Player Matchup

Scylla
Scylla
CrisAr07
Scylla
Level 29
God Stats
11W - 9L
1,463 SR
Queue Stats
71W - 48L
1,535 Elo+
Party 2
Neith
Neith
PabloGT30
Neith
Level 46
God Stats
6W - 7L
1,695 SR
Queue Stats
74W - 58L
1,585 Elo+
Party 2
Gilgamesh
Gilgamesh
Styleflow19
Gilgamesh
Level 125
God Stats
16W - 10L
1,663 SR
Queue Stats
74W - 45L
1,711 Elo+
Party 2
Team Averages
Level 67
1,607 SR
1,610 Elo+

VS

Team Averages
Level 96
1,622 SR
1,219 Elo+
Xbalanque
Xbalanque
ConcreteLobster
Xbalanque
Level 118
God Stats
0W - 1L
1,866 SR
Queue Stats
1W - 4L
975 Elo+
Party 1
Yemoja
Yemoja
EyeV17TTV
Yemoja
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 5L
1,182 Elo+
Party 1
Persephone
Persephone
davidatoro10
Persephone
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CrisAr07
Scylla
19
8 / 10 / 12
15,113
687
11,611
17,937
7,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
PabloGT30
Neith
19
10 / 3 / 13
15,292
695
20,518
20,256
8,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Styleflow19
Gilgamesh
19
7 / 4 / 15
15,400
700
16,473
26,777
31,402
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ConcreteLobster
Xbalanque
15
5 / 14 / 8
14,528
660
15,680
24,278
10,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
EyeV17TTV
Yemoja
16
1 / 9 / 9
13,656
621
4,901
21,243
23,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
davidatoro10
Persephone
20
11 / 2 / 3
15,906
723
33,602
12,512
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
25
Kills
17
17
Deaths
25
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ConcreteLobster
Xbalanque
5
14
8
0.64
W
Scylla
CrisAr07
Scylla
8
10
12
1.4
L
Yemoja
EyeV17TTV
Yemoja
1
9
9
0.61
W
Neith
PabloGT30
Neith
10
3
13
5.5
W
Gilgamesh
Styleflow19
Gilgamesh
7
4
15
3.63
L
Persephone
davidatoro10
Persephone
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,602
Damage
54,183
64,970
Taken
58,033
47,564
Mitigated
40,254
12,160
Healing
11,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ConcreteLobster
Xbalanque
15,680
7,713
0
1,029
24,278
10,897
1,276
4,486
19,792
0
64,158
W
Scylla
CrisAr07
Scylla
11,611
475
0
2,490
17,937
7,334
1,187
11,578
6,359
38,584
0
L
Yemoja
EyeV17TTV
Yemoja
4,901
658
1,892
3,875
21,243
23,683
250
6,170
15,073
15,161
0
W
Neith
PabloGT30
Neith
20,518
13,258
0
6,857
20,256
8,828
2,205
10,753
9,503
0
79,692
W
Gilgamesh
Styleflow19
Gilgamesh
16,473
2,903
424
2,389
26,777
31,402
0
16,270
10,507
16,405
62,691
L
Persephone
davidatoro10
Persephone
33,602
2,170
0
4,701
12,512
5,674
1,210
3,563
8,947
122,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,805
Gold Earned
44,090
214
Minions Killed
254
0
Camps Cleared
0
1,118,391
Distance Traveled
1,038,395
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
14,528
660
77
4
0
285,953
2
W
Scylla
15,113
687
50
2
0
319,878
2
L
Yemoja
13,656
621
14
1
0
354,959
3
W
Neith
15,292
695
98
4
0
376,594
1
W
Gilgamesh
15,400
700
66
3
0
421,919
4
L
Persephone
15,906
723
163
7
0
397,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role