Player Matchup

Ymir
Ymir
LlanesA18
Ymir
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 6L
1,604 Elo+
Solo
Kukulkan
Kukulkan
MJ Pudgeboy
Kukulkan
Level 6
God Stats
2W - 3L
1,637 SR
Queue Stats
35W - 35L
1,530 Elo+
Party 2
Xbalanque
Xbalanque
MarsThunderbird
Xbalanque
Level 29
God Stats
0W - 1L
1,285 SR
Queue Stats
296W - 289L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
N_O_X_E_U_R
Gilgamesh
Level 29
God Stats
1W - 1L
1,745 SR
Queue Stats
59W - 55L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrophyHunter712
Tsukuyomi
Level 5
God Stats
2W - 5L
1,423 SR
Queue Stats
39W - 35L
1,530 Elo+
Party 2
Team Averages
Level 17
1,518 SR
1,548 Elo+

VS

Team Averages
Level 24
1,496 SR
1,637 Elo+
Hercules
Hercules
BadAtPvP420
Hercules
Level 30
God Stats
3W - 0L
1,620 SR
Queue Stats
25W - 8L
1,822 Elo+
Party 1
Mulan
Mulan
Double SIN2453
Mulan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,968 Elo+
Party 1
Chiron
Chiron
HotWetTsukuyomi
Chiron
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,770 Elo+
Party 1
Arachne
Arachne
Sebas0803Y
Arachne
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 25L
1,039 Elo+
Solo
Vulcan
Vulcan
elitemarksman38
Vulcan
Level 48
God Stats
5W - 9L
1,360 SR
Queue Stats
165W - 103L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 11 / 3
7,994
381
4,372
20,806
22,106
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
MJ Pudgeboy
Kukulkan
17
3 / 8 / 1
10,764
513
6,327
17,364
7,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
MarsThunderbird
Xbalanque
13
2 / 6 / 1
8,305
395
4,828
14,711
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
N_O_X_E_U_R
Gilgamesh
14
3 / 9 / 3
8,894
424
6,648
18,927
14,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
TrophyHunter712
Tsukuyomi
11
0 / 13 / 2
7,684
366
6,867
22,305
7,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BadAtPvP420
Hercules
18
17 / 1 / 7
12,513
596
20,957
17,758
9,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
14 / 1 / 9
12,678
604
23,177
18,895
20,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
8 / 1 / 9
13,128
625
15,239
16,737
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Sebas0803Y
Arachne
13
4 / 6 / 10
9,620
458
6,511
20,141
18,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
4 / 1 / 10
10,812
515
14,142
7,895
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
92
10
Kills
47
47
Deaths
10
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hercules
BadAtPvP420
Hercules
17
1
7
20.5
W
14
1
9
18.5
W
8
1
9
12.5
L
Ymir
2
11
3
0.32
L
Kukulkan
MJ Pudgeboy
Kukulkan
3
8
1
0.44
L
Xbalanque
MarsThunderbird
Xbalanque
2
6
1
0.42
L
Gilgamesh
N_O_X_E_U_R
Gilgamesh
3
9
3
0.5
W
Arachne
Sebas0803Y
Arachne
4
6
10
1.5
L
Tsukuyomi
TrophyHunter712
Tsukuyomi
0
13
2
0.08
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,042
Damage
80,026
94,113
Taken
81,426
56,745
Mitigated
57,150
7,019
Healing
32,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BadAtPvP420
Hercules
20,957
6,148
0
4,857
17,758
9,977
615
1,676
15,996
0
77,234
W
23,177
4,531
0
9,009
18,895
20,371
0
2,143
16,704
0
80,602
W
15,239
8,690
625
10,611
16,737
5,740
7,523
1,959
12,539
0
117,720
L
Ymir
4,372
928
0
795
20,806
22,106
0
4,096
16,372
15,850
0
L
Kukulkan
MJ Pudgeboy
Kukulkan
6,327
1,217
0
0
17,364
7,065
526
6,992
9,858
55,275
0
L
Xbalanque
MarsThunderbird
Xbalanque
4,828
1,804
0
3,481
14,711
5,079
0
482
14,219
0
40,299
L
Gilgamesh
N_O_X_E_U_R
Gilgamesh
6,648
1,242
0
677
18,927
14,551
0
1,056
17,318
0
34,348
W
Arachne
Sebas0803Y
Arachne
6,511
4,390
0
3,704
20,141
18,027
443
1,660
17,275
5,285
27,002
L
Tsukuyomi
TrophyHunter712
Tsukuyomi
6,867
2,461
0
2,066
22,305
7,944
0
1,635
20,486
0
35,959
W
14,142
2,323
0
3,317
7,895
3,035
1,823
2,921
4,794
58,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,641
Gold Earned
58,751
353
Minions Killed
560
0
Camps Cleared
0
1,671,066
Distance Traveled
1,912,855
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,513
596
113
5
0
446,053
0
W
Mulan
12,678
604
136
6
0
415,653
1
W
Chiron
13,128
625
180
9
0
351,907
0
L
Ymir
7,994
381
22
1
0
326,046
4
L
Kukulkan
10,764
513
115
5
0
354,869
0
L
Xbalanque
8,305
395
76
4
0
249,155
3
L
Gilgamesh
8,894
424
70
3
0
363,541
4
W
Arachne
9,620
458
35
2
0
331,349
3
L
Tsukuyomi
7,684
366
70
3
0
377,455
0
W
Vulcan
10,812
515
96
5
0
367,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role