Player Matchup

Heimdallr
Heimdallr
Jcoby1Kenobi
Heimdallr
Level 100
God Stats
4W - 4L
1,634 SR
Queue Stats
6W - 6L
1,393 Elo+
Party 1
Tiamat
Tiamat
KrashxReaper
Tiamat
Level 121
God Stats
0W - 1L
1,560 SR
Queue Stats
20W - 23L
1,414 Elo+
Party 1
Skadi
Skadi
Seattle1720
Skadi
Level 71
God Stats
5W - 3L
1,590 SR
Queue Stats
194W - 207L
1,439 Elo+
Solo
Ares
Ares
jbigman
Ares
Level 76
God Stats
2W - 6L
1,105 SR
Queue Stats
6W - 9L
1,393 Elo+
Party 1
King Arthur
King Arthur
kuckles
King Arthur
Level 67
God Stats
6W - 5L
1,697 SR
Queue Stats
7W - 7L
1,393 Elo+
Party 1
Team Averages
Level 87
1,517 SR
1,406 Elo+

VS

Team Averages
Level 122
1,539 SR
1,476 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Gracefulviolets
Chang'e
Level 109
God Stats
74W - 61L
1,485 SR
Queue Stats
172W - 170L
1,461 Elo+
Solo
Bellona
Bellona
JaboiRawdog
Bellona
Level 121
God Stats
4W - 6L
1,568 SR
Queue Stats
152W - 172L
1,463 Elo+
Solo
Aphrodite
Aphrodite
PureDemigod
Aphrodite
Level 118
God Stats
32W - 24L
1,664 SR
Queue Stats
60W - 50L
1,530 Elo+
Party 2
Achilles
Achilles
kermit_harakiri
Achilles
Level 102
God Stats
8W - 9L
1,478 SR
Queue Stats
226W - 223L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jcoby1Kenobi
Heimdallr
17
4 / 3 / 3
10,405
434
16,709
14,372
6,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
18
3 / 4 / 4
11,580
483
15,471
16,074
12,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 9 / 2
13,264
553
17,891
20,446
9,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
jbigman
Ares
17
3 / 2 / 8
11,390
475
12,319
22,229
25,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
kuckles
King Arthur
17
3 / 4 / 2
11,440
477
19,344
31,225
27,518
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
5 / 3 / 1
12,630
526
18,780
29,213
19,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
1 / 3 / 12
12,738
531
12,149
17,964
7,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
JaboiRawdog
Bellona
20
2 / 1 / 5
13,436
560
19,041
28,204
28,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
PureDemigod
Aphrodite
18
1 / 7 / 6
10,583
441
10,216
20,888
13,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
20
13 / 4 / 3
14,122
588
19,453
25,175
15,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
18
Kills
22
22
Deaths
18
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
1
1.83
W
1
3
12
2.33
W
Bellona
JaboiRawdog
Bellona
2
1
5
4.5
L
Heimdallr
Jcoby1Kenobi
Heimdallr
4
3
3
1.83
L
Tiamat
3
4
4
1.25
W
Aphrodite
PureDemigod
Aphrodite
1
7
6
0.57
L
5
9
2
0.67
L
Ares
jbigman
Ares
3
2
8
3.5
W
Achilles
13
4
3
3.63
L
King Arthur
kuckles
King Arthur
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,734
Damage
79,639
104,346
Taken
121,444
81,785
Mitigated
83,334
25,276
Healing
60,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,780
2,431
0
12,772
29,213
19,247
2,230
8,984
20,229
0
113,201
W
12,149
555
5,610
8,359
17,964
7,422
2,145
2,225
15,739
101,852
0
W
Bellona
JaboiRawdog
Bellona
19,041
5,909
0
12,499
28,204
28,064
613
7,458
20,746
0
86,035
L
Heimdallr
Jcoby1Kenobi
Heimdallr
16,709
8,373
0
4,365
14,372
6,707
1,430
2,893
11,439
0
72,834
L
Tiamat
15,471
369
0
5,795
16,074
12,425
853
1,640
14,354
74,087
0
W
Aphrodite
PureDemigod
Aphrodite
10,216
1,776
9,816
10,403
20,888
13,206
1,238
3,807
17,079
53,803
0
L
17,891
9,049
0
3,462
20,446
9,229
1,710
7,335
12,788
0
109,253
L
Ares
jbigman
Ares
12,319
372
1,061
3,704
22,229
25,906
710
6,363
15,806
41,082
0
W
Achilles
19,453
9,262
0
1,016
25,175
15,395
2,424
5,838
19,337
0
100,901
L
King Arthur
kuckles
King Arthur
19,344
2,275
0
6,889
31,225
27,518
335
3,581
27,594
522
67,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,079
Gold Earned
63,509
578
Minions Killed
768
0
Camps Cleared
0
2,100,728
Distance Traveled
2,285,664
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,630
526
148
6
0
503,149
7
W
Chang'e
12,738
531
182
8
0
430,924
1
W
Bellona
13,436
560
179
7
0
453,201
2
L
Heimdallr
10,405
434
105
4
0
411,310
3
L
Tiamat
11,580
483
124
5
0
457,859
0
W
Aphrodite
10,583
441
116
5
0
428,839
5
L
Skadi
13,264
553
184
8
0
373,209
2
L
Ares
11,390
475
53
2
0
419,090
2
W
Achilles
14,122
588
143
6
0
469,551
0
L
King Arthur
11,440
477
112
5
0
439,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role