0
62,552
L
Izanami
Zoka
Izanami
16,771
11,739
0
7,461
17,900
7,558
2,646
3,006
14,852
0
103,566
L
Janus
7,185
287
0
0
11,592
4,096
0
8,477
2,851
64,401
0
W
Scylla
kennethnyu
Scylla
20,634
2,649
0
4,486
10,684
4,060
286
3,408
7,276
113,591
0
W
Mercury
xRhec
Mercury
2,595
324
0
3,822
13,952
6,441
806
1,194
12,758
0
83,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,274
Gold Earned
51,925
630
Minions Killed
589
0
Camps Cleared
0
2,252,010
Distance Traveled
1,979,680
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,864
448
117
5
0
509,516
10
W
King Arthur
11,447
520
117
5
0
420,498
2
L
Fafnir
8,806
400
14
1
0
283,430
0
W
Medusa
12,736
579
152
7
0
430,318
8
W
Khepri
12,083
549
17
1
0
460,432
6
L
Medusa
10,168
462
131
6
0
378,872
1
L
Izanami
12,676
576
187
9
0
403,880
1
L
Janus
10,411
473
140
6
0
403,982
3
W
Scylla
13,732
624
219
10
0
435,498
9
W
Mercury
12,276
558
125
6
0
505,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role