Player Matchup

Baron Samedi
Baron Samedi
CoscuArmy
Baron Samedi
Level 29
God Stats
1W - 2L
1,576 SR
Queue Stats
99W - 38L
1,677 Elo+
Party 1
Medusa
Medusa
DavidScharff
Medusa
Level 124
God Stats
35W - 42L
1,432 SR
Queue Stats
173W - 188L
1,436 Elo+
Solo
Serqet
Serqet
Dokjo
Serqet
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,566 Elo+
Solo
Bacchus
Bacchus
JackTheFail
Bacchus
Level 144
God Stats
11W - 10L
1,446 SR
Queue Stats
330W - 253L
1,610 Elo+
Party 1
Hercules
Hercules
Rodrygox
Hercules
Level 146
God Stats
5W - 6L
1,562 SR
Queue Stats
276W - 191L
1,601 Elo+
Party 1
Team Averages
Level 96
1,503 SR
1,578 Elo+

VS

Team Averages
Level 71
1,547 SR
1,610 Elo+
Achilles
Achilles
Gusfring77
Achilles
Level 89
God Stats
5W - 7L
1,597 SR
Queue Stats
356W - 313L
1,578 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RageKiitty
Tsukuyomi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
XCLSI0R
Heimdallr
Level 126
God Stats
12W - 14L
1,464 SR
Queue Stats
634W - 612L
1,614 Elo+
Party 3
Baron Samedi
Baron Samedi
xSmurfPirokinha
Baron Samedi
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,793 Elo+
Party 2
The Morrigan
The Morrigan
ySerenity17 x
The Morrigan
Level 25
God Stats
10W - 5L
1,675 SR
Queue Stats
123W - 103L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoscuArmy
Baron Samedi
11
2 / 1 / 1
6,218
622
3,840
6,151
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
9
1 / 2 / 1
5,764
576
2,528
6,234
1,702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
Dokjo
Serqet
9
1 / 3 / 3
5,338
534
2,473
7,073
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
JackTheFail
Bacchus
9
3 / 2 / 4
6,012
601
3,112
6,370
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Rodrygox
Hercules
10
1 / 4 / 1
5,756
576
5,746
11,245
5,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gusfring77
Achilles
11
4 / 2 / 2
6,299
630
4,410
5,984
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
RageKiitty
Tsukuyomi
11
4 / 2 / 3
6,274
627
9,069
9,764
4,199
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
XCLSI0R
Heimdallr
11
2 / 0 / 1
6,323
632
2,728
4,289
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
xSmurfPirokinha
Baron Samedi
9
2 / 3 / 4
5,322
532
6,055
6,259
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
ySerenity17 x
The Morrigan
11
0 / 1 / 1
6,007
601
2,900
5,173
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
8
Kills
12
12
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CoscuArmy
Baron Samedi
2
1
1
2.5
L
Medusa
1
2
1
0.75
L
Serqet
Dokjo
Serqet
1
3
3
0.83
W
Achilles
Gusfring77
Achilles
4
2
2
2.5
L
Bacchus
JackTheFail
Bacchus
3
2
4
2.5
W
Tsukuyomi
RageKiitty
Tsukuyomi
4
2
3
2.75
L
Hercules
Rodrygox
Hercules
1
4
1
0.38
W
Heimdallr
XCLSI0R
Heimdallr
2
0
1
2.5
W
Baron Samedi
xSmurfPirokinha
Baron Samedi
2
3
4
1.33
W
The Morrigan
ySerenity17 x
The Morrigan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,699
Damage
25,162
37,073
Taken
31,469
16,853
Mitigated
11,732
10,743
Healing
8,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CoscuArmy
Baron Samedi
3,840
615
0
1,888
6,151
2,374
42
2,748
3,231
37,457
0
L
Medusa
2,528
977
0
2,227
6,234
1,702
0
1,613
4,395
0
32,778
L
Serqet
Dokjo
Serqet
2,473
468
0
2,136
7,073
2,186
0
1,068
5,901
0
14,900
W
Achilles
Gusfring77
Achilles
4,410
1,795
0
94
5,984
2,045
0
1,320
4,564
0
29,904
L
Bacchus
JackTheFail
Bacchus
3,112
381
0
480
6,370
4,610
0
2,000
4,178
14,033
0
W
Tsukuyomi
RageKiitty
Tsukuyomi
9,069
1,488
0
2,852
9,764
4,199
0
950
8,497
0
35,544
L
Hercules
Rodrygox
Hercules
5,746
1,967
0
4,012
11,245
5,981
0
540
10,659
0
30,994
W
Heimdallr
XCLSI0R
Heimdallr
2,728
1,177
0
1,854
4,289
1,392
10
1,000
3,289
0
37,658
W
Baron Samedi
xSmurfPirokinha
Baron Samedi
6,055
481
222
2,380
6,259
2,578
148
1,130
5,056
24,524
0
W
The Morrigan
ySerenity17 x
The Morrigan
2,900
546
0
1,553
5,173
1,518
0
2,217
2,638
35,771
1,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,088
Gold Earned
30,225
289
Minions Killed
339
0
Camps Cleared
0
1,052,491
Distance Traveled
1,030,463
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,218
622
90
9
0
198,782
2
L
Medusa
5,764
576
67
7
0
215,012
3
L
Serqet
5,338
534
51
5
0
221,277
3
W
Achilles
6,299
630
61
6
0
229,968
0
L
Bacchus
6,012
601
19
2
0
237,305
3
W
Tsukuyomi
6,274
627
65
7
0
223,308
1
L
Hercules
5,756
576
62
6
0
180,115
0
W
Heimdallr
6,323
632
84
8
0
186,594
3
W
Baron Samedi
5,322
532
37
4
0
187,925
0
W
The Morrigan
6,007
601
92
9
0
202,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role