Player Matchup

Heimdallr
Heimdallr
DhompaN_
Heimdallr
Level 155
God Stats
26W - 38L
1,428 SR
Queue Stats
345W - 337L
1,534 Elo+
Party 1
Loki
Loki
KanonVanDerMark
Loki
Level 160
God Stats
54W - 65L
1,557 SR
Queue Stats
632W - 688L
1,514 Elo+
Party 1
King Arthur
King Arthur
drew9902175
King Arthur
Level 48
God Stats
25W - 21L
1,552 SR
Queue Stats
253W - 257L
1,508 Elo+
Solo
Hercules
Hercules
maloso384
Hercules
Level 158
God Stats
9W - 4L
1,752 SR
Queue Stats
355W - 304L
1,579 Elo+
Party 1
Janus
Janus
thedraigarM
Janus
Level 23
God Stats
53W - 55L
1,670 SR
Queue Stats
753W - 778L
1,507 Elo+
Party 1
Team Averages
Level 109
1,592 SR
1,528 Elo+

VS

Team Averages
Level 83
1,609 SR
1,602 Elo+
Fenrir
Fenrir
FroggerxRibbit
Fenrir
Level 111
God Stats
15W - 39L
1,418 SR
Queue Stats
643W - 616L
1,586 Elo+
Party 2
Nu Wa
Nu Wa
HealingAqua
Nu Wa
Level 125
God Stats
62W - 48L
1,597 SR
Queue Stats
695W - 644L
1,582 Elo+
Party 2
Gilgamesh
Gilgamesh
OldFrag10
Gilgamesh
Level 109
God Stats
12W - 4L
1,780 SR
Queue Stats
592W - 569L
1,589 Elo+
Party 2
Athena
Athena
UNR3AL_SHUGOSHA
Athena
Level 25
God Stats
4W - 4L
1,629 SR
Queue Stats
4W - 4L
1,628 Elo+
Party 2
Xbalanque
Xbalanque
xluis12
Xbalanque
Level 45
God Stats
36W - 34L
1,622 SR
Queue Stats
128W - 102L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DhompaN_
Heimdallr
17
2 / 4 / 10
10,869
518
9,700
17,674
8,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 7 / 4
11,440
545
9,340
16,623
6,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
drew9902175
King Arthur
17
6 / 4 / 6
11,210
534
13,883
27,757
17,831
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
maloso384
Hercules
19
22 / 0 / 9
13,070
622
25,599
16,790
8,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 10
10,792
514
11,840
12,274
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 2
9,596
457
6,958
16,119
7,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 7 / 2
10,132
482
13,796
10,491
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
OldFrag10
Gilgamesh
17
5 / 7 / 2
10,481
499
20,164
23,874
25,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 8 / 3
7,981
380
6,127
24,316
17,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
xluis12
Xbalanque
16
2 / 10 / 2
10,031
478
13,012
19,395
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
39
Kills
18
18
Deaths
39
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DhompaN_
Heimdallr
2
4
10
1.75
L
5
7
2
0.86
L
6
7
2
1
W
7
7
4
1.29
L
Gilgamesh
OldFrag10
Gilgamesh
5
7
2
0.86
L
0
8
3
0.19
W
King Arthur
drew9902175
King Arthur
6
4
6
2.25
W
Hercules
maloso384
Hercules
22
0
9
26.5
W
2
3
10
2.33
L
Xbalanque
xluis12
Xbalanque
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,362
Damage
60,057
91,118
Taken
94,195
44,242
Mitigated
60,191
29,736
Healing
20,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DhompaN_
Heimdallr
9,700
4,152
0
7,260
17,674
8,139
1,645
3,395
14,042
0
78,521
L
6,958
1,588
0
4,546
16,119
7,057
0
1,959
14,160
0
54,763
L
13,796
2,003
0
1,083
10,491
3,407
0
1,640
8,851
55,778
0
W
9,340
2,299
0
1,895
16,623
6,435
2,127
3,124
13,291
0
75,737
L
Gilgamesh
OldFrag10
Gilgamesh
20,164
6,827
0
4,686
23,874
25,217
196
1,904
21,970
0
69,470
L
6,127
1,798
1,078
3,398
24,316
17,822
86
5,479
18,837
27,100
0
W
King Arthur
drew9902175
King Arthur
13,883
1,100
0
9,091
27,757
17,831
99
4,331
23,230
2,011
63,407
W
Hercules
maloso384
Hercules
25,599
8,635
0
7,678
16,790
8,089
0
4,437
12,185
0
62,876
W
11,840
635
0
3,812
12,274
3,748
1,189
3,631
8,447
77,711
0
L
Xbalanque
xluis12
Xbalanque
13,012
9,020
528
4,682
19,395
6,688
1,952
1,467
17,928
0
75,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,381
Gold Earned
48,221
577
Minions Killed
471
0
Camps Cleared
0
1,965,362
Distance Traveled
1,896,891
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,869
518
125
6
0
386,934
10
L
Fenrir
9,596
457
102
5
0
385,939
0
L
Nu Wa
10,132
482
101
5
0
336,749
0
W
Loki
11,440
545
124
6
0
347,927
5
L
Gilgamesh
10,481
499
111
5
0
371,834
3
L
Athena
7,981
380
33
2
0
431,322
2
W
King Arthur
11,210
534
119
6
0
404,017
0
W
Hercules
13,070
622
71
3
0
407,619
6
W
Janus
10,792
514
138
7
0
418,865
3
L
Xbalanque
10,031
478
124
6
0
371,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role