Player Matchup

Gilgamesh
Gilgamesh
Asuka Eva U02
Gilgamesh
Level 135
God Stats
6W - 7L
1,391 SR
Queue Stats
311W - 271L
1,530 Elo+
Party 2
Fenrir
Fenrir
GengetsuMizukage
Fenrir
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
371W - 301L
1,543 Elo+
Party 2
Discordia
Discordia
VirtualAnjuna
Discordia
Level 106
God Stats
43W - 37L
1,598 SR
Queue Stats
261W - 231L
1,559 Elo+
Party 2
Team Averages
Level 95
1,496 SR
1,544 Elo+

VS

Team Averages
Level 111
1,515 SR
1,506 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Balkins
Baron Samedi
Level 103
God Stats
18W - 25L
1,611 SR
Queue Stats
370W - 397L
1,477 Elo+
Solo
Cthulhu
Cthulhu
OhDearGodWhy
Cthulhu
Level 127
God Stats
15W - 28L
1,434 SR
Queue Stats
333W - 355L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Asuka Eva U02
Gilgamesh
11
3 / 0 / 11
7,501
750
5,061
7,136
4,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

12
10 / 0 / 5
9,130
913
9,395
9,217
4,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
VirtualAnjuna
Discordia
12
3 / 1 / 13
8,009
801
7,613
4,198
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 4 / 1
6,134
613
4,744
7,371
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Balkins
Baron Samedi
9
0 / 8 / 1
6,315
632
4,576
8,843
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
OhDearGodWhy
Cthulhu
9
1 / 4 / 0
6,511
651
5,102
9,930
4,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
16
Kills
1
1
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
4
1
0.13
W
Gilgamesh
Asuka Eva U02
Gilgamesh
3
0
11
8.5
L
Baron Samedi
Balkins
Baron Samedi
0
8
1
0.06
W
10
0
5
12.5
L
Cthulhu
OhDearGodWhy
Cthulhu
1
4
0
0.25
W
Discordia
VirtualAnjuna
Discordia
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,069
Damage
14,422
20,551
Taken
26,144
10,293
Mitigated
10,131
7,368
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,744
1,658
0
623
7,371
2,171
0
2,629
4,380
0
19,348
W
Gilgamesh
Asuka Eva U02
Gilgamesh
5,061
1,091
711
2,492
7,136
4,806
184
3,306
3,680
0
16,043
L
Baron Samedi
Balkins
Baron Samedi
4,576
589
478
1,314
8,843
3,065
0
2,122
6,473
25,617
0
W
9,395
3,274
0
3,083
9,217
4,124
406
3,208
5,884
0
18,305
L
Cthulhu
OhDearGodWhy
Cthulhu
5,102
97
92
1,021
9,930
4,895
0
2,431
7,165
23,345
0
W
Discordia
VirtualAnjuna
Discordia
7,613
573
0
1,082
4,198
1,363
439
2,789
1,284
40,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,640
Gold Earned
18,960
114
Minions Killed
115
0
Camps Cleared
0
552,099
Distance Traveled
505,980
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,134
613
30
3
0
172,394
1
W
Gilgamesh
7,501
750
27
3
0
179,018
0
L
Baron Samedi
6,315
632
54
5
0
142,854
1
W
Fenrir
9,130
913
18
2
0
205,384
1
L
Cthulhu
6,511
651
31
3
0
190,732
2
W
Discordia
8,009
801
69
7
0
167,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role