Player Matchup

Scylla
Scylla
D4CRTRAIN
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,672 Elo+
Solo
Sun Wukong
Sun Wukong
Elleptical
Sun Wukong
Level 5
God Stats
3W - 1L
1,690 SR
Queue Stats
40W - 22L
1,633 Elo+
Solo
Sylvanus
Sylvanus
SoulReaperBoy14
Sylvanus
Level 28
God Stats
15W - 13L
1,576 SR
Queue Stats
322W - 315L
1,583 Elo+
Solo
Skadi
Skadi
Taikeno
Skadi
Level 25
God Stats
15W - 11L
1,684 SR
Queue Stats
250W - 245L
1,529 Elo+
Solo
Bastet
Bastet
imabud14
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,638 Elo+
Solo
Team Averages
Level 13
1,590 SR
1,611 Elo+

VS

Team Averages
Level 14
1,523 SR
1,632 Elo+
Cu Chulainn
Cu Chulainn
Im_Rank_Bronze
Cu Chulainn
Level 17
God Stats
1W - 1L
1,367 SR
Queue Stats
34W - 21L
1,719 Elo+
Party 1
Susano
Susano
SubsidedHorse22
Susano
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,529 Elo+
Solo
Skadi
Skadi
Throat666Goat
Skadi
Level 8
God Stats
12W - 8L
1,629 SR
Queue Stats
14W - 8L
1,621 Elo+
Solo
Medusa
Medusa
cuchololo
Medusa
Level 28
God Stats
6W - 4L
1,619 SR
Queue Stats
106W - 85L
1,624 Elo+
Solo
Ymir
Ymir
imtrashXIIX
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
D4CRTRAIN
Scylla
5
0 / 7 / 0
3,733
373
30
5,221
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Elleptical
Sun Wukong
11
2 / 1 / 0
5,810
581
4,404
9,022
4,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
6
0 / 0 / 1
4,638
464
1,248
2,772
1,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Taikeno
Skadi
10
2 / 1 / 0
5,570
557
3,101
4,394
1,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
imabud14
Bastet
7
0 / 2 / 1
4,600
460
489
5,747
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Im_Rank_Bronze
Cu Chulainn
11
1 / 2 / 1
6,233
623
6,773
8,650
3,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 2
5,404
540
1,778
5,327
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
5 / 1 / 2
6,155
616
3,834
3,531
989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
cuchololo
Medusa
9
2 / 1 / 0
5,160
516
2,666
2,426
642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
2 / 0 / 1
5,472
547
2,304
5,517
2,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
11
11
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
D4CRTRAIN
Scylla
0
7
0
0
L
Sun Wukong
Elleptical
Sun Wukong
2
1
0
2
W
Cu Chulainn
Im_Rank_Bronze
Cu Chulainn
1
2
1
0.75
L
Sylvanus
0
0
1
0.5
W
1
0
2
2
L
Skadi
Taikeno
Skadi
2
1
0
2
W
5
1
2
6
W
Medusa
cuchololo
Medusa
2
1
0
2
L
Bastet
imabud14
Bastet
0
2
1
0.25
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,272
Damage
17,355
27,156
Taken
25,451
9,846
Mitigated
9,289
10,942
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
D4CRTRAIN
Scylla
30
30
0
0
5,221
1,075
0
991
4,230
3,670
0
L
Sun Wukong
Elleptical
Sun Wukong
4,404
1,313
0
5,744
9,022
4,827
0
299
8,723
0
32,122
W
Cu Chulainn
Im_Rank_Bronze
Cu Chulainn
6,773
786
0
2,561
8,650
3,723
0
30
8,420
29
38,904
L
Sylvanus
1,248
460
1,025
818
2,772
1,019
0
33
2,739
7,275
0
W
1,778
537
0
3,802
5,327
1,582
0
276
5,051
0
29,895
L
Skadi
Taikeno
Skadi
3,101
1,521
0
1,581
4,394
1,440
0
981
3,413
0
25,808
W
3,834
1,440
0
545
3,531
989
969
403
3,128
0
31,050
W
Medusa
cuchololo
Medusa
2,666
857
0
465
2,426
642
64
60
2,366
0
23,144
L
Bastet
imabud14
Bastet
489
258
0
1,774
5,747
1,485
0
29
5,718
0
17,937
W
2,304
659
207
1,677
5,517
2,353
93
509
4,987
16,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,351
Gold Earned
28,424
192
Minions Killed
315
0
Camps Cleared
0
781,777
Distance Traveled
929,237
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,733
373
8
1
0
140,565
0
L
Sun Wukong
5,810
581
74
7
0
178,190
0
W
Cu Chulainn
6,233
623
84
8
0
183,972
1
L
Sylvanus
4,638
464
14
1
0
115,636
2
W
Susano
5,404
540
69
7
0
196,306
2
L
Skadi
5,570
557
52
5
0
162,698
1
W
Skadi
6,155
616
80
8
0
181,667
0
W
Medusa
5,160
516
46
5
0
177,173
6
L
Bastet
4,600
460
44
4
0
184,688
1
W
Ymir
5,472
547
36
4
0
190,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role