Player Matchup

Ymir
Ymir
CheemsFunny
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,151 Elo+
Party 1
Ra
Ra
SkylordGrove
Ra
Level 63
God Stats
18W - 18L
1,477 SR
Queue Stats
346W - 289L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
thedrumdaddy
Danzaburou
Level 22
God Stats
2W - 7L
1,257 SR
Queue Stats
10W - 25L
1,176 Elo+
Party 1
Team Averages
Level 33
1,411 SR
1,264 Elo+

VS

Team Averages
Level 29
1,502 SR
1,446 Elo+
Khepri
Khepri
AdolphDriplerr
Khepri
Level 16
God Stats
3W - 4L
1,593 SR
Queue Stats
19W - 25L
1,419 Elo+
Solo
Hera
Hera
QueenOHearts
Hera
Level 25
God Stats
18W - 10L
1,568 SR
Queue Stats
104W - 123L
1,462 Elo+
Party 2
Apollo
Apollo
TAA Extractor
Apollo
Level 45
God Stats
5W - 12L
1,345 SR
Queue Stats
159W - 164L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
9,132
652
4,739
8,522
6,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 1 / 8
8,866
633
9,702
5,060
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
thedrumdaddy
Danzaburou
13
5 / 0 / 3
9,854
704
10,945
4,813
2,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
8,674
620
2,581
14,963
15,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 2 / 1
7,656
547
6,870
8,251
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 0
8,279
591
3,831
8,248
4,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
3
0
6
6
L
0
2
1
0.25
W
1
1
8
5
L
1
3
0
0.33
W
Danzaburou
thedrumdaddy
Danzaburou
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,386
Damage
13,282
18,395
Taken
31,462
10,293
Mitigated
23,704
4,430
Healing
3,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,581
72
0
790
14,963
15,847
0
6,265
8,698
18,860
0
W
4,739
679
0
0
8,522
6,344
206
4,727
3,365
12,223
0
L
6,870
1,312
0
1,058
8,251
3,568
0
4,068
4,183
18,211
0
W
9,702
935
1,394
1,573
5,060
1,781
454
3,123
1,679
52,425
0
L
3,831
2,673
0
1,775
8,248
4,289
0
4,116
4,132
0
32,773
W
Danzaburou
thedrumdaddy
Danzaburou
10,945
5,273
0
1,463
4,813
2,168
1,991
867
3,892
0
30,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,852
Gold Earned
24,609
145
Minions Killed
109
0
Camps Cleared
0
803,705
Distance Traveled
679,096
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,674
620
29
2
0
205,958
2
W
Ymir
9,132
652
14
1
0
268,675
3
L
Hera
7,656
547
24
2
0
256,632
1
W
Ra
8,866
633
84
6
0
264,588
0
L
Apollo
8,279
591
56
4
0
216,506
1
W
Danzaburou
9,854
704
47
3
0
270,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role