Player Matchup

Skadi
Skadi
Cyberwolf6614
Skadi
Level 28
God Stats
0W - 3L
1,489 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
Kryptyk446
Nemesis
Level 26
God Stats
71W - 63L
1,578 SR
Queue Stats
608W - 585L
1,488 Elo+
Solo
Neith
Neith
MisterKaplan
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,116 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ripperlol2193
Ah Muzen Cab
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 185L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
YamSession
Cu Chulainn
Level 22
God Stats
75W - 65L
1,497 SR
Queue Stats
211W - 215L
1,498 Elo+
Solo
Team Averages
Level 21
1,513 SR
1,411 Elo+

VS

Team Averages
Level 29
1,487 SR
1,545 Elo+
Chaac
Chaac
JulioDaFool6
Chaac
Level 5
God Stats
3W - 1L
1,632 SR
Queue Stats
3W - 2L
1,575 Elo+
Party 1
Thor
Thor
PhonedAlpaca57
Thor
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
155W - 158L
1,465 Elo+
Solo
Sol
Sol
SAYLEE0052
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
SankeSwar
Cabrakan
Level 109
God Stats
2W - 5L
1,300 SR
Queue Stats
592W - 485L
1,685 Elo+
Party 2
Neith
Neith
wherearemysox
Neith
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 3
7,413
390
4,958
11,761
3,562
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Kryptyk446
Nemesis
12
1 / 7 / 2
7,416
390
5,036
13,377
5,122
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 9 / 2
7,735
407
4,281
13,607
4,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Ripperlol2193
Ah Muzen Cab
9
2 / 9 / 2
7,007
369
4,180
11,853
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
YamSession
Cu Chulainn
16
10 / 5 / 0
10,839
570
17,522
19,020
12,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 1 / 8
12,356
650
22,807
16,264
19,891
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
11 / 2 / 7
10,568
556
7,344
6,770
2,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 3 / 2
12,342
650
12,247
13,909
7,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
SankeSwar
Cabrakan
15
5 / 3 / 9
9,962
524
11,155
12,013
15,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 5 / 10
8,448
445
2,545
8,695
3,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
77
14
Kills
41
41
Deaths
14
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
W
16
1
8
20
L
Nemesis
Kryptyk446
Nemesis
1
7
2
0.29
L
0
9
2
0.11
W
11
2
7
7.25
L
Ah Muzen Cab
Ripperlol2193
Ah Muzen Cab
2
9
2
0.33
W
9
3
2
3.33
W
Cabrakan
SankeSwar
Cabrakan
5
3
9
3.17
L
Cu Chulainn
YamSession
Cu Chulainn
10
5
0
2
W
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,977
Damage
56,098
69,618
Taken
57,651
29,524
Mitigated
48,107
5,421
Healing
21,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,958
2,628
0
0
11,761
3,562
698
3,750
8,011
0
21,776
W
22,807
5,805
0
8,370
16,264
19,891
1,796
883
15,381
0
96,650
L
Nemesis
Kryptyk446
Nemesis
5,036
2,095
0
3,344
13,377
5,122
322
3,718
9,659
0
28,099
L
4,281
1,049
0
867
13,607
4,131
729
2,310
11,297
0
36,605
W
7,344
879
0
1,233
6,770
2,438
632
118
6,652
0
30,739
L
Ah Muzen Cab
Ripperlol2193
Ah Muzen Cab
4,180
1,570
0
760
11,853
4,540
404
4,488
7,365
0
20,673
W
12,247
5,453
0
7,547
13,909
7,078
3,563
857
13,052
102,210
5,009
W
Cabrakan
SankeSwar
Cabrakan
11,155
2,106
0
3,013
12,013
15,043
331
598
11,415
46,085
0
L
Cu Chulainn
YamSession
Cu Chulainn
17,522
3,441
0
450
19,020
12,169
469
8,628
10,392
6,997
55,029
W
2,545
2,314
0
1,602
8,695
3,657
2,304
287
8,408
0
27,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,410
Gold Earned
53,676
312
Minions Killed
583
0
Camps Cleared
0
1,635,338
Distance Traveled
1,723,332
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,413
390
39
2
0
297,394
1
W
Chaac
12,356
650
171
9
0
358,245
1
L
Nemesis
7,416
390
56
3
0
355,217
3
L
Neith
7,735
407
87
5
0
315,455
1
W
Thor
10,568
556
80
4
0
375,678
0
L
Ah Muzen Cab
7,007
369
30
2
0
316,904
2
W
Sol
12,342
650
195
10
0
323,930
5
W
Cabrakan
9,962
524
76
4
0
354,549
5
L
Cu Chulainn
10,839
570
100
5
0
350,368
0
W
Neith
8,448
445
61
3
0
310,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role