Player Matchup

Ra
Ra
Bagelodon
Ra
Level 13
God Stats
2W - 5L
1,392 SR
Queue Stats
6W - 6L
1,652 Elo+
Party 1
Sobek
Sobek
CaptainCaleb96
Sobek
Level 21
God Stats
1W - 1L
1,685 SR
Queue Stats
8W - 8L
1,681 Elo+
Solo
Ne Zha
Ne Zha
EddieLacy27386
Ne Zha
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
526W - 462L
1,581 Elo+
Solo
Erlang Shen
Erlang Shen
Inuk0r0
Erlang Shen
Level 40
God Stats
4W - 3L
1,621 SR
Queue Stats
139W - 123L
1,604 Elo+
Party 1
Izanami
Izanami
kmo91643
Izanami
Level 26
God Stats
17W - 11L
1,661 SR
Queue Stats
79W - 63L
1,707 Elo+
Solo
Team Averages
Level 26
1,572 SR
1,645 Elo+

VS

Team Averages
Level 24
1,547 SR
1,609 Elo+
Hun Batz
Hun Batz
FIAPPP
Hun Batz
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,459 Elo+
Solo
Chang'e
Chang'e
Geoheart3602
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Otterdahl
Janus
Level 29
God Stats
5W - 3L
1,287 SR
Queue Stats
306W - 226L
1,695 Elo+
Party 2
Cu Chulainn
Cu Chulainn
S7 Cardx
Cu Chulainn
Level 29
God Stats
26W - 18L
1,582 SR
Queue Stats
186W - 128L
1,646 Elo+
Solo
Rama
Rama
SirSerengeti
Rama
Level 23
God Stats
4W - 1L
1,864 SR
Queue Stats
232W - 163L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
5,933
539
2,834
7,011
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 4 / 3
5,709
519
4,012
7,692
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 4 / 1
5,680
516
3,422
8,080
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Inuk0r0
Erlang Shen
10
0 / 4 / 1
5,271
479
2,781
7,963
4,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
kmo91643
Izanami
10
2 / 6 / 1
5,866
533
4,662
7,935
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FIAPPP
Hun Batz
9
1 / 1 / 5
5,950
541
2,444
4,971
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chang'e
Geoheart3602
Chang'e
10
4 / 3 / 9
6,511
592
4,819
7,107
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Otterdahl
Janus
12
5 / 2 / 2
7,212
656
6,215
5,094
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
S7 Cardx
Cu Chulainn
14
5 / 1 / 0
8,023
729
5,995
7,101
3,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
7 / 1 / 4
7,368
670
7,714
8,612
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
22
22
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
1
4
3
0.63
L
2
4
1
0.63
W
Hun Batz
FIAPPP
Hun Batz
1
1
5
3.5
W
Chang'e
Geoheart3602
Chang'e
4
3
9
2.83
L
Erlang Shen
Inuk0r0
Erlang Shen
0
4
1
0.13
W
Janus
Otterdahl
Janus
5
2
2
3
W
Cu Chulainn
S7 Cardx
Cu Chulainn
5
1
0
5
W
7
1
4
9
L
Izanami
kmo91643
Izanami
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,711
Damage
27,187
38,681
Taken
32,885
16,181
Mitigated
12,986
11,209
Healing
12,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,834
1,135
245
2,642
7,011
2,350
0
3,045
3,810
30,318
0
L
4,012
770
0
1,964
7,692
4,562
0
3,113
4,483
11,939
0
L
3,422
997
0
2,478
8,080
2,470
0
2,985
4,957
0
22,701
W
Hun Batz
FIAPPP
Hun Batz
2,444
604
0
1,892
4,971
1,279
0
78
4,868
0
26,160
W
Chang'e
Geoheart3602
Chang'e
4,819
949
1,235
2,901
7,107
4,083
112
2,670
4,361
20,197
0
L
Erlang Shen
Inuk0r0
Erlang Shen
2,781
907
0
2,472
7,963
4,882
0
234
7,729
150
23,919
W
Janus
Otterdahl
Janus
6,215
281
0
1,463
5,094
1,433
772
1,959
3,041
39,062
0
W
Cu Chulainn
S7 Cardx
Cu Chulainn
5,995
1,394
0
1,046
7,101
3,703
328
637
6,081
3,519
47,965
W
7,714
6,113
0
3,985
8,612
2,488
212
1,339
7,241
0
38,513
L
Izanami
kmo91643
Izanami
4,662
3,681
0
1,408
7,935
1,917
0
1,419
6,434
0
36,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,459
Gold Earned
35,064
261
Minions Killed
376
0
Camps Cleared
0
988,247
Distance Traveled
1,009,815
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,933
539
73
7
0
201,961
1
L
Sobek
5,709
519
10
1
0
206,433
0
L
Ne Zha
5,680
516
55
5
0
227,661
3
W
Hun Batz
5,950
541
62
6
0
215,580
0
W
Chang'e
6,511
592
31
3
0
190,700
1
L
Erlang Shen
5,271
479
51
5
0
189,268
4
W
Janus
7,212
656
88
8
0
213,790
3
W
Cu Chulainn
8,023
729
125
11
0
194,307
2
W
Rama
7,368
670
70
6
0
195,438
3
L
Izanami
5,866
533
72
7
0
162,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role