Player Matchup

Danzaburou
Danzaburou
Arthor_Obama
Danzaburou
Level 123
God Stats
3W - 3L
1,769 SR
Queue Stats
142W - 105L
1,595 Elo+
Party 2
Sol
Sol
Cymberellie
Sol
Level 125
God Stats
2W - 4L
1,648 SR
Queue Stats
158W - 128L
1,554 Elo+
Party 2
Cthulhu
Cthulhu
PapaDevido
Cthulhu
Level 22
God Stats
3W - 6L
1,582 SR
Queue Stats
6W - 16L
1,207 Elo+
Party 2
Fenrir
Fenrir
SAO_Kirito_Kun22
Fenrir
Level 62
God Stats
3W - 3L
1,641 SR
Queue Stats
72W - 60L
1,508 Elo+
Party 2
Gilgamesh
Gilgamesh
Sinner_man_1123
Gilgamesh
Level 29
God Stats
24W - 9L
1,759 SR
Queue Stats
82W - 72L
1,559 Elo+
Party 2
Team Averages
Level 72
1,680 SR
1,485 Elo+

VS

Team Averages
Level 98
1,630 SR
1,534 Elo+
Ravana
Ravana
Beacon_408
Ravana
Level 127
God Stats
8W - 15L
1,528 SR
Queue Stats
120W - 127L
1,409 Elo+
Solo
Mulan
Mulan
DarkBliZZard420
Mulan
Level 124
God Stats
1W - 2L
1,574 SR
Queue Stats
13W - 8L
1,579 Elo+
Party 1
Ra
Ra
IDE28I
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,618 Elo+
Party 1
Cerberus
Cerberus
TheBadger225286
Cerberus
Level 76
God Stats
1W - 0L
1,766 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Neith
Neith
WrinklyR1C4rd0
Neith
Level 146
God Stats
1W - 1L
1,781 SR
Queue Stats
17W - 15L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arthor_Obama
Danzaburou
20
8 / 4 / 7
12,584
839
13,696
14,410
6,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 4 / 10
11,095
740
15,796
14,029
5,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
PapaDevido
Cthulhu
17
2 / 2 / 11
11,304
754
11,364
13,641
11,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
6 / 7 / 6
11,582
772
13,169
15,787
7,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Sinner_man_1123
Gilgamesh
16
2 / 8 / 10
10,094
673
9,006
18,691
10,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Beacon_408
Ravana
17
2 / 5 / 11
11,602
773
5,338
13,984
8,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

20
7 / 1 / 12
13,545
903
12,914
15,377
14,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
20
11 / 3 / 8
14,077
938
22,674
14,073
7,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
18
5 / 5 / 12
11,661
777
12,005
17,095
11,219
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 6 / 13
10,669
711
9,311
15,988
6,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
81
20
Kills
25
25
Deaths
20
44
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arthor_Obama
Danzaburou
8
4
7
2.88
W
Ravana
Beacon_408
Ravana
2
5
11
1.5
L
2
4
10
1.75
W
7
1
12
13
W
Ra
11
3
8
5
L
Cthulhu
PapaDevido
Cthulhu
2
2
11
3.75
L
6
7
6
1.29
L
Gilgamesh
Sinner_man_1123
Gilgamesh
2
8
10
0.88
W
Cerberus
5
5
12
2.2
W
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,031
Damage
62,242
76,558
Taken
76,517
41,175
Mitigated
47,225
14,463
Healing
24,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arthor_Obama
Danzaburou
13,696
7,742
0
4,532
14,410
6,512
668
5,211
9,199
0
51,109
W
Ravana
Beacon_408
Ravana
5,338
1,295
0
3,239
13,984
8,528
881
5,196
8,788
0
33,421
L
15,796
4,548
0
4,428
14,029
5,438
200
6,322
7,707
61,115
2,014
W
12,914
874
0
3,736
15,377
14,203
163
4,104
11,273
0
33,505
W
Ra
22,674
1,459
4,510
5,354
14,073
7,017
687
3,947
10,126
70,371
0
L
Cthulhu
PapaDevido
Cthulhu
11,364
435
420
2,599
13,641
11,518
217
6,344
7,297
26,923
0
L
13,169
2,899
0
168
15,787
7,495
0
6,195
8,842
0
34,264
L
Gilgamesh
Sinner_man_1123
Gilgamesh
9,006
679
0
2,316
18,691
10,212
144
10,880
7,811
0
21,473
W
Cerberus
12,005
377
949
2,860
17,095
11,219
215
7,824
9,271
27,164
0
W
9,311
4,555
0
3,479
15,988
6,258
2,632
6,190
9,798
0
42,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,659
Gold Earned
61,554
363
Minions Killed
371
9
Camps Cleared
8
1,320,531
Distance Traveled
1,423,062
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,584
839
121
8
1
271,838
1
W
Ravana
11,602
773
78
5
5
266,925
4
L
Sol
11,095
740
132
9
4
263,497
7
W
Mulan
13,545
903
56
4
2
321,149
0
W
Ra
14,077
938
121
8
1
303,448
0
L
Cthulhu
11,304
754
22
1
0
272,554
4
L
Fenrir
11,582
772
55
4
2
259,972
0
L
Gilgamesh
10,094
673
33
2
2
252,670
0
W
Cerberus
11,661
777
40
3
0
285,956
1
W
Neith
10,669
711
76
5
0
245,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role