Player Matchup

Camazotz
Camazotz
DonnyDaKing
Camazotz
Level 27
God Stats
4W - 5L
1,695 SR
Queue Stats
110W - 124L
1,415 Elo+
Party 1
Persephone
Persephone
MeiDayze
Persephone
Level 5
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 1
Odin
Odin
RaZe_DrAg03
Odin
Level 35
God Stats
0W - 4L
1,360 SR
Queue Stats
131W - 149L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
Unterweger12
Cthulhu
Level 27
God Stats
10W - 8L
1,656 SR
Queue Stats
157W - 161L
1,414 Elo+
Solo
Neith
Neith
nerve_67
Neith
Level 19
God Stats
11W - 14L
1,528 SR
Queue Stats
22W - 32L
1,354 Elo+
Party 1
Team Averages
Level 23
1,523 SR
1,364 Elo+

VS

Team Averages
Level 17
1,505 SR
1,337 Elo+
Janus
Janus
BlindedRev
Janus
Level 7
God Stats
7W - 4L
1,336 SR
Queue Stats
28W - 12L
1,389 Elo+
Solo
Yemoja
Yemoja
JayWalrus
Yemoja
Level 22
God Stats
19W - 19L
1,555 SR
Queue Stats
47W - 56L
1,403 Elo+
Party 2
Arachne
Arachne
MrBad1298
Arachne
Level 26
God Stats
21W - 17L
1,558 SR
Queue Stats
167W - 167L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
Smallppt69
Danzaburou
Level 29
God Stats
29W - 25L
1,578 SR
Queue Stats
103W - 114L
1,418 Elo+
Party 2
Ares
Ares
t-rexatron257
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DonnyDaKing
Camazotz
15
5 / 2 / 2
9,473
499
12,792
14,165
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
MeiDayze
Persephone
11
3 / 9 / 0
8,072
425
2,123
11,647
6,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 5 / 1
7,811
411
5,693
11,665
7,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Unterweger12
Cthulhu
12
2 / 7 / 2
7,994
421
8,511
16,307
8,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
nerve_67
Neith
12
1 / 6 / 2
7,842
413
8,430
12,281
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
13 / 3 / 7
10,868
572
17,463
9,106
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
JayWalrus
Yemoja
14
0 / 0 / 7
8,721
459
7,657
9,823
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
MrBad1298
Arachne
16
10 / 0 / 3
10,365
546
11,210
12,851
6,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Smallppt69
Danzaburou
14
7 / 4 / 0
9,119
480
9,715
14,596
5,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 6 / 1
6,884
362
2,055
13,138
9,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
13
Kills
30
29
Deaths
13
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
13
3
7
5.5
L
Camazotz
DonnyDaKing
Camazotz
5
2
2
3
W
Yemoja
JayWalrus
Yemoja
0
0
7
3.5
L
Persephone
MeiDayze
Persephone
3
9
0
0.33
W
Arachne
MrBad1298
Arachne
10
0
3
11.5
L
2
5
1
0.5
W
Danzaburou
Smallppt69
Danzaburou
7
4
0
1.75
L
Cthulhu
Unterweger12
Cthulhu
2
7
2
0.43
L
Neith
nerve_67
Neith
1
6
2
0.33
W
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,549
Damage
48,100
66,065
Taken
59,514
31,324
Mitigated
32,207
16,993
Healing
17,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
17,463
1,766
0
1,951
9,106
2,766
1,044
1,154
7,796
50,624
0
L
Camazotz
DonnyDaKing
Camazotz
12,792
4,062
0
9,021
14,165
4,898
0
5,357
8,588
0
62,247
W
Yemoja
JayWalrus
Yemoja
7,657
1,277
1,049
4,400
9,823
7,824
518
3,431
6,117
32,682
0
L
Persephone
MeiDayze
Persephone
2,123
668
0
809
11,647
6,347
894
4,343
7,057
25,826
0
W
Arachne
MrBad1298
Arachne
11,210
7,479
0
6,426
12,851
6,703
0
776
11,735
0
68,954
L
5,693
1,956
0
1,946
11,665
7,514
718
4,699
6,758
0
29,288
W
Danzaburou
Smallppt69
Danzaburou
9,715
4,629
0
4,022
14,596
5,830
2,442
3,479
10,692
0
62,583
L
Cthulhu
Unterweger12
Cthulhu
8,511
369
0
1,500
16,307
8,460
0
7,094
9,121
34,370
0
L
Neith
nerve_67
Neith
8,430
2,684
0
3,717
12,281
4,105
209
4,766
7,363
0
37,574
W
2,055
955
0
0
13,138
9,084
0
795
12,140
33,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,192
Gold Earned
45,957
335
Minions Killed
429
0
Camps Cleared
0
1,775,815
Distance Traveled
1,746,035
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,868
572
103
5
0
397,572
2
L
Camazotz
9,473
499
96
5
0
431,732
3
W
Yemoja
8,721
459
44
2
0
328,533
0
L
Persephone
8,072
425
57
3
0
306,648
1
W
Arachne
10,365
546
113
6
0
420,286
0
L
Odin
7,811
411
74
4
0
367,240
0
W
Danzaburou
9,119
480
110
6
0
318,586
1
L
Cthulhu
7,994
421
41
2
0
342,723
0
L
Neith
7,842
413
67
4
0
327,472
3
W
Ares
6,884
362
59
3
0
281,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role