Player Matchup

Chiron
Chiron
Joey442
Chiron
Level 60
God Stats
13W - 6L
1,698 SR
Queue Stats
149W - 118L
1,525 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Nell115
Kumbhakarna
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 73L
1,569 Elo+
Party 1
Tiamat
Tiamat
NotZeroedin
Tiamat
Level 67
God Stats
7W - 10L
1,424 SR
Queue Stats
153W - 128L
1,554 Elo+
Party 1
Team Averages
Level 71
1,541 SR
1,549 Elo+

VS

Team Averages
Level 145
1,476 SR
1,503 Elo+
Heimdallr
Heimdallr
ApX Steel
Heimdallr
Level 124
God Stats
3W - 1L
1,596 SR
Queue Stats
203W - 169L
1,512 Elo+
Party 2
Tyr
Tyr
Domon Kasshu859
Tyr
Level 156
God Stats
18W - 18L
1,439 SR
Queue Stats
220W - 202L
1,502 Elo+
Party 2
Hades
Hades
the gr GERM
Hades
Level 156
God Stats
61W - 45L
1,394 SR
Queue Stats
678W - 635L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Joey442
Chiron
9
0 / 0 / 2
6,507
651
2,132
3,038
1,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Nell115
Kumbhakarna
9
2 / 1 / 0
7,431
743
3,163
8,726
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
10
0 / 2 / 2
6,581
658
3,897
3,424
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ApX Steel
Heimdallr
11
1 / 0 / 2
7,006
701
4,333
3,529
1,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 2 / 0
6,579
658
2,281
6,501
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 0 / 1
7,116
712
5,778
5,989
2,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
2
Kills
3
3
Deaths
2
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ApX Steel
Heimdallr
1
0
2
2
W
1
2
0
0.5
L
Chiron
Joey442
Chiron
0
0
2
1
L
Kumbhakarna
Nell115
Kumbhakarna
2
1
0
2
L
Tiamat
0
2
2
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,192
Damage
12,392
15,188
Taken
16,019
8,650
Mitigated
7,837
3,463
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ApX Steel
Heimdallr
4,333
2,566
560
645
3,529
1,390
31
1,384
1,983
0
24,138
W
2,281
954
0
870
6,501
3,829
0
3,095
3,132
0
18,652
L
Chiron
Joey442
Chiron
2,132
678
285
761
3,038
1,047
259
2,280
758
0
10,376
L
Kumbhakarna
Nell115
Kumbhakarna
3,163
376
0
1,447
8,726
5,718
88
2,789
5,937
17,173
0
L
Tiamat
3,897
235
0
970
3,424
1,885
29
736
2,688
23,994
0
W
5,778
328
720
3,976
5,989
2,618
0
2,039
3,804
38,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,519
Gold Earned
20,701
107
Minions Killed
147
0
Camps Cleared
0
550,064
Distance Traveled
558,577
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,006
701
48
5
0
165,757
0
W
Tyr
6,579
658
23
2
0
196,150
3
L
Chiron
6,507
651
41
4
0
165,552
1
L
Kumbhakarna
7,431
743
16
2
0
230,605
1
L
Tiamat
6,581
658
50
5
0
153,907
2
W
Hades
7,116
712
76
8
0
196,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role