Player Matchup

Pele
Pele
AzulaFireLord
Pele
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ItsTaIon
Gilgamesh
Level 56
God Stats
12W - 8L
1,577 SR
Queue Stats
150W - 161L
1,347 Elo+
Party 2
Ares
Ares
QuackAttack72
Ares
Level 15
God Stats
3W - 4L
1,258 SR
Queue Stats
15W - 23L
1,147 Elo+
Party 1
Olorun
Olorun
below41
Olorun
Level 6
God Stats
7W - 7L
1,748 SR
Queue Stats
411W - 401L
1,270 Elo+
Party 2
Apollo
Apollo
wehttamL
Apollo
Level 15
God Stats
6W - 5L
1,360 SR
Queue Stats
14W - 22L
1,162 Elo+
Party 1
Team Averages
Level 19
1,489 SR
1,285 Elo+

VS

Team Averages
Level 16
1,590 SR
1,440 Elo+
Yemoja
Yemoja
CocoJumbo2
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CrocoChef
Hou Yi
Level 24
God Stats
6W - 3L
1,854 SR
Queue Stats
51W - 69L
1,320 Elo+
Solo
Nemesis
Nemesis
Elwelia
Nemesis
Level 25
God Stats
14W - 13L
1,375 SR
Queue Stats
18W - 21L
1,223 Elo+
Solo
Vamana
Vamana
MyPPExtendo
Vamana
Level 26
God Stats
22W - 17L
1,720 SR
Queue Stats
90W - 58L
1,659 Elo+
Solo
Scylla
Scylla
The2ndChaos
Scylla
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 11 / 4
5,337
381
3,058
10,053
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
ItsTaIon
Gilgamesh
15
7 / 1 / 3
8,850
632
7,765
11,495
7,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 10
7,546
539
3,408
10,993
6,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
below41
Olorun
11
3 / 4 / 2
6,973
498
5,542
7,320
2,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
wehttamL
Apollo
12
10 / 2 / 2
8,073
577
10,868
9,990
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CocoJumbo2
Yemoja
10
3 / 7 / 6
6,654
475
6,602
10,735
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
CrocoChef
Hou Yi
11
6 / 8 / 3
7,448
532
9,895
10,598
3,525
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Elwelia
Nemesis
11
5 / 4 / 4
7,464
533
5,848
11,083
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
1
0 / 0 / 0
4,230
302
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Scylla
12
7 / 3 / 3
8,265
590
9,076
7,002
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
22
Kills
21
21
Deaths
22
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
11
4
0.18
L
Yemoja
CocoJumbo2
Yemoja
3
7
6
0.86
L
Hou Yi
CrocoChef
Hou Yi
6
8
3
0.94
L
Nemesis
Elwelia
Nemesis
5
4
4
1.75
W
Gilgamesh
ItsTaIon
Gilgamesh
7
1
3
8.5
L
Vamana
0
0
0
0
W
2
3
10
2.33
L
Scylla
7
3
3
2.83
W
Olorun
below41
Olorun
3
4
2
1
W
Apollo
wehttamL
Apollo
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,641
Damage
31,421
49,851
Taken
39,418
22,959
Mitigated
17,103
8,122
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,058
902
0
785
10,053
2,550
160
3,979
5,786
0
7,904
L
Yemoja
CocoJumbo2
Yemoja
6,602
2,252
357
389
10,735
6,701
29
2,951
7,704
15,629
0
L
Hou Yi
CrocoChef
Hou Yi
9,895
4,052
0
1,296
10,598
3,525
0
1,962
8,636
0
27,328
L
Nemesis
Elwelia
Nemesis
5,848
3,265
0
4,241
11,083
4,709
0
1,392
9,691
0
30,622
W
Gilgamesh
ItsTaIon
Gilgamesh
7,765
3,243
0
2,650
11,495
7,402
1,110
2,630
8,785
0
59,567
L
Vamana
0
0
0
0
0
0
0
0
0
0
465
W
3,408
386
0
1,590
10,993
6,995
168
1,857
9,056
14,686
0
L
Scylla
9,076
1,288
0
1,272
7,002
2,168
0
2,453
4,437
32,564
0
W
Olorun
below41
Olorun
5,542
4,012
0
783
7,320
2,226
460
3,440
3,721
30,868
0
W
Apollo
wehttamL
Apollo
10,868
7,197
0
2,314
9,990
3,786
2,289
3,055
6,825
0
43,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,779
Gold Earned
34,061
295
Minions Killed
188
0
Camps Cleared
0
1,306,944
Distance Traveled
1,020,890
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,337
381
15
1
0
289,589
0
L
Yemoja
6,654
475
18
1
0
268,658
2
L
Hou Yi
7,448
532
44
3
0
226,921
4
L
Nemesis
7,464
533
53
4
0
287,999
2
W
Gilgamesh
8,850
632
118
8
0
243,166
0
L
Vamana
4,230
302
2
0
0
15,683
0
W
Ares
7,546
539
19
1
0
269,233
1
L
Scylla
8,265
590
71
5
0
221,629
0
W
Olorun
6,973
498
66
5
0
238,546
0
W
Apollo
8,073
577
77
6
0
266,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role