Player Matchup

Sun Wukong
Sun Wukong
Frenzyy LT
Sun Wukong
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 25L
1,196 Elo+
Party 1
Neith
Neith
Gui DKM
Neith
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 19L
1,110 Elo+
Party 1
Sobek
Sobek
SkrimmyVex
Sobek
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 85L
1,364 Elo+
Solo
Janus
Janus
Tingles-517
Janus
Level 15
God Stats
10W - 14L
1,566 SR
Queue Stats
103W - 133L
1,310 Elo+
Solo
Loki
Loki
ToDDyNh0 1v4
Loki
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 47L
1,339 Elo+
Party 1
Team Averages
Level 16
1,513 SR
1,264 Elo+

VS

Team Averages
Level 23
1,471 SR
1,311 Elo+
Hun Batz
Hun Batz
BIGChunguS33802
Hun Batz
Level 26
God Stats
5W - 14L
1,367 SR
Queue Stats
192W - 253L
1,339 Elo+
Solo
Gilgamesh
Gilgamesh
DLammy
Gilgamesh
Level 25
God Stats
28W - 24L
1,423 SR
Queue Stats
117W - 96L
1,348 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kokes Smush
Ah Muzen Cab
Level 22
God Stats
2W - 10L
1,441 SR
Queue Stats
8W - 18L
1,231 Elo+
Solo
Cu Chulainn
Cu Chulainn
Noxtis48
Cu Chulainn
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 16L
1,325 Elo+
Solo
Discordia
Discordia
Presley16
Discordia
Level 27
God Stats
6W - 4L
1,621 SR
Queue Stats
37W - 59L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Frenzyy LT
Sun Wukong
16
5 / 5 / 4
11,486
425
9,628
19,324
13,190
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Gui DKM
Neith
19
3 / 6 / 1
12,149
450
11,351
12,862
6,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
16
0 / 6 / 1
12,221
453
6,805
22,582
23,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
8 / 2 / 5
14,469
536
16,769
18,243
7,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
13 / 4 / 5
13,606
504
16,946
19,966
9,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
1 / 9 / 0
10,201
378
3,909
16,152
5,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
DLammy
Gilgamesh
19
11 / 1 / 2
13,009
482
13,648
18,796
17,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Kokes Smush
Ah Muzen Cab
18
3 / 12 / 2
11,572
429
14,915
24,102
9,037
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Noxtis48
Cu Chulainn
18
6 / 6 / 2
11,742
435
16,457
22,121
16,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Presley16
Discordia
16
1 / 1 / 5
10,517
390
10,159
10,997
5,578
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
29
Kills
22
23
Deaths
29
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
9
0
0.11
L
Gilgamesh
DLammy
Gilgamesh
11
1
2
12
W
Sun Wukong
Frenzyy LT
Sun Wukong
5
5
4
1.4
W
Neith
Gui DKM
Neith
3
6
1
0.58
L
Ah Muzen Cab
Kokes Smush
Ah Muzen Cab
3
12
2
0.33
L
Cu Chulainn
Noxtis48
Cu Chulainn
6
6
2
1.17
L
Discordia
Presley16
Discordia
1
1
5
3.5
W
Sobek
0
6
1
0.08
W
8
2
5
5.25
W
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,499
Damage
59,088
92,977
Taken
92,168
60,080
Mitigated
54,487
24,501
Healing
10,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
3,909
1,205
0
159
16,152
5,125
1,240
6,181
9,601
0
40,787
L
Gilgamesh
DLammy
Gilgamesh
13,648
3,510
0
985
18,796
17,940
525
5,397
13,239
111
79,112
W
Sun Wukong
Frenzyy LT
Sun Wukong
9,628
2,757
0
2,599
19,324
13,190
604
3,702
15,622
0
37,960
W
Neith
Gui DKM
Neith
11,351
6,838
0
3,118
12,862
6,272
3,716
1,171
11,691
0
74,565
L
Ah Muzen Cab
Kokes Smush
Ah Muzen Cab
14,915
6,943
0
5,545
24,102
9,037
544
6,063
17,812
0
88,480
L
Cu Chulainn
Noxtis48
Cu Chulainn
16,457
3,531
0
931
22,121
16,807
311
3,353
18,626
0
70,218
L
Discordia
Presley16
Discordia
10,159
1,249
373
2,938
10,997
5,578
393
1,591
9,316
40,184
0
W
Sobek
6,805
751
390
2,975
22,582
23,599
1,069
3,565
19,017
36,456
0
W
16,769
1,563
189
6,943
18,243
7,949
3,731
591
17,652
115,096
0
W
16,946
6,493
0
8,287
19,966
9,070
0
1,241
18,725
0
97,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,931
Gold Earned
57,041
611
Minions Killed
469
0
Camps Cleared
0
2,548,147
Distance Traveled
2,276,215
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,201
378
69
3
0
453,558
2
L
Gilgamesh
13,009
482
102
4
0
561,163
0
W
Sun Wukong
11,486
425
64
2
0
541,574
0
W
Neith
12,149
450
141
5
0
436,616
1
L
Ah Muzen Cab
11,572
429
122
5
0
375,923
0
L
Cu Chulainn
11,742
435
106
4
0
470,339
0
L
Discordia
10,517
390
70
3
0
415,232
0
W
Sobek
12,221
453
60
2
0
444,247
3
W
Janus
14,469
536
224
8
0
534,975
5
W
Loki
13,606
504
122
5
0
590,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role