Player Matchup

Discordia
Discordia
Gold IV
St000000000p
Discordia
Gold IV
Level 36
God Stats
2W - 0L
1,831 SR
Queue Stats
24W - 16L
1,642 MMR
Party 1
Awilix
Awilix
Gold IV
TheRealSnoFlake
Awilix
Gold IV
Level 154
God Stats
15W - 6L
1,673 SR
Queue Stats
25W - 16L
1,790 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
theePLEdgeBRIAN
Tsukuyomi
Gold III
Level 143
God Stats
2W - 1L
1,380 SR
Queue Stats
76W - 59L
1,598 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,628 SR
1,677 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 77
1,576 SR
1,550 MMR
Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Gold I
DiorBryan
Kukulkan
Gold I
Level 83
God Stats
14W - 8L
1,603 SR
Queue Stats
109W - 100L
1,638 MMR
Party 2
Ymir
Ymir
Gold II
eveliocast7
Ymir
Gold II
Level 61
God Stats
4W - 8L
1,626 SR
Queue Stats
108W - 100L
1,511 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
St000000000p
Discordia
20
3 / 1 / 11
15,518
647
23,186
8,584
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 5 / 11
16,793
700
24,256
33,167
37,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
theePLEdgeBRIAN
Tsukuyomi
20
10 / 8 / 4
16,674
695
26,400
25,020
18,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
AphroditeHadesSobekTiamatThoth

VS

Bans
GilgameshCthulhuChaacGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
5 / 6 / 6
14,860
619
23,093
23,460
11,430
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
DiorBryan
Kukulkan
18
8 / 7 / 3
15,661
653
18,817
17,127
8,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 3 / 13
15,792
658
9,787
41,815
60,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
16
Kills
14
14
Deaths
16
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
6
6
1.33
L
Kukulkan
DiorBryan
Kukulkan
8
7
3
1.36
W
Discordia
St000000000p
Discordia
3
1
11
8.5
W
3
5
11
1.7
L
1
3
13
2.5
W
Tsukuyomi
theePLEdgeBRIAN
Tsukuyomi
10
8
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,842
Damage
51,697
66,771
Taken
82,402
59,151
Mitigated
80,510
17,330
Healing
17,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
23,093
10,942
462
4,761
23,460
11,430
441
7,867
14,877
0
100,569
L
Kukulkan
DiorBryan
Kukulkan
18,817
2,482
777
1,763
17,127
8,642
56
4,260
12,512
82,486
0
W
Discordia
St000000000p
Discordia
23,186
1,140
0
2,089
8,584
3,948
617
2,522
5,947
90,480
0
W
24,256
7,700
1,023
6,783
33,167
37,130
754
14,728
17,763
3,259
66,436
L
9,787
2,487
513
9,386
41,815
60,438
112
10,541
30,244
39,230
0
W
Tsukuyomi
theePLEdgeBRIAN
Tsukuyomi
26,400
5,999
0
7,435
25,020
18,073
1,686
10,405
14,352
0
101,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,985
Gold Earned
46,313
290
Minions Killed
278
0
Camps Cleared
0
1,372,686
Distance Traveled
1,217,045
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,860
619
134
6
0
394,510
3
L
Kukulkan
15,661
653
118
5
0
377,573
2
W
Discordia
15,518
647
123
5
0
468,623
1
W
Awilix
16,793
700
65
3
0
466,076
5
L
Ymir
15,792
658
26
1
0
444,962
1
W
Tsukuyomi
16,674
695
102
4
0
437,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role