Player Matchup

Ao Kuang
Ao Kuang
Grapha776
Ao Kuang
Level 126
God Stats
7W - 4L
1,743 SR
Queue Stats
67W - 83L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
SMACKtheRUNNERS
Gilgamesh
Level 148
God Stats
5W - 9L
1,500 SR
Queue Stats
86W - 94L
1,375 Elo+
Party 2
Heimdallr
Heimdallr
booboo1277
Heimdallr
Level 124
God Stats
6W - 9L
1,551 SR
Queue Stats
172W - 160L
1,505 Elo+
Party 2
Chang'e
Chang'e
gigirool
Chang'e
Level 144
God Stats
4W - 5L
1,281 SR
Queue Stats
42W - 63L
1,430 Elo+
Party 2
Ganesha
Ganesha
guesswho253
Ganesha
Level 27
God Stats
2W - 6L
1,271 SR
Queue Stats
27W - 29L
1,521 Elo+
Party 2
Team Averages
Level 114
1,469 SR
1,458 Elo+

VS

Team Averages
Level 101
1,508 SR
1,490 Elo+
Achilles
Achilles
 
Achilles
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Conner8905
Hachiman
Level 149
God Stats
10W - 9L
1,563 SR
Queue Stats
858W - 873L
1,478 Elo+
Party 1
Ymir
Ymir
Kaners169
Ymir
Level 127
God Stats
45W - 43L
1,584 SR
Queue Stats
461W - 549L
1,460 Elo+
Party 1
Persephone
Persephone
XGN LMN PR1NC3
Persephone
Level 111
God Stats
0W - 2L
1,379 SR
Queue Stats
261W - 244L
1,554 Elo+
Party 1
Bakasura
Bakasura
iPxidz
Bakasura
Level 70
God Stats
3W - 5L
1,512 SR
Queue Stats
335W - 364L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Grapha776
Ao Kuang
13
8 / 1 / 2
7,206
655
7,267
7,034
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
SMACKtheRUNNERS
Gilgamesh
11
5 / 2 / 8
6,629
603
7,223
7,961
3,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
booboo1277
Heimdallr
12
5 / 1 / 3
7,290
663
5,860
5,058
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
gigirool
Chang'e
11
3 / 3 / 5
6,715
610
5,033
9,017
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
guesswho253
Ganesha
10
0 / 0 / 9
5,700
518
4,039
4,555
2,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 5 / 2
5,791
526
4,244
9,500
7,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
Conner8905
Hachiman
9
0 / 2 / 0
5,734
521
3,077
5,306
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ymir
8
0 / 5 / 1
5,199
473
2,150
9,907
4,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
XGN LMN PR1NC3
Persephone
10
4 / 5 / 0
6,869
624
6,744
6,679
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
iPxidz
Bakasura
11
2 / 4 / 1
6,319
574
2,056
9,918
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
21
Kills
7
7
Deaths
21
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
5
2
0.4
L
Hachiman
Conner8905
Hachiman
0
2
0
0
W
Ao Kuang
Grapha776
Ao Kuang
8
1
2
9
L
Ymir
0
5
1
0.1
W
Gilgamesh
SMACKtheRUNNERS
Gilgamesh
5
2
8
4.5
L
Persephone
XGN LMN PR1NC3
Persephone
4
5
0
0.8
W
Heimdallr
booboo1277
Heimdallr
5
1
3
6.5
W
Chang'e
gigirool
Chang'e
3
3
5
1.83
W
Ganesha
guesswho253
Ganesha
0
0
9
4.5
L
Bakasura
iPxidz
Bakasura
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,422
Damage
18,271
33,625
Taken
41,310
12,950
Mitigated
17,957
11,311
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,244
911
0
1,527
9,500
7,162
0
5,340
4,124
0
20,294
L
Hachiman
Conner8905
Hachiman
3,077
1,234
0
1,601
5,306
1,137
1,174
1,053
4,253
0
33,912
W
Ao Kuang
Grapha776
Ao Kuang
7,267
1,408
0
3,781
7,034
2,743
641
515
6,085
22,302
2,281
L
Ymir
2,150
500
0
1,114
9,907
4,308
0
5,319
4,485
13,427
0
W
Gilgamesh
SMACKtheRUNNERS
Gilgamesh
7,223
1,621
0
718
7,961
3,562
0
1,933
5,780
0
29,964
L
Persephone
XGN LMN PR1NC3
Persephone
6,744
411
0
1,246
6,679
1,826
0
2,218
4,313
28,545
0
W
Heimdallr
booboo1277
Heimdallr
5,860
2,230
0
588
5,058
1,660
699
34
5,004
0
44,549
W
Chang'e
gigirool
Chang'e
5,033
563
429
4,616
9,017
2,973
514
5,001
3,735
34,388
0
W
Ganesha
guesswho253
Ganesha
4,039
459
564
615
4,555
2,012
409
903
3,602
22,614
0
L
Bakasura
iPxidz
Bakasura
2,056
1,653
0
4,516
9,918
3,524
0
1,778
8,019
0
22,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,540
Gold Earned
29,912
290
Minions Killed
266
0
Camps Cleared
0
1,084,237
Distance Traveled
1,029,327
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,791
526
40
4
0
202,894
0
L
Hachiman
5,734
521
81
7
0
169,601
1
W
Ao Kuang
7,206
655
42
4
0
224,021
1
L
Ymir
5,199
473
20
2
0
209,941
0
W
Gilgamesh
6,629
603
47
4
0
217,459
0
L
Persephone
6,869
624
44
4
0
206,222
0
W
Heimdallr
7,290
663
99
9
0
209,717
0
W
Chang'e
6,715
610
88
8
0
192,890
0
W
Ganesha
5,700
518
14
1
0
240,150
2
L
Bakasura
6,319
574
81
7
0
240,669
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role