Player Matchup

Medusa
Medusa
Bezzle
Medusa
Level 140
God Stats
5W - 2L
1,551 SR
Queue Stats
414W - 416L
1,493 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Dovahkiin9000
Kumbhakarna
Level 151
God Stats
3W - 0L
1,831 SR
Queue Stats
51W - 61L
1,519 Elo+
Party 2
Agni
Agni
NexturnChris
Agni
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
110W - 104L
1,338 Elo+
Party 2
Xbalanque
Xbalanque
SargentDiamonds
Xbalanque
Level 67
God Stats
1W - 0L
1,163 SR
Queue Stats
10W - 8L
1,467 Elo+
Party 2
Zeus
Zeus
bonafidej
Zeus
Level 88
God Stats
2W - 1L
1,743 SR
Queue Stats
47W - 49L
1,511 Elo+
Party 2
Team Averages
Level 115
1,558 SR
1,466 Elo+

VS

Team Averages
Level 109
1,389 SR
1,452 Elo+
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CrazyMudskipper
Artemis
Level 157
God Stats
1W - 1L
1,561 SR
Queue Stats
21W - 29L
1,448 Elo+
Party 1
King Arthur
King Arthur
JohnnyQuest777
King Arthur
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,552 Elo+
Solo
He Bo
He Bo
Karrmaniac95
He Bo
Level 89
God Stats
0W - 1L
1,303 SR
Queue Stats
1W - 5L
1,293 Elo+
Solo
Fenrir
Fenrir
NeroAncientLink
Fenrir
Level 106
God Stats
5W - 8L
1,080 SR
Queue Stats
389W - 410L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bezzle
Medusa
19
9 / 5 / 13
11,948
797
16,550
13,756
6,540
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Dovahkiin9000
Kumbhakarna
19
4 / 3 / 17
11,640
776
11,173
16,459
22,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 7 / 13
11,971
798
17,547
14,200
7,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
SargentDiamonds
Xbalanque
17
1 / 4 / 18
10,341
689
9,290
13,258
6,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
18
5 / 3 / 10
10,944
730
9,054
9,120
3,821
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
4 / 5 / 5
11,159
744
18,481
14,798
5,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 8 / 6
11,052
737
11,031
14,772
5,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
JohnnyQuest777
King Arthur
16
3 / 5 / 6
10,001
667
5,455
20,348
16,320
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 5 / 7
9,745
650
5,314
10,452
3,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 4 / 4
10,859
724
11,302
11,200
6,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
47
27
Kills
19
22
Deaths
27
71
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
5
5
1.3
W
Medusa
Bezzle
Medusa
9
5
13
3.1
L
4
8
6
0.88
W
Kumbhakarna
Dovahkiin9000
Kumbhakarna
4
3
17
4.17
L
King Arthur
JohnnyQuest777
King Arthur
3
5
6
1.2
L
0
5
7
0.7
L
8
4
4
2.5
W
8
7
13
2.07
W
Xbalanque
SargentDiamonds
Xbalanque
1
4
18
2.5
W
Zeus
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,614
Damage
51,583
66,793
Taken
71,570
46,736
Mitigated
38,068
26,276
Healing
24,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,481
1,120
1,828
3,977
14,798
5,926
330
6,958
7,840
43,667
0
W
Medusa
Bezzle
Medusa
16,550
7,024
2,823
4,285
13,756
6,540
1,624
3,787
8,936
0
40,346
L
11,031
4,105
0
2,401
14,772
5,711
905
10,632
4,140
0
23,378
W
Kumbhakarna
Dovahkiin9000
Kumbhakarna
11,173
558
3,907
3,221
16,459
22,731
256
5,314
10,717
23,375
0
L
King Arthur
JohnnyQuest777
King Arthur
5,455
140
1,865
4,800
20,348
16,320
13
7,806
12,542
0
10,110
L
5,314
562
1,060
1,932
10,452
3,652
242
7,053
3,399
19,851
0
L
11,302
1,077
3,285
3,040
11,200
6,459
0
5,325
5,875
0
16,860
W
17,547
933
1,768
2,544
14,200
7,563
165
3,646
10,334
29,349
0
W
Xbalanque
SargentDiamonds
Xbalanque
9,290
5,380
2,177
2,905
13,258
6,081
2,145
6,057
6,819
0
23,859
W
Zeus
9,054
1,768
1,204
1,442
9,120
3,821
766
3,411
5,425
26,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,844
Gold Earned
52,816
169
Minions Killed
138
0
Camps Cleared
0
1,220,614
Distance Traveled
1,168,261
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,159
744
49
3
0
230,198
1
W
Medusa
11,948
797
39
3
0
244,621
2
L
Artemis
11,052
737
32
2
0
182,818
0
W
Kumbhakarna
11,640
776
18
1
0
245,002
1
L
King Arthur
10,001
667
6
0
0
257,382
0
L
He Bo
9,745
650
37
2
0
253,528
2
L
Fenrir
10,859
724
14
1
0
244,335
0
W
Agni
11,971
798
38
3
0
244,680
1
W
Xbalanque
10,341
689
43
3
0
240,737
0
W
Zeus
10,944
730
31
2
0
245,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role