Player Matchup

Discordia
Discordia
 
Discordia
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Akudamashi
Pele
Level 90
God Stats
10W - 7L
1,569 SR
Queue Stats
374W - 435L
1,433 Elo+
Party 2
Chiron
Chiron
Hoshelyn
Chiron
Level 67
God Stats
5W - 1L
1,694 SR
Queue Stats
64W - 65L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rickfantoni
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
xSharman
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 103
1,553 SR
1,480 Elo+

VS

Team Averages
Level 82
1,492 SR
1,399 Elo+
Sobek
Sobek
CHOTORRICO_
Sobek
Level 82
God Stats
4W - 4L
1,449 SR
Queue Stats
90W - 117L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
Zapataak
Nu Wa
Level 89
God Stats
31W - 38L
1,480 SR
Queue Stats
300W - 359L
1,404 Elo+
Party 3
Amaterasu
Amaterasu
galo2110
Amaterasu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 140L
1,369 Elo+
Party 3
Loki
Loki
kawan7687
Loki
Level 103
God Stats
24W - 31L
1,532 SR
Queue Stats
935W - 929L
1,455 Elo+
Solo
Neith
Neith
wal-ma
Neith
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 47L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
2 / 2 / 3
6,197
516
9,154
5,230
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 4 / 3
6,524
544
3,664
8,004
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Hoshelyn
Chiron
10
2 / 0 / 2
6,006
501
2,650
4,638
1,298
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Rickfantoni
Tsukuyomi
13
5 / 0 / 1
7,360
613
6,655
5,834
3,579
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
xSharman
Sylvanus
9
0 / 2 / 4
5,758
480
3,519
7,889
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
6,140
512
3,268
9,151
4,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nu Wa
Zapataak
Nu Wa
10
0 / 3 / 5
5,654
471
7,161
7,046
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
galo2110
Amaterasu
11
0 / 2 / 0
5,342
445
1,578
7,391
3,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
11
5 / 4 / 0
6,393
533
4,688
9,257
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
wal-ma
Neith
9
0 / 2 / 3
5,620
468
2,350
4,881
1,369
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
13
Kills
7
8
Deaths
13
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
2
3
1.75
W
4
4
3
1.38
L
2
2
2
1.5
W
Chiron
Hoshelyn
Chiron
2
0
2
3
W
Tsukuyomi
Rickfantoni
Tsukuyomi
5
0
1
5.5
L
Nu Wa
Zapataak
Nu Wa
0
3
5
0.83
L
Amaterasu
galo2110
Amaterasu
0
2
0
0
L
Loki
5
4
0
1.25
L
Neith
wal-ma
Neith
0
2
3
0.75
W
Sylvanus
xSharman
Sylvanus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,642
Damage
19,045
31,595
Taken
37,726
13,713
Mitigated
13,685
13,336
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,154
1,163
0
1,022
5,230
1,664
0
2,706
2,524
39,350
0
W
3,664
838
0
2,556
8,004
2,359
28
1,494
6,510
0
32,420
L
3,268
244
0
2,036
9,151
4,341
0
4,636
4,283
9,260
0
W
Chiron
Hoshelyn
Chiron
2,650
1,088
750
3,472
4,638
1,298
162
1,048
3,590
0
31,416
W
Tsukuyomi
Rickfantoni
Tsukuyomi
6,655
1,058
0
1,087
5,834
3,579
20
1,140
4,694
0
40,363
L
Nu Wa
Zapataak
Nu Wa
7,161
2,242
0
1,216
7,046
2,022
0
3,349
3,459
34,918
0
L
Amaterasu
galo2110
Amaterasu
1,578
264
0
3,069
7,391
3,448
0
0
7,391
0
22,515
L
Loki
4,688
895
0
3,486
9,257
2,505
0
2,406
6,713
0
30,233
L
Neith
wal-ma
Neith
2,350
972
0
1,971
4,881
1,369
43
1,590
3,207
0
26,104
W
Sylvanus
xSharman
Sylvanus
3,519
823
1,269
3,180
7,889
4,813
0
4,041
3,848
13,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,845
Gold Earned
29,149
295
Minions Killed
233
0
Camps Cleared
0
1,108,753
Distance Traveled
1,114,951
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,197
516
78
7
0
207,204
2
W
Pele
6,524
544
64
5
0
234,357
0
L
Sobek
6,140
512
19
2
0
242,910
5
W
Chiron
6,006
501
66
6
0
225,185
1
W
Tsukuyomi
7,360
613
70
6
0
235,059
6
L
Nu Wa
5,654
471
55
5
0
207,429
2
L
Amaterasu
5,342
445
42
4
0
208,117
1
L
Loki
6,393
533
60
5
0
262,708
1
L
Neith
5,620
468
57
5
0
193,787
2
W
Sylvanus
5,758
480
17
1
0
206,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role