Player Matchup

Hercules
Hercules
GameSlayer89231
Hercules
Level 14
God Stats
0W - 1L
1,488 SR
Queue Stats
1W - 3L
1,408 Elo+
Solo
Olorun
Olorun
Geoheart3602
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SolrackZitrev
Gilgamesh
Level 28
God Stats
11W - 12L
1,288 SR
Queue Stats
433W - 473L
1,311 Elo+
Solo
Cthulhu
Cthulhu
mackingassdough
Cthulhu
Level 13
God Stats
2W - 3L
1,798 SR
Queue Stats
4W - 12L
1,198 Elo+
Solo
Thor
Thor
qiudaoyu
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Solo
Team Averages
Level 17
1,515 SR
1,417 Elo+

VS

Team Averages
Level 28
1,460 SR
1,434 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
IronD3mon11
Da Ji
Level 33
God Stats
1W - 2L
1,219 SR
Queue Stats
40W - 71L
1,272 Elo+
Party 1
Cupid
Cupid
Mr_Porkchop4321
Cupid
Level 24
God Stats
5W - 9L
1,334 SR
Queue Stats
15W - 26L
1,285 Elo+
Party 1
Chaac
Chaac
ThisFooWheezy
Chaac
Level 29
God Stats
21W - 15L
1,475 SR
Queue Stats
167W - 164L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
XxYukkixX
Zhong Kui
Level 26
God Stats
1W - 1L
1,772 SR
Queue Stats
13W - 9L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
6
0 / 7 / 1
4,719
363
379
6,864
2,532
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
12
6 / 5 / 2
7,551
581
8,632
13,227
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
SolrackZitrev
Gilgamesh
11
2 / 2 / 2
6,205
477
6,448
9,560
4,712
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 5 / 3
5,866
451
3,646
9,345
5,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
9
1 / 4 / 0
5,668
436
689
5,417
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 4 / 4
6,847
527
6,174
7,928
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 1 / 2
6,916
532
1,411
5,890
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 4 / 3
7,473
575
7,222
6,440
2,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 0 / 2
7,677
591
2,698
4,320
2,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
XxYukkixX
Zhong Kui
13
10 / 3 / 0
8,238
634
12,774
12,411
8,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
12
Kills
23
23
Deaths
12
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
4
4
1
L
Hercules
0
7
1
0.07
L
Olorun
6
5
2
1.4
W
2
1
2
3
W
6
4
3
1.88
L
Gilgamesh
SolrackZitrev
Gilgamesh
2
2
2
1.5
W
3
0
2
4
W
Zhong Kui
XxYukkixX
Zhong Kui
10
3
0
3.33
L
3
5
3
0.9
L
Thor
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,794
Damage
30,279
44,413
Taken
36,989
19,810
Mitigated
20,283
7,648
Healing
12,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,174
480
113
2,379
7,928
5,946
559
3,219
4,504
20,986
0
L
Hercules
379
217
0
369
6,864
2,532
0
3,414
3,450
0
5,297
L
Olorun
8,632
5,361
346
5,314
13,227
4,897
942
6,474
6,753
41,061
0
W
1,411
224
0
841
5,890
1,874
0
411
5,479
0
42,220
W
7,222
4,007
45
415
6,440
2,280
2,040
2,479
3,911
0
30,199
L
Gilgamesh
SolrackZitrev
Gilgamesh
6,448
2,066
187
794
9,560
4,712
347
2,199
7,361
0
30,599
W
2,698
959
0
660
4,320
2,116
795
0
4,320
0
35,394
W
Zhong Kui
XxYukkixX
Zhong Kui
12,774
1,936
219
7,809
12,411
8,067
1,068
5,839
6,497
39,593
0
L
3,646
828
0
548
9,345
5,918
0
4,529
4,816
13,432
0
L
Thor
689
208
0
90
5,417
1,751
147
2,332
3,085
0
8,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,009
Gold Earned
37,151
163
Minions Killed
321
0
Camps Cleared
0
1,024,540
Distance Traveled
1,048,186
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,847
527
28
2
0
227,056
0
L
Hercules
4,719
363
9
1
0
232,574
0
L
Olorun
7,551
581
65
5
0
175,662
0
W
Da Ji
6,916
532
82
6
0
275,583
3
W
Cupid
7,473
575
61
5
0
208,932
0
L
Gilgamesh
6,205
477
46
4
0
233,494
0
W
Chaac
7,677
591
84
6
0
149,452
0
W
Zhong Kui
8,238
634
66
5
0
187,163
1
L
Cthulhu
5,866
451
23
2
0
232,850
1
L
Thor
5,668
436
20
2
0
149,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role