Player Matchup

Sun Wukong
Sun Wukong
AlerionAshkore
Sun Wukong
Level 123
God Stats
1W - 0L
1,372 SR
Queue Stats
101W - 85L
1,578 Elo+
Party 2
Pele
Pele
DalekSam
Pele
Level 25
God Stats
2W - 1L
1,424 SR
Queue Stats
35W - 31L
1,605 Elo+
Party 2
Fenrir
Fenrir
Kobra898
Fenrir
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 109L
1,566 Elo+
Party 2
Heimdallr
Heimdallr
Lockermanwxlf
Heimdallr
Level 39
God Stats
2W - 1L
1,445 SR
Queue Stats
290W - 263L
1,504 Elo+
Solo
Agni
Agni
faelonmirthal
Agni
Level 125
God Stats
22W - 22L
1,500 SR
Queue Stats
220W - 193L
1,558 Elo+
Party 2
Team Averages
Level 83
1,448 SR
1,562 Elo+

VS

Team Averages
Level 34
1,426 SR
1,350 Elo+
Chronos
Chronos
FightingC0ck
Chronos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,208 Elo+
Party 3
Sylvanus
Sylvanus
Frommage
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,268 Elo+
Party 3
Medusa
Medusa
GiantBeaverMan
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 76L
1,405 Elo+
Party 1
Janus
Janus
HazeGMTA
Janus
Level 52
God Stats
0W - 2L
1,312 SR
Queue Stats
161W - 158L
1,452 Elo+
Party 1
Vamana
Vamana
Nickletown
Vamana
Level 28
God Stats
1W - 2L
1,321 SR
Queue Stats
152W - 166L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlerionAshkore
Sun Wukong
19
14 / 2 / 22
13,028
1,303
16,596
12,985
14,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
18
8 / 6 / 20
10,974
1,097
14,363
13,390
4,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
Kobra898
Fenrir
18
12 / 5 / 15
12,722
1,272
21,645
15,347
10,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Lockermanwxlf
Heimdallr
18
4 / 1 / 23
10,920
1,092
13,771
6,898
2,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 1 / 24
12,516
1,252
20,508
8,756
3,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FightingC0ck
Chronos
16
0 / 11 / 7
9,716
972
9,361
17,625
6,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Frommage
Sylvanus
16
2 / 6 / 8
10,197
1,020
8,638
17,290
16,867
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 7 / 4
11,974
1,197
12,195
19,018
8,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
HazeGMTA
Janus
17
1 / 14 / 12
10,629
1,063
8,696
17,928
5,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Nickletown
Vamana
17
4 / 7 / 8
11,559
1,156
10,961
20,405
21,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
53
45
Kills
14
15
Deaths
45
104
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlerionAshkore
Sun Wukong
14
2
22
12.5
W
Pele
8
6
20
3
L
Chronos
FightingC0ck
Chronos
0
11
7
0.32
L
Sylvanus
Frommage
Sylvanus
2
6
8
1
L
7
7
4
1.29
L
Janus
HazeGMTA
Janus
1
14
12
0.5
W
Fenrir
Kobra898
Fenrir
12
5
15
3.9
W
Heimdallr
Lockermanwxlf
Heimdallr
4
1
23
15.5
L
Vamana
Nickletown
Vamana
4
7
8
1.14
W
7
1
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,883
Damage
49,851
57,376
Taken
92,266
35,975
Mitigated
58,404
3,408
Healing
15,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlerionAshkore
Sun Wukong
16,596
3,423
0
532
12,985
14,543
0
6,283
6,403
0
23,138
W
Pele
14,363
3,520
0
735
13,390
4,363
0
6,514
6,085
0
26,813
L
Chronos
FightingC0ck
Chronos
9,361
3,566
0
656
17,625
6,358
0
3,878
13,647
26,382
0
L
Sylvanus
Frommage
Sylvanus
8,638
2,137
3,265
2,964
17,290
16,867
0
5,113
12,077
17,276
0
L
12,195
6,445
0
3,852
19,018
8,575
0
5,201
13,655
0
42,109
L
Janus
HazeGMTA
Janus
8,696
197
0
645
17,928
5,552
0
2,483
15,196
22,684
0
W
Fenrir
Kobra898
Fenrir
21,645
6,570
0
2,028
15,347
10,476
0
5,502
9,440
0
29,088
W
Heimdallr
Lockermanwxlf
Heimdallr
13,771
8,753
0
0
6,898
2,960
0
3,251
3,462
0
29,037
L
Vamana
Nickletown
Vamana
10,961
5,531
0
3,709
20,405
21,052
0
3,833
15,850
0
25,904
W
20,508
638
0
113
8,756
3,633
0
4,554
3,927
54,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,160
Gold Earned
54,075
209
Minions Killed
167
7
Camps Cleared
7
1,030,773
Distance Traveled
1,016,206
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,028
1,303
18
2
1
209,928
0
W
Pele
10,974
1,097
41
4
1
190,717
0
L
Chronos
9,716
972
28
3
2
205,871
1
L
Sylvanus
10,197
1,020
18
2
1
132,135
0
L
Medusa
11,974
1,197
57
6
0
222,419
0
L
Janus
10,629
1,063
43
4
1
204,559
0
W
Fenrir
12,722
1,272
12
1
2
203,814
0
W
Heimdallr
10,920
1,092
43
4
2
213,237
0
L
Vamana
11,559
1,156
21
2
3
251,222
1
W
Agni
12,516
1,252
95
10
1
213,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role