Player Matchup

Skadi
Skadi
DOUBLe69APPLe
Skadi
Level 28
God Stats
10W - 11L
1,546 SR
Queue Stats
47W - 73L
1,346 Elo+
Solo
Poseidon
Poseidon
GuillermoMOD1209
Poseidon
Level 15
God Stats
15W - 10L
1,551 SR
Queue Stats
16W - 16L
1,318 Elo+
Party 1
Da Ji
Da Ji
Havarin
Da Ji
Level 16
God Stats
8W - 9L
1,393 SR
Queue Stats
16W - 20L
1,319 Elo+
Party 3
Merlin
Merlin
Slip_The_Nip69
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,259 Elo+
Party 3
Fenrir
Fenrir
Zangetsu2004
Fenrir
Level 29
God Stats
0W - 1L
1,110 SR
Queue Stats
58W - 60L
1,344 Elo+
Party 1
Team Averages
Level 20
1,420 SR
1,317 Elo+

VS

Team Averages
Level 23
1,514 SR
1,370 Elo+
Ymir
Ymir
Madan2311
Ymir
Level 21
God Stats
2W - 3L
1,661 SR
Queue Stats
56W - 78L
1,327 Elo+
Party 2
Susano
Susano
NICEGUY0217
Susano
Level 27
God Stats
7W - 16L
1,635 SR
Queue Stats
51W - 53L
1,549 Elo+
Solo
Zeus
Zeus
RiperGlas
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,302 Elo+
Solo
Hou Yi
Hou Yi
T96xRiPx
Hou Yi
Level 10
God Stats
1W - 1L
1,272 SR
Queue Stats
2W - 2L
1,233 Elo+
Solo
Gilgamesh
Gilgamesh
drimax2010
Gilgamesh
Level 39
God Stats
6W - 13L
1,500 SR
Queue Stats
446W - 443L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 2
8,521
448
7,693
13,926
6,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 10 / 8
9,152
482
10,416
12,043
3,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Havarin
Da Ji
11
3 / 8 / 7
8,640
455
7,000
14,200
5,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 9 / 7
7,876
415
4,167
11,983
3,909
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
13
6 / 8 / 4
8,993
473
8,902
13,884
5,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 5 / 22
9,181
483
5,570
14,866
13,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
15
11 / 3 / 12
10,123
533
8,019
9,719
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
13
4 / 8 / 8
9,102
479
5,362
10,706
2,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hou Yi
T96xRiPx
Hou Yi
14
8 / 2 / 17
10,043
529
12,667
11,513
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
drimax2010
Gilgamesh
17
16 / 2 / 10
11,406
600
17,661
11,047
7,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
112
19
Kills
43
44
Deaths
20
28
Assists
69
Player
Kills
Deaths
Assists
KDA
L
4
9
2
0.56
L
4
10
8
0.8
L
Da Ji
Havarin
Da Ji
3
8
7
0.81
W
Ymir
4
5
22
3
W
Susano
11
3
12
5.67
W
Zeus
4
8
8
1
L
2
9
7
0.61
W
Hou Yi
T96xRiPx
Hou Yi
8
2
17
8.25
L
Fenrir
6
8
4
1
W
Gilgamesh
drimax2010
Gilgamesh
16
2
10
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,178
Damage
49,279
66,036
Taken
57,851
25,161
Mitigated
31,580
5,047
Healing
14,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,693
4,343
88
1,658
13,926
6,071
1,292
1,825
12,021
0
35,788
L
10,416
1,428
0
704
12,043
3,929
0
1,688
10,313
38,502
0
L
Da Ji
Havarin
Da Ji
7,000
3,586
0
1,256
14,200
5,615
0
1,358
12,842
0
29,658
W
Ymir
5,570
2,789
0
2,315
14,866
13,369
510
3,098
11,768
17,416
0
W
Susano
8,019
908
0
686
9,719
3,557
2,712
2,493
7,226
0
28,323
W
Zeus
5,362
1,227
0
1,588
10,706
2,984
1,666
3,561
7,145
33,071
0
L
4,167
1,558
0
278
11,983
3,909
482
1,771
10,160
18,402
0
W
Hou Yi
T96xRiPx
Hou Yi
12,667
6,382
806
6,803
11,513
3,905
2,041
3,340
8,173
0
42,264
L
Fenrir
8,902
2,505
0
1,063
13,884
5,637
0
3,978
9,768
0
21,719
W
Gilgamesh
drimax2010
Gilgamesh
17,661
5,752
0
1,951
11,047
7,765
2,113
2,091
8,956
0
60,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,182
Gold Earned
49,855
243
Minions Killed
315
0
Camps Cleared
0
1,543,149
Distance Traveled
1,703,099
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,521
448
60
3
0
297,164
0
L
Poseidon
9,152
482
53
3
0
325,079
0
L
Da Ji
8,640
455
58
3
0
270,435
0
W
Ymir
9,181
483
25
1
0
338,625
0
W
Susano
10,123
533
47
2
0
391,306
2
W
Zeus
9,102
479
67
4
0
290,222
0
L
Merlin
7,876
415
33
2
0
306,248
1
W
Hou Yi
10,043
529
63
3
0
319,113
5
L
Fenrir
8,993
473
39
2
0
344,223
0
W
Gilgamesh
11,406
600
113
6
0
363,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role