Player Matchup

Nu Wa
Nu Wa
Fananns
Nu Wa
Level 29
God Stats
3W - 7L
1,529 SR
Queue Stats
8W - 13L
1,552 Elo+
Solo
Artio
Artio
Godbody_melo
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 108L
1,581 Elo+
Solo
Apollo
Apollo
NoHopePOPE3693
Apollo
Level 8
God Stats
9W - 13L
1,550 SR
Queue Stats
152W - 170L
1,547 Elo+
Solo
Tyr
Tyr
Xx_GhostNava_12
Tyr
Level 17
God Stats
11W - 9L
1,419 SR
Queue Stats
88W - 74L
1,615 Elo+
Solo
Bellona
Bellona
donkeyshow1001
Bellona
Level 27
God Stats
1W - 3L
1,218 SR
Queue Stats
73W - 63L
1,580 Elo+
Solo
Team Averages
Level 20
1,443 SR
1,575 Elo+

VS

Team Averages
Level 34
1,581 SR
1,698 Elo+
Bellona
Bellona
Alexandr1801
Bellona
Level 5
God Stats
1W - 0L
1,298 SR
Queue Stats
2W - 1L
1,659 Elo+
Solo
Danzaburou
Danzaburou
CHANlsp
Danzaburou
Level 14
God Stats
1W - 0L
1,405 SR
Queue Stats
7W - 5L
1,613 Elo+
Solo
Cabrakan
Cabrakan
CabIsAWife
Cabrakan
Level 8
God Stats
30W - 10L
1,756 SR
Queue Stats
40W - 24L
1,813 Elo+
Party 1
King Arthur
King Arthur
TyrIsAWife
King Arthur
Level 28
God Stats
7W - 1L
1,783 SR
Queue Stats
114W - 47L
1,777 Elo+
Party 1
Thanatos
Thanatos
little i crazy
Thanatos
Level 113
God Stats
12W - 5L
1,663 SR
Queue Stats
199W - 169L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fananns
Nu Wa
14
3 / 9 / 2
9,078
454
10,111
12,353
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 9 / 4
8,076
404
6,647
23,168
17,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 3
7,740
387
5,158
11,441
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 1 / 0
5,226
261
0
866
177
14
9 / 12 / 2
9,963
498
18,370
23,713
13,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alexandr1801
Bellona
15
1 / 2 / 10
9,434
472
5,213
10,230
7,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
CHANlsp
Danzaburou
18
3 / 2 / 11
12,003
600
10,744
13,566
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
CabIsAWife
Cabrakan
20
12 / 3 / 10
13,511
676
16,845
16,894
14,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

King Arthur
TyrIsAWife
King Arthur
17
11 / 2 / 11
11,913
596
15,375
22,866
15,602
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
17
8 / 4 / 14
11,483
574
11,175
14,880
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
91
12
Kills
35
35
Deaths
13
11
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alexandr1801
Bellona
1
2
10
3
W
Danzaburou
CHANlsp
Danzaburou
3
2
11
4.25
W
Cabrakan
CabIsAWife
Cabrakan
12
3
10
5.67
L
Nu Wa
Fananns
Nu Wa
3
9
2
0.44
L
0
9
4
0.22
L
0
4
3
0.38
W
King Arthur
TyrIsAWife
King Arthur
11
2
11
8.25
L
0
1
0
0
L
9
12
2
0.83
W
Thanatos
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,286
Damage
59,352
71,541
Taken
78,436
37,942
Mitigated
49,054
12,554
Healing
37,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alexandr1801
Bellona
5,213
1,968
0
631
10,230
7,632
1,354
2,827
7,125
0
36,296
W
Danzaburou
CHANlsp
Danzaburou
10,744
4,954
0
7,512
13,566
5,301
10,619
3,122
10,162
0
89,452
W
Cabrakan
CabIsAWife
Cabrakan
16,845
1,676
0
6,590
16,894
14,678
1,432
2,376
14,212
102,931
0
L
Nu Wa
Fananns
Nu Wa
10,111
1,391
0
519
12,353
3,118
249
3,658
8,695
36,378
0
L
6,647
1,135
442
4,883
23,168
17,845
0
3,417
19,751
35,287
0
L
5,158
2,611
0
2,678
11,441
3,209
0
1,401
10,040
0
35,649
W
King Arthur
TyrIsAWife
King Arthur
15,375
2,242
0
8,671
22,866
15,602
18
4,807
16,901
0
76,444
L
0
0
0
0
866
177
0
0
866
0
0
L
18,370
8,475
0
4,032
23,713
13,593
0
8,369
15,344
0
45,996
W
Thanatos
11,175
2,797
0
13,812
14,880
5,841
1,583
2,078
12,540
0
68,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,083
Gold Earned
58,344
253
Minions Killed
666
0
Camps Cleared
0
1,207,524
Distance Traveled
1,919,770
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,434
472
83
4
0
385,218
0
W
Danzaburou
12,003
600
151
8
0
363,897
2
W
Cabrakan
13,511
676
212
11
0
359,269
0
L
Nu Wa
9,078
454
60
3
0
229,364
4
L
Artio
8,076
404
60
3
0
336,270
0
L
Apollo
7,740
387
74
4
0
361,790
7
W
King Arthur
11,913
596
108
5
0
417,631
0
L
Tyr
5,226
261
0
0
0
0
0
L
Bellona
9,963
498
59
3
0
280,100
0
W
Thanatos
11,483
574
112
6
0
393,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role