Player Matchup

Zhong Kui
Zhong Kui
DarkArcadius64
Zhong Kui
Level 25
God Stats
5W - 1L
1,869 SR
Queue Stats
17W - 20L
1,515 Elo+
Party 1
Sobek
Sobek
GrimmIsh14
Sobek
Level 143
God Stats
18W - 10L
1,673 SR
Queue Stats
177W - 146L
1,688 Elo+
Party 1
Ratatoskr
Ratatoskr
efsevenranked
Ratatoskr
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 116L
1,630 Elo+
Party 3
Sun Wukong
Sun Wukong
efsixranked
Sun Wukong
Level 23
God Stats
4W - 5L
1,500 SR
Queue Stats
84W - 76L
1,631 Elo+
Party 3
Danzaburou
Danzaburou
gnpm
Danzaburou
Level 144
God Stats
12W - 9L
1,608 SR
Queue Stats
198W - 154L
1,696 Elo+
Party 1
Team Averages
Level 75
1,630 SR
1,632 Elo+

VS

Team Averages
Level 91
1,595 SR
1,568 Elo+
King Arthur
King Arthur
Bebejuice
King Arthur
Level 140
God Stats
12W - 12L
1,700 SR
Queue Stats
282W - 269L
1,622 Elo+
Party 2
Arachne
Arachne
BiggerBoat54
Arachne
Level 47
God Stats
10W - 14L
1,538 SR
Queue Stats
422W - 424L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
Clamp Paradox
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,712 Elo+
Party 2
Scylla
Scylla
Tørment
Scylla
Level 143
God Stats
3W - 2L
1,492 SR
Queue Stats
168W - 160L
1,494 Elo+
Party 2
Chernobog
Chernobog
oVehxii
Chernobog
Level 120
God Stats
1W - 1L
1,745 SR
Queue Stats
40W - 45L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkArcadius64
Zhong Kui
13
1 / 2 / 7
8,180
545
4,684
6,690
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
13
3 / 0 / 7
8,598
573
4,908
10,268
8,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
efsevenranked
Ratatoskr
15
4 / 4 / 7
9,136
609
7,978
11,999
11,653
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
efsixranked
Sun Wukong
14
7 / 5 / 8
8,991
599
9,647
11,578
6,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
gnpm
Danzaburou
16
9 / 3 / 4
10,465
698
11,752
13,368
5,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bebejuice
King Arthur
12
4 / 5 / 4
8,065
538
10,296
16,833
10,673
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
BiggerBoat54
Arachne
15
6 / 5 / 4
9,329
622
6,257
12,508
5,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Clamp Paradox
Baron Samedi
11
0 / 5 / 4
6,778
452
4,496
9,859
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Tørment
Scylla
12
1 / 4 / 2
7,247
483
4,647
5,882
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
oVehxii
Chernobog
12
2 / 5 / 1
7,545
503
3,841
13,141
4,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
24
Kills
13
14
Deaths
24
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bebejuice
King Arthur
4
5
4
1.2
L
Arachne
BiggerBoat54
Arachne
6
5
4
1.6
L
Baron Samedi
Clamp Paradox
Baron Samedi
0
5
4
0.4
W
Zhong Kui
DarkArcadius64
Zhong Kui
1
2
7
2.25
W
Sobek
3
0
7
6.5
L
Scylla
Tørment
Scylla
1
4
2
0.5
W
Ratatoskr
efsevenranked
Ratatoskr
4
4
7
1.88
W
Sun Wukong
efsixranked
Sun Wukong
7
5
8
2.2
W
Danzaburou
gnpm
Danzaburou
9
3
4
3.67
L
Chernobog
oVehxii
Chernobog
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,969
Damage
29,537
53,903
Taken
58,223
35,682
Mitigated
28,156
15,280
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bebejuice
King Arthur
10,296
1,064
0
3,755
16,833
10,673
0
1,623
15,210
0
37,051
L
Arachne
BiggerBoat54
Arachne
6,257
5,082
0
3,307
12,508
5,516
45
3,455
9,053
0
49,338
L
Baron Samedi
Clamp Paradox
Baron Samedi
4,496
439
224
2,094
9,859
5,990
0
1,626
8,233
22,080
0
W
Zhong Kui
DarkArcadius64
Zhong Kui
4,684
434
0
1,938
6,690
4,308
243
2,667
3,795
45,268
0
W
Sobek
4,908
525
0
3,549
10,268
8,055
83
2,201
8,059
28,904
0
L
Scylla
Tørment
Scylla
4,647
616
0
738
5,882
1,664
0
885
4,997
43,120
0
W
Ratatoskr
efsevenranked
Ratatoskr
7,978
1,882
0
3,124
11,999
11,653
50
178
11,821
0
45,988
W
Sun Wukong
efsixranked
Sun Wukong
9,647
1,908
0
528
11,578
6,521
256
1,547
9,953
0
52,202
W
Danzaburou
gnpm
Danzaburou
11,752
5,566
0
6,141
13,368
5,145
2,296
2,222
11,132
0
77,017
L
Chernobog
oVehxii
Chernobog
3,841
2,228
0
3,708
13,141
4,313
0
2,003
11,138
0
40,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,370
Gold Earned
38,964
490
Minions Killed
367
0
Camps Cleared
0
1,439,916
Distance Traveled
1,256,285
22
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,065
538
69
5
0
225,039
0
L
Arachne
9,329
622
98
7
0
299,000
0
L
Baron Samedi
6,778
452
38
3
0
258,445
0
W
Zhong Kui
8,180
545
129
9
0
284,991
4
W
Sobek
8,598
573
34
2
0
311,820
8
L
Scylla
7,247
483
72
5
0
209,503
0
W
Ratatoskr
9,136
609
98
7
0
285,597
2
W
Sun Wukong
8,991
599
93
6
0
297,395
4
W
Danzaburou
10,465
698
136
9
0
260,113
4
L
Chernobog
7,545
503
90
6
0
264,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role