Player Matchup

Da Ji
Da Ji
Gusfring77
Da Ji
Level 89
God Stats
7W - 6L
1,447 SR
Queue Stats
356W - 313L
1,567 Elo+
Party 2
Jing Wei
Jing Wei
MrGuilur
Jing Wei
Level 29
God Stats
13W - 3L
1,500 SR
Queue Stats
582W - 353L
1,652 Elo+
Party 3
Gilgamesh
Gilgamesh
NeiteiuExtreme
Gilgamesh
Level 107
God Stats
20W - 11L
1,614 SR
Queue Stats
458W - 332L
1,622 Elo+
Party 3
Sol
Sol
RageKiitty
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
xSmurfPirokinha
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Team Averages
Level 68
1,512 SR
1,568 Elo+

VS

Team Averages
Level 67
1,569 SR
1,612 Elo+
Cthulhu
Cthulhu
Chaki377
Cthulhu
Level 86
God Stats
2W - 2L
1,635 SR
Queue Stats
533W - 406L
1,628 Elo+
Party 1
Mercury
Mercury
RamboNeitor22
Mercury
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,676 Elo+
Solo
Nemesis
Nemesis
ksamosjk
Nemesis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
lec0nchas
Anhur
Level 47
God Stats
28W - 13L
1,710 SR
Queue Stats
372W - 247L
1,759 Elo+
Party 1
Persephone
Persephone
xNatyChan
Persephone
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
1 / 1 / 1
5,888
535
2,805
6,585
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
MrGuilur
Jing Wei
12
1 / 0 / 1
6,616
601
2,813
3,253
866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
NeiteiuExtreme
Gilgamesh
12
4 / 2 / 1
6,899
627
5,556
7,425
3,260
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 3
6,957
632
6,657
6,317
2,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 1 / 1
5,387
490
3,192
4,920
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chaki377
Cthulhu
8
1 / 2 / 0
5,471
497
1,771
8,514
3,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
9
0 / 3 / 1
5,123
466
944
4,951
1,252
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
ksamosjk
Nemesis
11
2 / 2 / 1
6,021
547
4,301
8,008
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
lec0nchas
Anhur
10
0 / 0 / 0
5,914
538
2,625
5,272
1,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
xNatyChan
Persephone
9
1 / 2 / 1
5,338
485
4,504
5,975
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
4
4
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chaki377
Cthulhu
1
2
0
0.5
W
Da Ji
1
1
1
1.5
W
Jing Wei
MrGuilur
Jing Wei
1
0
1
1.5
W
Gilgamesh
NeiteiuExtreme
Gilgamesh
4
2
1
2.25
W
1
0
3
2.5
L
Mercury
0
3
1
0.17
L
Nemesis
ksamosjk
Nemesis
2
2
1
1.25
L
Anhur
lec0nchas
Anhur
0
0
0
0
L
Persephone
xNatyChan
Persephone
1
2
1
0.75
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,023
Damage
14,145
28,500
Taken
32,720
10,049
Mitigated
10,512
10,093
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chaki377
Cthulhu
1,771
305
0
1,725
8,514
3,072
0
2,889
5,466
16,331
0
W
Da Ji
2,805
710
0
3,243
6,585
2,323
0
716
5,815
0
32,619
W
Jing Wei
MrGuilur
Jing Wei
2,813
1,969
0
1,184
3,253
866
0
502
2,741
0
34,986
W
Gilgamesh
NeiteiuExtreme
Gilgamesh
5,556
1,295
0
1,611
7,425
3,260
286
228
7,191
0
36,434
W
6,657
2,997
0
3,075
6,317
2,025
948
3,524
2,641
46,248
0
L
Mercury
944
428
159
1,035
4,951
1,252
483
0
4,951
0
15,147
L
Nemesis
ksamosjk
Nemesis
4,301
1,672
0
1,264
8,008
2,926
0
2,183
5,797
0
31,098
L
Anhur
lec0nchas
Anhur
2,625
1,290
0
2,337
5,272
1,480
0
757
4,395
0
32,933
L
Persephone
xNatyChan
Persephone
4,504
219
0
1,764
5,975
1,782
0
3,632
2,261
26,678
0
W
3,192
356
0
980
4,920
1,575
43
1,057
3,837
18,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,747
Gold Earned
27,867
357
Minions Killed
275
0
Camps Cleared
0
1,069,942
Distance Traveled
1,013,777
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,471
497
29
3
0
195,846
0
W
Da Ji
5,888
535
69
6
0
222,978
2
W
Jing Wei
6,616
601
81
7
0
215,830
2
W
Gilgamesh
6,899
627
84
8
0
216,803
0
W
Sol
6,957
632
90
8
0
211,950
5
L
Mercury
5,123
466
48
4
0
179,224
0
L
Nemesis
6,021
547
66
6
0
224,415
1
L
Anhur
5,914
538
78
7
0
189,771
5
L
Persephone
5,338
485
54
5
0
224,521
3
W
Ymir
5,387
490
33
3
0
202,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role