Player Matchup

Gilgamesh
Gilgamesh
Jeremaya49
Gilgamesh
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,312 Elo+
Solo
Janus
Janus
Mythicalmoose178
Janus
Level 107
God Stats
1W - 3L
1,155 SR
Queue Stats
243W - 234L
1,477 Elo+
Party 1
Neith
Neith
d00ky_sta1n5
Neith
Level 86
God Stats
88W - 76L
1,518 SR
Queue Stats
258W - 265L
1,400 Elo+
Party 1
Team Averages
Level 67
1,391 SR
1,396 Elo+

VS

Team Averages
Level 59
1,296 SR
1,480 Elo+
Ravana
Ravana
GamerEagle101
Ravana
Level 83
God Stats
17W - 20L
1,106 SR
Queue Stats
109W - 126L
1,418 Elo+
Party 2
Achilles
Achilles
TMG_Wrex
Achilles
Level 26
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 2L
1,604 Elo+
Solo
Tiamat
Tiamat
TeamNoFeelings7
Tiamat
Level 68
God Stats
18W - 19L
1,481 SR
Queue Stats
149W - 224L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jeremaya49
Gilgamesh
17
7 / 6 / 14
14,781
821
12,568
23,362
9,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
11 / 1 / 10
14,045
780
16,486
8,568
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 2 / 14
12,322
685
7,348
8,225
2,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 3
11,133
619
9,121
15,998
7,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
TMG_Wrex
Achilles
14
1 / 6 / 5
10,411
578
6,215
16,561
13,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

14
3 / 6 / 4
11,346
630
13,145
14,509
6,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
21
Kills
8
9
Deaths
21
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
W
Gilgamesh
Jeremaya49
Gilgamesh
7
6
14
2.33
W
11
1
10
16
L
Achilles
TMG_Wrex
Achilles
1
6
5
0.58
L
3
6
4
0.83
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,402
Damage
28,481
40,155
Taken
47,068
14,563
Mitigated
27,236
6,816
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,121
2,036
772
3,111
15,998
7,063
0
4,288
11,370
0
46,775
W
Gilgamesh
Jeremaya49
Gilgamesh
12,568
3,036
0
2,153
23,362
9,033
1,282
8,406
14,956
0
46,571
W
16,486
620
0
3,091
8,568
2,796
842
2,786
5,782
76,795
0
L
Achilles
TMG_Wrex
Achilles
6,215
1,688
0
954
16,561
13,631
0
4,891
11,444
0
33,704
L
13,145
195
747
2,537
14,509
6,542
0
6,718
7,482
50,609
0
W
7,348
3,791
0
1,572
8,225
2,734
907
2,025
6,200
0
54,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,148
Gold Earned
32,890
243
Minions Killed
164
0
Camps Cleared
0
1,031,270
Distance Traveled
835,610
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,133
619
59
3
0
284,508
3
W
Gilgamesh
14,781
821
48
3
0
330,044
2
W
Janus
14,045
780
110
6
0
372,227
1
L
Achilles
10,411
578
50
3
0
260,787
4
L
Tiamat
11,346
630
55
3
0
290,315
3
W
Neith
12,322
685
85
5
0
328,999
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role