Player Matchup

Da Ji
Da Ji
ECK0x92
Da Ji
Level 47
God Stats
0W - 1L
1,425 SR
Queue Stats
21W - 19L
1,538 Elo+
Party 2
Nike
Nike
Okinrov
Nike
Level 26
God Stats
4W - 2L
1,606 SR
Queue Stats
99W - 90L
1,497 Elo+
Party 3
Scylla
Scylla
Skuldarr
Scylla
Level 55
God Stats
2W - 2L
1,506 SR
Queue Stats
33W - 44L
1,465 Elo+
Party 3
Ares
Ares
Timeworn_Gear
Ares
Level 28
God Stats
11W - 3L
1,768 SR
Queue Stats
51W - 43L
1,478 Elo+
Party 3
Cerberus
Cerberus
afatnibblonian
Cerberus
Level 61
God Stats
4W - 9L
1,465 SR
Queue Stats
47W - 54L
1,487 Elo+
Party 2
Team Averages
Level 43
1,554 SR
1,493 Elo+

VS

Team Averages
Level 79
1,546 SR
1,481 Elo+
Chernobog
Chernobog
AntisocialXtrvrt
Chernobog
Level 88
God Stats
158W - 114L
1,588 SR
Queue Stats
317W - 304L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
J0SH-_14_-
Tsukuyomi
Level 80
God Stats
14W - 11L
1,653 SR
Queue Stats
388W - 378L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
LUBU-NASTY_POWER
Nu Wa
Level 119
God Stats
4W - 7L
1,352 SR
Queue Stats
260W - 278L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
Xy_Sho
Gilgamesh
Level 23
God Stats
10W - 7L
1,661 SR
Queue Stats
54W - 57L
1,477 Elo+
Party 1
Kuzenbo
Kuzenbo
notthemilkman21
Kuzenbo
Level 87
God Stats
13W - 9L
1,477 SR
Queue Stats
238W - 223L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ECK0x92
Da Ji
9
1 / 4 / 0
5,633
433
2,160
7,583
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
Okinrov
Nike
13
0 / 0 / 0
7,546
580
2,225
3,613
2,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
Skuldarr
Scylla
12
0 / 3 / 1
6,815
524
681
6,110
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 2
7,060
543
4,441
9,161
4,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
10
3 / 4 / 4
6,670
513
9,550
14,728
7,665
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
11
4 / 2 / 5
7,017
540
7,412
6,533
1,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
J0SH-_14_-
Tsukuyomi
14
6 / 1 / 2
8,094
623
4,718
7,296
2,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 0 / 5
7,691
592
6,145
4,324
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Xy_Sho
Gilgamesh
13
0 / 0 / 0
6,368
490
588
5,843
2,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 4 / 5
6,594
507
4,959
11,675
9,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
14
14
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chernobog
4
2
5
3.25
L
Da Ji
ECK0x92
Da Ji
1
4
0
0.25
W
Tsukuyomi
J0SH-_14_-
Tsukuyomi
6
1
2
7
W
3
0
5
5.5
L
Nike
Okinrov
Nike
0
0
0
0
L
Scylla
Skuldarr
Scylla
0
3
1
0.17
L
3
3
2
1.33
W
Gilgamesh
Xy_Sho
Gilgamesh
0
0
0
0
L
Cerberus
3
4
4
1.25
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,057
Damage
23,822
41,195
Taken
35,671
18,649
Mitigated
16,585
10,909
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
7,412
4,438
0
2,215
6,533
1,501
1,661
4,225
2,308
0
34,986
L
Da Ji
ECK0x92
Da Ji
2,160
621
0
2,024
7,583
2,384
0
1,994
5,465
0
20,648
W
Tsukuyomi
J0SH-_14_-
Tsukuyomi
4,718
800
0
1,416
7,296
2,314
0
942
6,354
0
54,280
W
6,145
2,232
123
2,712
4,324
1,305
1,953
705
3,587
33,982
0
L
Nike
Okinrov
Nike
2,225
120
0
988
3,613
2,391
620
241
3,354
3,357
44,354
L
Scylla
Skuldarr
Scylla
681
308
0
500
6,110
1,979
0
1,341
4,639
34,748
0
L
4,441
270
0
1,250
9,161
4,230
0
2,505
6,572
15,153
0
W
Gilgamesh
Xy_Sho
Gilgamesh
588
149
0
620
5,843
2,401
0
305
5,388
0
28,550
L
Cerberus
9,550
1,168
0
6,147
14,728
7,665
0
4,485
10,061
39,133
0
W
4,959
2,323
656
3,437
11,675
9,064
455
8,790
2,851
18,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,724
Gold Earned
35,764
345
Minions Killed
332
0
Camps Cleared
0
1,293,948
Distance Traveled
1,347,587
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,017
540
68
5
0
246,800
3
L
Da Ji
5,633
433
41
3
0
261,852
2
W
Tsukuyomi
8,094
623
103
8
0
326,373
4
W
Nu Wa
7,691
592
63
5
0
272,447
4
L
Nike
7,546
580
116
9
0
256,259
3
L
Scylla
6,815
524
82
6
0
245,340
0
L
Ares
7,060
543
24
2
0
280,778
3
W
Gilgamesh
6,368
490
74
6
0
265,133
0
L
Cerberus
6,670
513
82
6
0
249,719
5
W
Kuzenbo
6,594
507
24
2
0
236,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role