Player Matchup

Discordia
Discordia
BlueSK135
Discordia
Level 88
God Stats
14W - 6L
1,462 SR
Queue Stats
206W - 173L
1,570 Elo+
Party 1
Ullr
Ullr
DavidKilmartin
Ullr
Level 111
God Stats
7W - 10L
1,808 SR
Queue Stats
62W - 54L
1,672 Elo+
Party 3
Bacchus
Bacchus
ForrestFrenzy
Bacchus
Level 27
God Stats
14W - 8L
1,723 SR
Queue Stats
25W - 24L
1,451 Elo+
Party 3
Susano
Susano
ScambotPrimed
Susano
Level 121
God Stats
22W - 23L
1,544 SR
Queue Stats
264W - 215L
1,560 Elo+
Party 1
Hercules
Hercules
xAeraki
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 134L
1,520 Elo+
Party 1
Team Averages
Level 75
1,608 SR
1,555 Elo+

VS

Team Averages
Level 65
1,598 SR
1,537 Elo+
Mercury
Mercury
Anahata
Mercury
Level 107
God Stats
5W - 3L
1,489 SR
Queue Stats
65W - 55L
1,566 Elo+
Party 2
The Morrigan
The Morrigan
CoreApathy
The Morrigan
Level 108
God Stats
3W - 2L
1,509 SR
Queue Stats
65W - 64L
1,508 Elo+
Party 2
King Arthur
King Arthur
Grimmjaw629
King Arthur
Level 26
God Stats
1W - 3L
1,448 SR
Queue Stats
33W - 37L
1,493 Elo+
Party 2
Ymir
Ymir
Kingclawz
Ymir
Level 39
God Stats
3W - 2L
1,747 SR
Queue Stats
5W - 4L
1,606 Elo+
Party 2
Cernunnos
Cernunnos
gelum
Cernunnos
Level 45
God Stats
0W - 1L
1,798 SR
Queue Stats
22W - 25L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlueSK135
Discordia
12
2 / 6 / 1
7,323
523
6,406
7,650
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
9 / 0 / 6
8,618
616
10,464
5,323
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
12
3 / 0 / 10
7,388
528
4,503
4,961
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 1 / 1
8,408
601
4,595
10,404
3,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
xAeraki
Hercules
12
0 / 1 / 0
6,528
466
5,748
7,068
5,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Anahata
Mercury
12
4 / 4 / 1
7,132
509
6,129
10,230
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
CoreApathy
The Morrigan
12
3 / 6 / 3
7,474
534
5,547
8,965
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Grimmjaw629
King Arthur
12
1 / 0 / 0
7,000
500
4,287
10,231
5,234
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
8
0 / 4 / 1
5,318
380
2,250
7,609
2,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
gelum
Cernunnos
10
0 / 7 / 0
5,854
418
1,861
8,466
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
21
Kills
8
8
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
Anahata
Mercury
4
4
1
1.13
W
Discordia
BlueSK135
Discordia
2
6
1
0.42
L
The Morrigan
CoreApathy
The Morrigan
3
6
3
0.75
W
9
0
6
12
W
Bacchus
3
0
10
8
L
King Arthur
Grimmjaw629
King Arthur
1
0
0
1
L
Ymir
0
4
1
0.13
W
7
1
1
7.5
L
Cernunnos
gelum
Cernunnos
0
7
0
0
W
Hercules
xAeraki
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,716
Damage
20,074
35,406
Taken
45,501
18,251
Mitigated
18,639
12,129
Healing
7,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Anahata
Mercury
6,129
3,606
0
1,944
10,230
3,621
0
3,138
6,908
0
32,449
W
Discordia
BlueSK135
Discordia
6,406
675
0
627
7,650
2,519
700
2,067
5,431
45,856
0
L
The Morrigan
CoreApathy
The Morrigan
5,547
1,258
0
440
8,965
3,668
0
3,318
5,303
36,525
3,018
W
10,464
3,921
0
520
5,323
2,067
824
699
4,624
0
45,651
W
Bacchus
4,503
413
660
1,378
4,961
4,132
0
1,240
3,685
11,078
0
L
King Arthur
Grimmjaw629
King Arthur
4,287
691
0
3,098
10,231
5,234
0
0
9,888
0
27,384
L
Ymir
2,250
420
0
1,090
7,609
2,899
0
2,194
5,413
12,293
0
W
4,595
880
0
6,464
10,404
3,863
0
2,087
8,247
0
52,623
L
Cernunnos
gelum
Cernunnos
1,861
873
0
583
8,466
3,217
0
1,729
6,737
0
32,619
W
Hercules
xAeraki
Hercules
5,748
1,437
0
2,480
7,068
5,670
0
0
7,068
0
30,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,265
Gold Earned
32,778
354
Minions Killed
277
0
Camps Cleared
0
1,211,660
Distance Traveled
1,195,126
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,132
509
60
4
0
282,606
0
W
Discordia
7,323
523
92
7
0
228,810
5
L
The Morrigan
7,474
534
84
6
0
227,838
4
W
Ullr
8,618
616
89
6
0
230,762
4
W
Bacchus
7,388
528
11
1
0
240,673
6
L
King Arthur
7,000
500
54
4
0
217,015
3
L
Ymir
5,318
380
21
2
0
245,097
0
W
Susano
8,408
601
98
7
0
275,655
0
L
Cernunnos
5,854
418
58
4
0
222,570
0
W
Hercules
6,528
466
64
5
0
235,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role