Player Matchup

Mercury
Mercury
Nbuck
Mercury
Level 110
God Stats
34W - 20L
1,606 SR
Queue Stats
471W - 427L
1,569 Elo+
Party 2
Apollo
Apollo
TakenZuko
Apollo
Level 24
God Stats
33W - 33L
1,561 SR
Queue Stats
133W - 140L
1,487 Elo+
Party 2
King Arthur
King Arthur
fisheburne
King Arthur
Level 15
God Stats
15W - 11L
1,756 SR
Queue Stats
106W - 108L
1,414 Elo+
Party 2
Ares
Ares
jratdog2
Ares
Level 101
God Stats
12W - 6L
1,659 SR
Queue Stats
242W - 219L
1,525 Elo+
Party 2
Anubis
Anubis
the1llama
Anubis
Level 8
God Stats
8W - 8L
1,594 SR
Queue Stats
12W - 17L
1,270 Elo+
Party 2
Team Averages
Level 52
1,635 SR
1,453 Elo+

VS

Team Averages
Level 30
1,555 SR
1,540 Elo+
Skadi
Skadi
HamothyTheGreat
Skadi
Level 21
God Stats
73W - 81L
1,435 SR
Queue Stats
554W - 592L
1,392 Elo+
Solo
Awilix
Awilix
Mrcooljam
Awilix
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 55L
1,517 Elo+
Party 1
Nike
Nike
Redalei
Nike
Level 37
God Stats
4W - 2L
1,691 SR
Queue Stats
12W - 18L
1,407 Elo+
Party 1
Yemoja
Yemoja
janezed
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,693 Elo+
Party 1
Merlin
Merlin
mchalms
Merlin
Level 24
God Stats
1W - 2L
1,648 SR
Queue Stats
17W - 19L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Nbuck
Mercury
20
21 / 5 / 10
14,770
642
25,854
20,144
11,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
TakenZuko
Apollo
18
5 / 2 / 10
11,786
512
9,252
10,497
5,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
fisheburne
King Arthur
19
7 / 1 / 15
12,384
538
11,854
23,576
23,034
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
16
3 / 3 / 20
12,087
526
12,827
17,698
18,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
the1llama
Anubis
15
4 / 6 / 11
10,578
460
10,468
10,444
6,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 6
9,989
434
7,666
15,888
6,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
Mrcooljam
Awilix
20
11 / 8 / 3
13,805
600
15,387
24,503
10,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nike
Redalei
Nike
17
0 / 6 / 3
11,026
479
4,671
16,847
11,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
janezed
Yemoja
14
0 / 6 / 8
9,940
432
4,085
15,480
13,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
mchalms
Merlin
14
4 / 11 / 5
10,431
454
12,851
15,630
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
41
40
Kills
16
17
Deaths
40
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
9
6
0.44
L
Awilix
Mrcooljam
Awilix
11
8
3
1.56
W
Mercury
Nbuck
Mercury
21
5
10
5.2
L
Nike
Redalei
Nike
0
6
3
0.25
W
Apollo
TakenZuko
Apollo
5
2
10
5
W
King Arthur
fisheburne
King Arthur
7
1
15
14.5
L
Yemoja
janezed
Yemoja
0
6
8
0.67
W
Ares
3
3
20
4.33
L
Merlin
mchalms
Merlin
4
11
5
0.59
W
Anubis
the1llama
Anubis
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,255
Damage
44,660
82,359
Taken
88,348
64,747
Mitigated
47,915
17,775
Healing
16,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,666
3,928
0
2,099
15,888
6,131
0
4,644
11,244
0
53,726
L
Awilix
Mrcooljam
Awilix
15,387
8,086
0
7,833
24,503
10,517
1,028
4,409
20,094
0
97,556
W
Mercury
Nbuck
Mercury
25,854
18,795
0
2,653
20,144
11,768
1,030
3,927
16,192
0
142,806
L
Nike
Redalei
Nike
4,671
1,196
0
2,374
16,847
11,433
458
2,706
14,141
0
50,780
W
Apollo
TakenZuko
Apollo
9,252
6,599
0
2,882
10,497
5,366
6,091
2,901
7,571
0
71,792
W
King Arthur
fisheburne
King Arthur
11,854
1,365
0
7,347
23,576
23,034
597
4,386
18,829
0
55,445
L
Yemoja
janezed
Yemoja
4,085
1,017
1,180
1,296
15,480
13,848
0
6,102
9,378
17,876
0
W
Ares
12,827
50
0
2,483
17,698
18,485
1,793
3,739
13,934
42,251
0
L
Merlin
mchalms
Merlin
12,851
248
0
1,804
15,630
5,986
250
5,434
10,196
49,899
0
W
Anubis
the1llama
Anubis
10,468
876
0
2,410
10,444
6,094
1,844
2,527
7,917
47,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,605
Gold Earned
55,191
483
Minions Killed
443
0
Camps Cleared
0
2,233,528
Distance Traveled
2,034,848
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,989
434
86
4
0
393,504
0
L
Awilix
13,805
600
146
6
0
449,803
1
W
Mercury
14,770
642
176
8
0
537,001
2
L
Nike
11,026
479
117
5
0
419,407
6
W
Apollo
11,786
512
125
5
0
420,457
5
W
King Arthur
12,384
538
82
4
0
442,117
5
L
Yemoja
9,940
432
24
1
0
401,012
2
W
Ares
12,087
526
25
1
0
437,890
8
L
Merlin
10,431
454
70
3
0
371,122
1
W
Anubis
10,578
460
75
3
0
396,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role